/*
- * Copyright (c) 2017 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2018 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
#include "control-data-impl.h"
// EXTERNAL INCLUDES
-#include <dali/public-api/common/dali-common.h>
+#include <dali-toolkit/public-api/dali-toolkit-common.h>
#include <dali/integration-api/debug.h>
#include <dali/devel-api/object/handle-devel.h>
#include <dali/devel-api/scripting/enum-helper.h>
#include <dali/devel-api/scripting/scripting.h>
#include <dali/integration-api/debug.h>
#include <dali/public-api/object/type-registry-helper.h>
-#include <dali/public-api/common/stage.h>
-#include <dali-toolkit/public-api/controls/control.h>
-#include <dali/public-api/object/object-registry.h>
-#include <dali/devel-api/adaptor-framework/accessibility.h>
-#include <dali-toolkit/public-api/controls/control-impl.h>
#include <cstring>
#include <limits>
// INTERNAL INCLUDES
#include <dali-toolkit/internal/visuals/visual-base-impl.h>
-#include <dali-toolkit/devel-api/controls/control-depth-index-ranges.h>
-#include <dali-toolkit/internal/styling/style-manager-impl.h>
#include <dali-toolkit/public-api/visuals/image-visual-properties.h>
#include <dali-toolkit/public-api/visuals/visual-properties.h>
-#include <dali-toolkit/internal/visuals/visual-string-constants.h>
+#include <dali-toolkit/devel-api/controls/control-depth-index-ranges.h>
#include <dali-toolkit/devel-api/controls/control-devel.h>
#include <dali-toolkit/devel-api/controls/control-wrapper-impl.h>
+#include <dali-toolkit/internal/styling/style-manager-impl.h>
+#include <dali-toolkit/internal/visuals/visual-string-constants.h>
namespace Dali
{
{
bool ret = false;
- if( object &&
- ( 0 == strcmp( actionName.c_str(), ACTION_ACCESSIBILITY_ACTIVATED ) ||
- actionName == "activate" ) )
+ if( object && ( 0 == strcmp( actionName.c_str(), ACTION_ACCESSIBILITY_ACTIVATED ) ) )
{
Toolkit::Control control = Toolkit::Control::DownCast( BaseHandle( object ) );
if( control )
{
// if cast succeeds there is an implementation so no need to check
- if (!Internal::GetImplementation( control ).AccessibilityActivateSignal().Empty()) {
- Internal::GetImplementation( control ).AccessibilityActivateSignal().Emit();
- ret = true;
- }
- else
- ret = Internal::GetImplementation( control ).OnAccessibilityActivated();
+ ret = Internal::GetImplementation( control ).OnAccessibilityActivated();
}
}
SignalConnectorType registerSignal6( typeRegistration, SIGNAL_PINCHED, &DoConnectSignal );
SignalConnectorType registerSignal7( typeRegistration, SIGNAL_LONG_PRESSED, &DoConnectSignal );
-TypeAction registerAction( typeRegistration, "activate", &DoAction );
-TypeAction registerAction2( typeRegistration, ACTION_ACCESSIBILITY_ACTIVATED,
- &DoAction );
+TypeAction registerAction( typeRegistration, ACTION_ACCESSIBILITY_ACTIVATED, &DoAction );
DALI_TYPE_REGISTRATION_END()
const PropertyRegistration Control::Impl::PROPERTY_12( typeRegistration, "rightFocusableActorId", Toolkit::DevelControl::Property::RIGHT_FOCUSABLE_ACTOR_ID,Property::INTEGER, &Control::Impl::SetProperty, &Control::Impl::GetProperty );
const PropertyRegistration Control::Impl::PROPERTY_13( typeRegistration, "upFocusableActorId", Toolkit::DevelControl::Property::UP_FOCUSABLE_ACTOR_ID, Property::INTEGER, &Control::Impl::SetProperty, &Control::Impl::GetProperty );
const PropertyRegistration Control::Impl::PROPERTY_14( typeRegistration, "downFocusableActorId", Toolkit::DevelControl::Property::DOWN_FOCUSABLE_ACTOR_ID, Property::INTEGER, &Control::Impl::SetProperty, &Control::Impl::GetProperty );
-const PropertyRegistration Control::Impl::PROPERTY_15( typeRegistration, "accessibilityAttributes", Toolkit::Control::Property::ACCESSIBILITY_ATTRIBUTES, Property::MAP, &Control::Impl::SetProperty, &Control::Impl::GetProperty );
Control::Impl::Impl( Control& controlImpl )
: mControlImpl( controlImpl ),
mState( Toolkit::DevelControl::NORMAL ),
mSubStateName(""),
+ mLayout( NULL ),
mLeftFocusableActorId( -1 ),
mRightFocusableActorId( -1 ),
mUpFocusableActorId( -1 ),
mPanGestureDetector(),
mTapGestureDetector(),
mLongPressGestureDetector(),
+ mTooltip( NULL ),
+ mInputMethodContext(),
mFlags( Control::ControlBehaviour( CONTROL_BEHAVIOUR_DEFAULT ) ),
mIsKeyboardNavigationSupported( false ),
mIsKeyboardFocusGroup( false )
{
- Dali::Accessibility::Accessible::RegisterControlAccessibilityGetter(
- []( Dali::Actor actor ) -> Dali::Accessibility::Accessible* {
- return Control::GetAccessibilityObject( actor );
- } );
}
Control::Impl::~Impl()
void Control::Impl::EnableVisual( Property::Index index, bool enable )
{
- DALI_LOG_INFO( gLogFilter, Debug::Verbose, "Control::EnableVisual Visual (%d)\n", index);
+ DALI_LOG_INFO( gLogFilter, Debug::General, "Control::EnableVisual(%d, %s)\n", index, enable?"T":"F");
RegisteredVisualContainer::Iterator iter;
if ( FindVisual( index, mVisuals, iter ) )
}
}
}
+ else
+ {
+ DALI_LOG_WARNING( "Control::EnableVisual(%d, %s) FAILED - NO SUCH VISUAL\n", index, enable?"T":"F" );
+ }
}
bool Control::Impl::IsVisualEnabled( Property::Index index ) const
// Called by a Visual when it's resource is ready
void Control::Impl::ResourceReady( Visual::Base& object)
{
- DALI_LOG_INFO( gLogFilter, Debug::Verbose, "ResourceReady replacements pending[%d]\n", mRemoveVisuals.Count() );
+ DALI_LOG_INFO( gLogFilter, Debug::Verbose, "Control::Impl::ResourceReady() replacements pending[%d]\n", mRemoveVisuals.Count() );
Actor self = mControlImpl.Self();
return Toolkit::Visual::ResourceStatus::PREPARING;
}
-Dali::Animation Control::Impl::CreateTransition( const Toolkit::TransitionData& handle )
+
+
+void Control::Impl::AddTransitions( Dali::Animation& animation,
+ const Toolkit::TransitionData& handle,
+ bool createAnimation )
{
- Dali::Animation transition;
+ // Setup a Transition from TransitionData.
const Internal::TransitionData& transitionData = Toolkit::GetImplementation( handle );
-
- if( transitionData.Count() > 0 )
+ TransitionData::Iterator end = transitionData.End();
+ for( TransitionData::Iterator iter = transitionData.Begin() ;
+ iter != end; ++iter )
{
- // Setup a Transition from TransitionData.
- TransitionData::Iterator end = transitionData.End();
- for( TransitionData::Iterator iter = transitionData.Begin() ;
- iter != end; ++iter )
- {
- TransitionData::Animator* animator = (*iter);
+ TransitionData::Animator* animator = (*iter);
- Toolkit::Visual::Base visual = GetVisualByName( mVisuals, animator->objectName );
+ Toolkit::Visual::Base visual = GetVisualByName( mVisuals, animator->objectName );
- if( visual )
- {
+ if( visual )
+ {
#if defined(DEBUG_ENABLED)
- Dali::TypeInfo typeInfo;
- ControlWrapper* controlWrapperImpl = dynamic_cast<ControlWrapper*>(&mControlImpl);
- if( controlWrapperImpl )
- {
- typeInfo = controlWrapperImpl->GetTypeInfo();
- }
+ Dali::TypeInfo typeInfo;
+ ControlWrapper* controlWrapperImpl = dynamic_cast<ControlWrapper*>(&mControlImpl);
+ if( controlWrapperImpl )
+ {
+ typeInfo = controlWrapperImpl->GetTypeInfo();
+ }
- DALI_LOG_INFO( gLogFilter, Debug::Concise, "CreateTransition: Found %s visual for %s\n",
- visual.GetName().c_str(), typeInfo?typeInfo.GetName().c_str():"Unknown" );
+ DALI_LOG_INFO( gLogFilter, Debug::Concise, "CreateTransition: Found %s visual for %s\n",
+ visual.GetName().c_str(), typeInfo?typeInfo.GetName().c_str():"Unknown" );
#endif
- Internal::Visual::Base& visualImpl = Toolkit::GetImplementation( visual );
- visualImpl.AnimateProperty( transition, *animator );
- }
- else
+ Internal::Visual::Base& visualImpl = Toolkit::GetImplementation( visual );
+ visualImpl.AnimateProperty( animation, *animator );
+ }
+ else
+ {
+ DALI_LOG_INFO( gLogFilter, Debug::Concise, "CreateTransition: Could not find visual. Trying actors");
+ // Otherwise, try any actor children of control (Including the control)
+ Actor child = mControlImpl.Self().FindChildByName( animator->objectName );
+ if( child )
{
- DALI_LOG_INFO( gLogFilter, Debug::Concise, "CreateTransition: Could not find visual. Trying actors");
- // Otherwise, try any actor children of control (Including the control)
- Actor child = mControlImpl.Self().FindChildByName( animator->objectName );
- if( child )
+ Property::Index propertyIndex = DevelHandle::GetPropertyIndex( child, animator->propertyKey );
+ if( propertyIndex != Property::INVALID_INDEX )
{
- Property::Index propertyIndex = DevelHandle::GetPropertyIndex( child, animator->propertyKey );
- if( propertyIndex != Property::INVALID_INDEX )
+ if( animator->animate == false )
{
- if( animator->animate == false )
+ if( animator->targetValue.GetType() != Property::NONE )
{
- if( animator->targetValue.GetType() != Property::NONE )
- {
- child.SetProperty( propertyIndex, animator->targetValue );
- }
+ child.SetProperty( propertyIndex, animator->targetValue );
}
- else // animate the property
+ }
+ else // animate the property
+ {
+ if( animator->initialValue.GetType() != Property::NONE )
{
- if( animator->initialValue.GetType() != Property::NONE )
- {
- child.SetProperty( propertyIndex, animator->initialValue );
- }
-
- if( ! transition )
- {
- transition = Dali::Animation::New( 0.1f );
- }
-
- transition.AnimateTo( Property( child, propertyIndex ),
- animator->targetValue,
- animator->alphaFunction,
- TimePeriod( animator->timePeriodDelay,
- animator->timePeriodDuration ) );
+ child.SetProperty( propertyIndex, animator->initialValue );
}
+
+ if( createAnimation && !animation )
+ {
+ animation = Dali::Animation::New( 0.1f );
+ }
+
+ animation.AnimateTo( Property( child, propertyIndex ),
+ animator->targetValue,
+ animator->alphaFunction,
+ TimePeriod( animator->timePeriodDelay,
+ animator->timePeriodDuration ) );
}
}
}
}
}
+}
+
+Dali::Animation Control::Impl::CreateTransition( const Toolkit::TransitionData& transitionData )
+{
+ Dali::Animation transition;
+ if( transitionData.Count() > 0 )
+ {
+ AddTransitions( transition, transitionData, true );
+ }
return transition;
}
+
+
void Control::Impl::DoAction( Dali::Property::Index visualIndex, Dali::Property::Index actionId, const Dali::Property::Value attributes )
{
RegisteredVisualContainer::Iterator iter;
}
}
-void Control::Impl::AccessibilitySetAttribute( const std::string& key,
- const std::string value )
-{
- Property::Value* val = mAccessibilityAttributes.Find( key );
- if( val )
- mAccessibilityAttributes[key] = Property::Value( value );
- else
- mAccessibilityAttributes.Insert( key, value );
-}
-
void Control::Impl::SetProperty( BaseObject* object, Property::Index index, const Property::Value& value )
{
Toolkit::Control control = Toolkit::Control::DownCast( BaseHandle( object ) );
break;
}
- case Toolkit::Control::Property::ACCESSIBILITY_ATTRIBUTES:
- {
- value.Get( controlImpl.mImpl->mAccessibilityAttributes );
- break;
- }
}
}
}
-std::string Control::Impl::AccessibilityGetAttribute( const std::string& key )
-{
- std::string value;
- auto place = mAccessibilityAttributes.Find( key );
- if( !place )
- return "";
- if( !place->Get( value ) )
- return "";
- return value;
-}
-
Property::Value Control::Impl::GetProperty( BaseObject* object, Property::Index index )
{
Property::Value value;
value = map;
break;
}
-
- case Toolkit::Control::Property::ACCESSIBILITY_ATTRIBUTES:
- {
- value = controlImpl.mImpl->mAccessibilityAttributes;
- break;
- }
}
}
return value;
}
-void Control::Impl::AccessibilityEraseAttribute( std::string& key )
-{
- Property::Value* val = mAccessibilityAttributes.Find( key );
- if( val )
- mAccessibilityAttributes[key] = Property::Value();
-}
void Control::Impl::CopyInstancedProperties( RegisteredVisualContainer& visuals, Dictionary<Property::Map>& instancedProperties )
{
return mControlImpl.mImpl->mPadding;
}
+void Control::Impl::SetInputMethodContext( InputMethodContext& inputMethodContext )
+{
+ mInputMethodContext = inputMethodContext;
+}
+
+bool Control::Impl::FilterKeyEvent( const KeyEvent& event )
+{
+ bool consumed ( false );
+
+ if ( mInputMethodContext )
+ {
+ consumed = mInputMethodContext.FilterEventKey( event );
+ }
+ return consumed;
+}
+
+Toolkit::Internal::LayoutItemPtr Control::Impl::GetLayout() const
+{
+ return mLayout;
+}
+
+void Control::Impl::SetLayout( Toolkit::Internal::LayoutItem& layout )
+{
+ if( mLayout )
+ {
+ mLayout->Unparent();
+ mLayout.Reset();
+ }
+ mLayout = &layout;
+
+ auto controlHandle = Toolkit::Control::DownCast( mControlImpl.Self() ); // Get a handle of this control implementation without copying internals.
+ mLayout->Initialize( controlHandle, controlHandle.GetTypeName() ); // LayoutGroup takes ownership of existing children
+}
+
+void Control::Impl::RemoveLayout()
+{
+ if( mLayout )
+ {
+ mLayout->Unparent();
+ mLayout.Reset();
+ }
+}
+
} // namespace Internal
} // namespace Toolkit