-//
-// Copyright (c) 2014 Samsung Electronics Co., Ltd.
-//
-// Licensed under the Flora License, Version 1.0 (the License);
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-// http://floralicense.org/license/
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an AS IS BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-//
+/*
+ * Copyright (c) 2014 Samsung Electronics Co., Ltd.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ */
-// INTERNAL INCLUDES
+// EXTERNAL INCLUDES
#include <dali/public-api/object/ref-object.h>
#include <dali/public-api/common/dali-common.h>
#include <dali/public-api/math/vector3.h>
#include <dali/public-api/object/base-object.h>
+
+// INTERNAL INCLUDES
#include <dali-toolkit/public-api/controls/cluster/cluster-style.h>
namespace Dali
{
-struct Vector3;
-
namespace Toolkit
{
/**
* @copydoc Toolkit::ClusterStyle::ApplyStyleToBackground
*/
- virtual void ApplyStyleToBackground(Actor background, AlphaFunction alpha, const TimePeriod& durationSeconds) = 0;
+ virtual void ApplyStyleToBackground(Actor background, AlphaFunction alpha, const TimePeriod& durationSeconds);
/**
* @copydoc Toolkit::ClusterStyle::ApplyStyleToTitle
*/
- virtual void ApplyStyleToTitle(Actor title, AlphaFunction alpha, const TimePeriod& durationSeconds) = 0;
+ virtual void ApplyStyleToTitle(Actor title, AlphaFunction alpha, const TimePeriod& durationSeconds);
+
+ /**
+ * Set the size of cluster
+ */
+ void SetClusterSize( const Vector3& clusterSize );
protected:
const Vector3& offsetPosition,
const Vector3& size);
+ /**
+ * Get the size of cluster.
+ * @return the cluster size
+ */
+ Vector3 GetClusterSize() const;
+
+ /**
+ * Apply the given position & size to the actor
+ * @param[in] position The target position
+ * @param[in] size The target size
+ * @param[in] size The size to resize to
+ * @param[in] alpha The alpha function to use.
+ * @param[in] durationSeconds The time period to apply this style.
+ */
+ void Apply( Actor actor,
+ const Vector3& position,
+ const Vector3& size,
+ AlphaFunction alpha,
+ const TimePeriod& durationSeconds);
+ /**
+ * Apply the given position & size to the actor
+ * @param[in] actor The actor to apply the changes
+ * @param[in] position The target position
+ * @param[in] size The target size
+ * @param[in] rotation The target Quaternion value
+ * @param[in] scale The target scale
+ * @param[in] alpha The alpha function to use.
+ * @param[in] durationSeconds The time period to apply this style.
+ */
+ void Apply( Actor actor,
+ const Vector3& position,
+ const Vector3& size,
+ const Quaternion& rotation,
+ const Vector3& scale,
+ AlphaFunction alpha,
+ const TimePeriod& durationSeconds);
+
protected:
/**
Vector3 mBackgroundPositionRelative; ///< Background's position relative to size of cluster
Vector3 mBackgroundPositionOffset; ///< Background's position offset
Vector3 mBackgroundSize; ///< Background's size relative to size of cluster
-
+ Vector3 mClusterSize; ///< The size of cluster
};
/**
*/
void ApplyStyle(Actor child, unsigned int index, AlphaFunction alpha, const TimePeriod& durationSeconds);
- /**
- * @copydoc Toolkit::ClusterStyle::ApplyStyleToBackground
- */
- void ApplyStyleToBackground(Actor background, AlphaFunction alpha, const TimePeriod& durationSeconds);
-
- /**
- * @copydoc Toolkit::ClusterStyle::ApplyStyleToTitle
- */
- void ApplyStyleToTitle(Actor title, AlphaFunction alpha, const TimePeriod& durationSeconds);
-
private:
/**
*/
void ApplyStyle(Actor child, unsigned int index, AlphaFunction alpha, const TimePeriod& durationSeconds);
- /**
- * @copydoc Toolkit::ClusterStyle::ApplyStyleToBackground
- */
- void ApplyStyleToBackground(Actor background, AlphaFunction alpha, const TimePeriod& durationSeconds);
-
- /**
- * @copydoc Toolkit::ClusterStyle::ApplyStyleToTitle
- */
- void ApplyStyleToTitle(Actor title, AlphaFunction alpha, const TimePeriod& durationSeconds);
-
protected:
/**