/**
* @brief CreateShader for native image target
- * @param[in] fragmentPrefix prefix of fragment
+ * @param[in] nativeImageSourcePtr to apply custom fragment prefix
* @return Returns the shader for NativeImage.
*/
- Dali::Shader CreateShader(const char* fragmentPrefix);
+ Dali::Shader CreateShader(Dali::NativeImageSourcePtr nativeImageSourcePtr);
private:
Dali::CameraPlayer mCameraPlayer;