Dali::Accessibility::Role mAccessibilityRole = Dali::Accessibility::Role::UNKNOWN;
std::vector<std::vector<Accessibility::Address>> mAccessibilityRelations;
- bool mAccessibilityAnimated = false;
// Gesture Detection
PinchGestureDetector mPinchGestureDetector;
std::function<std::unique_ptr<Dali::Accessibility::Accessible>(Actor)> accessibilityConstructor;
std::unique_ptr<Dali::Accessibility::Accessible> accessibilityObject;
- Dali::PropertyNotification accessibilityNotificationPosition, accessibilityNotificationSize, accessibilityNotificationCulled;
+ Dali::PropertyNotification accessibilityNotificationCulled;
bool accessibilityNotificationSet = false;
- static void PositionOrSizeChangedCallback(PropertyNotification&);
static void CulledChangedCallback(PropertyNotification&);
};