#include "radio-button-impl.h"
// EXTERNAL INCLUDES
+#include <dali/integration-api/debug.h>
#include <dali/public-api/object/type-registry.h>
#include <dali/public-api/images/resource-image.h>
+#if defined(DEBUG_ENABLED)
+ extern Debug::Filter* gLogButtonFilter;
+#endif
+
namespace Dali
{
TypeRegistration typeRegistration( typeid( Toolkit::RadioButton ), typeid( Toolkit::Button ), Create);
-const char* const UNSELECTED_BUTTON_IMAGE_DIR = DALI_IMAGE_DIR "radio-button-unselected.png";
-const char* const SELECTED_BUTTON_IMAGE_DIR = DALI_IMAGE_DIR "radio-button-selected.png";
-
-const Vector3 DISTANCE_BETWEEN_IMAGE_AND_LABEL(5.0f, 0.0f, 0.0f);
}
Dali::Toolkit::RadioButton RadioButton::New()
{
}
-void RadioButton::SetButtonImage( Actor image )
-{
- Actor& buttonImage = GetButtonImage();
-
- if( !IsSelected() )
- {
- if( buttonImage && buttonImage.GetParent() )
- {
- buttonImage.GetParent().Remove( buttonImage );
- buttonImage.Reset();
- }
-
- Self().Add( image );
-
- Actor& label = GetLabel();
-
- if( label )
- {
- buttonImage.Remove( label );
- image.Add( label );
- }
- }
-
- buttonImage = image;
-
- buttonImage.SetAnchorPoint( AnchorPoint::TOP_LEFT );
- buttonImage.SetParentOrigin( ParentOrigin::TOP_LEFT );
-}
-
-void RadioButton::SetSelectedImage( Actor image )
-{
- Actor& selectedImage = GetSelectedImage();
-
- if( IsSelected() )
- {
- if( selectedImage && selectedImage.GetParent() )
- {
- selectedImage.GetParent().Remove( selectedImage );
- selectedImage.Reset();
- }
-
- Self().Add( image );
-
- Actor& label = GetLabel();
-
- if( label )
- {
- selectedImage.Remove( label );
- image.Add( label );
- }
- }
-
- selectedImage = image;
-
- selectedImage.SetAnchorPoint( AnchorPoint::TOP_LEFT );
- selectedImage.SetParentOrigin( ParentOrigin::TOP_LEFT );
-}
-
-void RadioButton::OnButtonInitialize()
+void RadioButton::OnInitialize()
{
- Image buttonImage = Dali::ResourceImage::New( UNSELECTED_BUTTON_IMAGE_DIR );
- Image selectedImage = Dali::ResourceImage::New( SELECTED_BUTTON_IMAGE_DIR );
-
- SetButtonImage( ImageActor::New( buttonImage ) );
- SetSelectedImage( ImageActor::New( selectedImage ) );
-
- RelayoutRequest();
+ Button::OnInitialize();
}
-void RadioButton::OnButtonUp()
+bool RadioButton::OnToggleReleased()
{
- if( ButtonDown == GetState() )
- {
- // Don't allow selection on an already selected radio button
- if( !IsSelected() )
- {
- SetSelected(!IsSelected());
- }
- }
-}
-
-void RadioButton::OnLabelSet()
-{
- Actor& label = GetLabel();
-
- if( label )
- {
- label.SetParentOrigin( ParentOrigin::CENTER_RIGHT );
- label.SetAnchorPoint( AnchorPoint::CENTER_LEFT );
- label.MoveBy( DISTANCE_BETWEEN_IMAGE_AND_LABEL );
-
- if( IsSelected() )
- {
- GetSelectedImage().Add( label );
- }
- else
- {
- GetButtonImage().Add( label );
- }
- }
-}
-
-void RadioButton::OnSelected( bool selected )
-{
- Actor& buttonImage = GetButtonImage();
- Actor& selectedImage = GetSelectedImage();
- Actor& label = GetLabel();
-
- if( selected )
- {
- Actor parent = Self().GetParent();
- if( parent )
- {
- for( unsigned int i = 0; i < parent.GetChildCount(); ++i )
- {
- Dali::Toolkit::RadioButton rbChild = Dali::Toolkit::RadioButton::DownCast(parent.GetChildAt(i));
-
- if( rbChild )
- {
- rbChild.SetSelected(false);
- }
- }
- }
-
- buttonImage.GetParent().Remove( buttonImage );
- Self().Add( selectedImage );
-
- if( label )
- {
- label.GetParent().Remove( label );
- selectedImage.Add( label );
- }
- }
- else
+ // Radio button overrides toggle release (button up) as doesn't allow un-selection to be performed on it directly.
+ bool stateChanged = false;
+ if( !IsSelected() )
{
- selectedImage.GetParent().Remove( selectedImage );
- Self().Add( buttonImage );
-
- if( label )
- {
- label.GetParent().Remove( label );
- buttonImage.Add( label );
- }
+ Button::SetSelected( true ); // Set button to selected as previously unselected
+ stateChanged = true;
}
+ return stateChanged;
}
-void RadioButton::OnRelayout( const Vector2& /*size*/, ActorSizeContainer& container )
+void RadioButton::OnStateChange( State newState )
{
- Vector3 newSize;
-
- if( IsSelected() )
- {
- newSize = GetSelectedImage().GetNaturalSize();
- }
- else
- {
- newSize = GetButtonImage().GetNaturalSize();
- }
-
- Actor& label = GetLabel();
-
- if( label )
- {
- // Offset the label from the radio button image
- newSize.width += DISTANCE_BETWEEN_IMAGE_AND_LABEL.width;
-
- // Find the size of the control using size negotiation
- Vector3 actorNaturalSize( label.GetNaturalSize() );
- Control::Relayout( label, Vector2( actorNaturalSize.width, actorNaturalSize.height ), container );
-
- Vector3 actorSize( label.GetSize() );
- newSize.width += actorSize.width;
- newSize.height = std::max( newSize.height, actorSize.height );
- }
-
- Self().SetSize( newSize );
+ // Radio button can be part of a group, if a button in the group is selected then all others should be unselected
+ DALI_LOG_INFO( gLogButtonFilter, Debug::Verbose, "RadioButton::OnStateChange state(%d)\n", newState );
+
+ switch( newState )
+ {
+ case SELECTED_STATE:
+ {
+ Actor parent = Self().GetParent();
+ if( parent )
+ {
+ for( unsigned int i = 0; i < parent.GetChildCount(); ++i )
+ {
+ Dali::Toolkit::RadioButton radioButtonChild = Dali::Toolkit::RadioButton::DownCast( parent.GetChildAt( i ) );
+ if( radioButtonChild && radioButtonChild != Self() )
+ {
+ radioButtonChild.SetSelected( false );
+ }
+ }
+ }
+ }
+
+ default:
+ {
+ break;
+ }
+ }
}
} // namespace Internal