bool RadioButton::OnToggleReleased()
{
// Radio button overrides toggle release (button up) as doesn't allow un-selection to be performed on it directly.
- bool stateChanged = false;
- if( !IsSelected() )
- {
- Button::SetSelected( true ); // Set button to selected as previously unselected
- stateChanged = true;
- }
- return stateChanged;
+ return false;
}
void RadioButton::OnStateChange( State newState )
Dali::Toolkit::RadioButton radioButtonChild = Dali::Toolkit::RadioButton::DownCast( parent.GetChildAt( i ) );
if( radioButtonChild && radioButtonChild != Self() )
{
- radioButtonChild.SetSelected( false );
+ radioButtonChild.SetProperty( Toolkit::Button::Property::SELECTED, false );
}
}
}