#include "radio-button-impl.h"
// EXTERNAL INCLUDES
+#include <dali/integration-api/debug.h>
#include <dali/public-api/object/type-registry.h>
#include <dali/public-api/images/resource-image.h>
+#if defined(DEBUG_ENABLED)
+ extern Debug::Filter* gLogButtonFilter;
+#endif
+
namespace Dali
{
TypeRegistration typeRegistration( typeid( Toolkit::RadioButton ), typeid( Toolkit::Button ), Create);
-const char* const UNSELECTED_BUTTON_IMAGE_DIR = DALI_IMAGE_DIR "radio-button-unselected.png";
-const char* const SELECTED_BUTTON_IMAGE_DIR = DALI_IMAGE_DIR "radio-button-selected.png";
-
-const float DISTANCE_BETWEEN_IMAGE_AND_LABEL = 5.0f;
}
Dali::Toolkit::RadioButton RadioButton::New()
{
}
-void RadioButton::SetImage( Actor image )
-{
- mLayoutContainer.RemoveChildAt( Toolkit::TableView::CellPosition( 0, 0 ) );
- mLayoutContainer.AddChild( image, Toolkit::TableView::CellPosition( 0, 0 ) );
-
- RelayoutRequest();
-}
-
-void RadioButton::SetButtonImage( Actor image )
+void RadioButton::OnInitialize()
{
- Actor& buttonImage = GetButtonImage();
- buttonImage = image;
+ Button::OnInitialize();
}
-void RadioButton::SetSelectedImage( Actor image )
+bool RadioButton::OnToggleReleased()
{
- Actor& selectedImage = GetSelectedImage();
- selectedImage = image;
+ // Radio button overrides toggle release (button up) as doesn't allow un-selection to be performed on it directly.
+ return false;
}
-void RadioButton::OnButtonInitialize()
+void RadioButton::OnStateChange( State newState )
{
- Actor self = Self();
-
- // Wrap size of radio button around all its children
- self.SetResizePolicy( FIT_TO_CHILDREN, ALL_DIMENSIONS );
-
- // Create the layout container empty at first
- mLayoutContainer = Toolkit::TableView::New( 0, 0 );
- mLayoutContainer.SetAnchorPoint( AnchorPoint::TOP_LEFT );
- mLayoutContainer.SetParentOrigin( ParentOrigin::TOP_LEFT );
- mLayoutContainer.SetResizePolicy( FIT_TO_CHILDREN, ALL_DIMENSIONS );
- self.Add( mLayoutContainer );
+ // Radio button can be part of a group, if a button in the group is selected then all others should be unselected
+ DALI_LOG_INFO( gLogButtonFilter, Debug::Verbose, "RadioButton::OnStateChange state(%d)\n", newState );
- Image buttonImage = Dali::ResourceImage::New( UNSELECTED_BUTTON_IMAGE_DIR );
- Image selectedImage = Dali::ResourceImage::New( SELECTED_BUTTON_IMAGE_DIR );
-
- SetButtonImage( ImageActor::New( buttonImage ) );
- SetSelectedImage( ImageActor::New( selectedImage ) );
-
- SetImage( GetButtonImage() );
-
- RelayoutRequest();
-}
-
-void RadioButton::OnButtonUp()
-{
- if( ButtonDown == GetState() )
- {
- // Don't allow selection on an already selected radio button
- if( !IsSelected() )
- {
- SetSelected( !IsSelected() );
- }
- }
-}
-
-void RadioButton::OnLabelSet()
-{
- Actor& label = GetLabel();
-
- if( label )
- {
- // Add padding to the left of the label to create distance from the image
- label.SetPadding( Padding( DISTANCE_BETWEEN_IMAGE_AND_LABEL, 0.0f, 0.0f, 0.0f ) );
-
- mLayoutContainer.RemoveChildAt( Toolkit::TableView::CellPosition( 0, 1 ) );
- mLayoutContainer.AddChild( label, Toolkit::TableView::CellPosition( 0, 1 ) );
- }
-}
-
-void RadioButton::OnSelected( bool selected )
-{
- if( selected )
+ if ( SELECTED_STATE == newState )
{
Actor parent = Self().GetParent();
if( parent )
for( unsigned int i = 0; i < parent.GetChildCount(); ++i )
{
Dali::Toolkit::RadioButton radioButtonChild = Dali::Toolkit::RadioButton::DownCast( parent.GetChildAt( i ) );
- if( radioButtonChild )
+ if( radioButtonChild && radioButtonChild != Self() )
{
- radioButtonChild.SetSelected( false );
+ radioButtonChild.SetProperty( Toolkit::Button::Property::SELECTED, false );
}
}
}
-
- SetImage( GetSelectedImage() );
- }
- else
- {
- SetImage( GetButtonImage() );
}
}