-#ifndef __DALI_TOOLKIT_INTERNAL_PUSH_BUTTON_H__
-#define __DALI_TOOLKIT_INTERNAL_PUSH_BUTTON_H__
+#ifndef DALI_TOOLKIT_INTERNAL_PUSH_BUTTON_H
+#define DALI_TOOLKIT_INTERNAL_PUSH_BUTTON_H
/*
- * Copyright (c) 2014 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2021 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
namespace Dali
{
-
namespace Toolkit
{
-
namespace Internal
{
-
/**
* PushButton implementation class.
*
class PushButton : public Button
{
public:
-
/**
* Create a new PushButton.
* @return A smart-pointer to the newly allocated PushButton.
static Dali::Toolkit::PushButton New();
protected:
-
/**
* Construct a new PushButton.
*/
virtual ~PushButton();
public:
-
// Properties
/**
* @param[in] index The property index.
* @param[in] value The new property value.
*/
- static void SetProperty( BaseObject* object, Property::Index index, const Property::Value& value );
+ static void SetProperty(BaseObject* object, Property::Index index, const Property::Value& value);
/**
* Called to retrieve a property of an object of this type.
* @param[in] index The property index.
* @return The current value of the property.
*/
- static Property::Value GetProperty( BaseObject* object, Property::Index propertyIndex );
+ static Property::Value GetProperty(BaseObject* object, Property::Index propertyIndex);
private: // From Button
-
/**
* @copydoc Toolkit::Internal::Button::OnInitialize
*/
- virtual void OnInitialize();
-
- /**
- * @copydoc Toolkit::Internal::Button::OnLabelSet
- */
- virtual void OnLabelSet( bool noPadding );
-
- /**
- * @copydoc Toolkit::Internal::Button::OnButtonImageSet
- */
- virtual void OnButtonImageSet();
-
- /**
- * @copydoc Toolkit::Internal::Button::OnSelectedImageSet
- */
- virtual void OnSelectedImageSet();
-
- /**
- * @copydoc Toolkit::Internal::Button::OnBackgroundImage
- */
- virtual void OnBackgroundImageSet();
-
- /**
- * @copydoc Toolkit::Internal::Button::OnSelectedBackgroundImageSet
- */
- virtual void OnSelectedBackgroundImageSet();
-
- /**
- * @copydoc Toolkit::Internal::Button::OnDisabledImageSet
- */
- virtual void OnDisabledImageSet();
-
- /**
- * @copydoc Toolkit::Internal::Button::OnDisabledSelectedImageSet
- */
- virtual void OnDisabledSelectedImageSet();
-
- /**
- * @copydoc Toolkit::Internal::Button::OnDisabledBackgroundImageSet
- */
- virtual void OnDisabledBackgroundImageSet();
-
- /**
- * @copydoc Toolkit::Internal::Button::PrepareForTranstionIn( Actor actor )
- */
- virtual void PrepareForTranstionIn( Actor actor );
-
- /**
- * @copydoc Toolkit::Internal::Button::PrepareForTranstionOut( Actor actor )
- */
- virtual void PrepareForTranstionOut( Actor actor );
-
- /**
- * @copydoc Toolkit::Internal::Button::OnTransitionIn( Actor actor )
- */
- virtual void OnTransitionIn( Actor actor );
-
- /**
- * @copydoc Toolkit::Internal::Button::OnTransitionOut( Actor actor )
- */
- virtual void OnTransitionOut( Actor actor );
-
-private: // From Control
-
- /**
- * @copydoc CustomActorImpl::OnSizeSet( const Vector3& targetSize )
- */
- virtual void OnSizeSet( const Vector3& targetSize );
-
- /**
- * @copydoc Toolkit::Control::GetNaturalSize
- */
- virtual Vector3 GetNaturalSize();
-
- /**
- * @copydoc Toolkit::Control::OnSetResizePolicy
- */
- virtual void OnSetResizePolicy( ResizePolicy::Type policy, Dimension::Type dimension );
+ void OnInitialize() override;
private:
-
- /**
- * It adds the actor to the root actor and to the fade in animation.
- * @param[inout] actor The actor.
- * @param[in] opacity The opacity to fade to
- */
- void FadeImageTo( Actor actor, float opacity );
-
- /**
- * @brief Custom configuration for size negotiation
- */
- void ConfigureSizeNegotiation();
-
- /**
- * @brief Configure size negotiation for a given dimension
- *
- * @param[in] dimension The dimension to configure
- * @param[in] images The list of images to configure
- * @param[in] label The text label to configure
- */
- void ConfigureSizeNegotiationDimension( Dimension::Type dimension, const std::vector< Actor >& images, Actor& label );
-
- /**
- * @brief Sets either the selected or unselected icon.
- *
- * @param[in] state The icon state to set
- * @param[in] iconFilename The filename of the icon
- */
- void SetIcon( DecorationState state, const std::string iconFilename );
-
- /**
- * @brief Gets either the selected or unselected icon.
- *
- * @param[in] state The icon state to get
- * @return The filename of the icon
- */
- std::string& GetIcon( DecorationState state );
-
/**
* @brief Sets the alignment mode to use to align the icon to the label.
*
* @param[in] iconAlignment The alignment mode to use
*/
- void SetIconAlignment( const PushButton::IconAlignment iconAlignment );
+ void SetIconAlignment(const PushButton::IconAlignment iconAlignment);
/**
* @brief Gets the alignment mode used to align the icon to the label.
*/
const PushButton::IconAlignment GetIconAlignment() const;
- /**
- * @brief Sets the padding for the label.
- *
- * @param[in] padding The padding to set
- */
- void SetLabelPadding( const Vector4& padding );
-
- /**
- * @brief Gets the padding for the label.
- *
- * @return The label padding
- */
- Vector4 GetLabelPadding();
-
- /**
- * @brief Sets the padding for the icon.
- *
- * @param[in] padding The padding to set
- */
- void SetIconPadding( const Vector4& padding );
-
- /**
- * @brief Gets the padding for the icon.
- *
- * @return The icon padding
- */
- Vector4 GetIconPadding();
-
private:
-
// Undefined
- PushButton( const PushButton& );
+ PushButton(const PushButton&);
// Undefined
- PushButton& operator=( const PushButton& );
+ PushButton& operator=(const PushButton&);
private:
+ IconAlignment mIconAlignment; ///< The alignment of the icon against the label.
- std::string mIconName[ DECORATION_STATES ]; ///< The original filenames for the icons.
- Padding mLabelPadding; ///< The padding around the label (if present).
- Padding mIconPadding; ///< The padding around the icon (if present).
- IconAlignment mIconAlignment; ///< The alignment of the icon against the label.
- Vector3 mSize; ///< The button's size.
+protected:
+ struct AccessibleImpl : public Button::AccessibleImpl
+ {
+ using Button::AccessibleImpl::AccessibleImpl;
+
+ Dali::Accessibility::States CalculateStates() override;
+ };
+ void OnStateChange(State newState) override;
};
} // namespace Internal
// Helpers for public-api forwarding methods
-inline Toolkit::Internal::PushButton& GetImplementation( Toolkit::PushButton& button )
+inline Toolkit::Internal::PushButton& GetImplementation(Toolkit::PushButton& button)
{
- DALI_ASSERT_ALWAYS( button );
+ DALI_ASSERT_ALWAYS(button);
Dali::RefObject& handle = button.GetImplementation();
- return static_cast<Toolkit::Internal::PushButton&>( handle );
+ return static_cast<Toolkit::Internal::PushButton&>(handle);
}
-inline const Toolkit::Internal::PushButton& GetImplementation( const Toolkit::PushButton& button )
+inline const Toolkit::Internal::PushButton& GetImplementation(const Toolkit::PushButton& button)
{
- DALI_ASSERT_ALWAYS( button );
+ DALI_ASSERT_ALWAYS(button);
const Dali::RefObject& handle = button.GetImplementation();
- return static_cast<const Toolkit::Internal::PushButton&>( handle );
+ return static_cast<const Toolkit::Internal::PushButton&>(handle);
}
} // namespace Toolkit
} // namespace Dali
-#endif // __DALI_TOOLKIT_INTERNAL_PUSH_BUTTON_H__
+#endif // DALI_TOOLKIT_INTERNAL_PUSH_BUTTON_H