void LongPressDetected(Actor actor, const LongPressGesture& longPress);
/**
+ * @brief Called when resources of control are ready.
+ * @param[in] relayoutRequest True to request relayout
+ */
+ void ResourceReady(bool relayoutRequest);
+
+ /**
* @brief Called when a resource is ready.
* @param[in] object The visual whose resources are ready
* @note Overriding method in Visual::EventObserver.
std::string mAccessibilityName;
std::string mAccessibilityDescription;
std::string mAccessibilityTranslationDomain;
+ std::string mAutomationId;
bool mAccessibilityHighlightable = false;
bool mAccessibilityHidden = false;
static const PropertyRegistration PROPERTY_23;
static const PropertyRegistration PROPERTY_24;
static const PropertyRegistration PROPERTY_25;
+ static const PropertyRegistration PROPERTY_26;
private:
// Accessibility - notification for highlighted object to check if it is showing.