/*
- * Copyright (c) 2014 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2019 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
#include "push-button-impl.h"
// EXTERNAL INCLUDES
-#include <dali/public-api/actors/image-actor.h>
#include <dali/public-api/object/type-registry.h>
+#include <dali/public-api/object/type-registry-helper.h>
+#include <dali/public-api/images/resource-image.h>
+#include <dali/devel-api/scripting/scripting.h>
+#include <dali/integration-api/debug.h>
// INTERNAL INCLUDES
+#include <dali-toolkit/public-api/controls/image-view/image-view.h>
#include <dali-toolkit/public-api/controls/text-controls/text-label.h>
+#include <dali-toolkit/devel-api/controls/control-depth-index-ranges.h>
+#include <dali-toolkit/devel-api/visual-factory/visual-factory.h>
+
+#if defined(DEBUG_ENABLED)
+ extern Debug::Filter* gLogButtonFilter;
+#endif
namespace Dali
{
namespace
{
-const float TEXT_PADDING = 12.0f;
-const float ANIMATION_TIME( 0.2f );
-
BaseHandle Create()
{
return Toolkit::PushButton::New();
}
-TypeRegistration typeRegistration( typeid(Toolkit::PushButton), typeid(Toolkit::Button), Create );
+// Properties
-} // unnamed namespace
+DALI_TYPE_REGISTRATION_BEGIN( Toolkit::PushButton, Toolkit::Button, Create )
-namespace
-{
+DALI_PROPERTY_REGISTRATION( Toolkit, PushButton, "unselectedIcon", STRING, UNSELECTED_ICON )
+DALI_PROPERTY_REGISTRATION( Toolkit, PushButton, "selectedIcon", STRING, SELECTED_ICON )
+DALI_PROPERTY_REGISTRATION( Toolkit, PushButton, "iconAlignment", STRING, ICON_ALIGNMENT )
+DALI_PROPERTY_REGISTRATION( Toolkit, PushButton, "labelPadding", STRING, LABEL_PADDING )
+DALI_PROPERTY_REGISTRATION( Toolkit, PushButton, "iconPadding", STRING, ICON_PADDING )
+
+DALI_TYPE_REGISTRATION_END()
-/**
- * Get size of Actor if larger than given size
- * @param[in] root the actor to get the size of
- * @param[out] size the greater of the given size or the size of the Actor
+/*
+ * Table to define Text-to-enum conversions for IconAlignment.
*/
-void SizeOfActorIfLarger( Actor root, Vector3& size )
+const Dali::Scripting::StringEnum IconAlignmentTable[] = {
+ { "LEFT", Toolkit::Internal::PushButton::LEFT },
+ { "RIGHT", Toolkit::Internal::PushButton::RIGHT },
+ { "TOP", Toolkit::Internal::PushButton::TOP },
+ { "BOTTOM", Toolkit::Internal::PushButton::BOTTOM },
+}; const unsigned int IconAlignmentTableCount = sizeof( IconAlignmentTable ) / sizeof( IconAlignmentTable[0] );
+
+} // unnamed namespace
+
+namespace
{
- if ( root )
- {
- // RelayoutSize retreived for Actor to use any padding set to it.
- size.width = std::max( root.GetRelayoutSize( Dimension::WIDTH ), size.width );
- size.height = std::max( root.GetRelayoutSize( Dimension::HEIGHT ), size.height );
- }
-}
} // unnamed namespace
PushButton::PushButton()
: Button(),
- mSize()
+ mIconAlignment( RIGHT )
{
- SetAnimationTime( ANIMATION_TIME );
}
PushButton::~PushButton()
{
}
-void PushButton::OnButtonInitialize()
+void PushButton::OnInitialize()
{
+ Button::OnInitialize();
+
// Push button requires the Leave event.
Actor self = Self();
self.SetLeaveRequired( true );
-
- // Set resize policy to natural size so that buttons will resize to background images
- self.SetResizePolicy( ResizePolicy::USE_NATURAL_SIZE, Dimension::ALL_DIMENSIONS );
}
-void PushButton::OnLabelSet()
+void PushButton::SetIconAlignment( const PushButton::IconAlignment iconAlignment )
{
- Actor& label = GetLabel();
-
- if( label )
+ mIconAlignment = iconAlignment;
+ Button::Align labelAlignment;
+ switch ( iconAlignment )
{
- label.SetAnchorPoint( AnchorPoint::CENTER );
- label.SetParentOrigin( ParentOrigin::CENTER );
-
- Toolkit::TextLabel textLabel = Toolkit::TextLabel::DownCast( label );
- if( textLabel )
- {
- textLabel.SetProperty( Toolkit::TextLabel::Property::HORIZONTAL_ALIGNMENT, "CENTER" );
- textLabel.SetProperty( Toolkit::TextLabel::Property::VERTICAL_ALIGNMENT, "CENTER" );
- textLabel.SetProperty( Toolkit::TextLabel::Property::MULTI_LINE, true );
- }
-
- ConfigureSizeNegotiation();
+ case RIGHT:
+ {
+ labelAlignment = Button::BEGIN;
+ break;
}
-}
-
-void PushButton::OnButtonImageSet()
-{
- ConfigureSizeNegotiation();
- RelayoutRequest();
-}
-
-void PushButton::OnSelectedImageSet()
-{
- ConfigureSizeNegotiation();
- RelayoutRequest();
-}
-
-void PushButton::OnBackgroundImageSet()
-{
- ConfigureSizeNegotiation();
- RelayoutRequest();
-}
-
-void PushButton::OnSelectedBackgroundImageSet()
-{
- ConfigureSizeNegotiation();
- RelayoutRequest();
-}
-
-void PushButton::OnDisabledImageSet()
-{
- ConfigureSizeNegotiation();
- RelayoutRequest();
-}
-
-void PushButton::OnDisabledBackgroundImageSet()
-{
- ConfigureSizeNegotiation();
- RelayoutRequest();
-}
-
-bool PushButton::OnSelected()
-{
- Actor& buttonImage = GetButtonImage();
- Actor& selectedImage = GetSelectedImage();
- Actor& selectedBackgroundImage = GetSelectedBackgroundImage();
-
- PaintState paintState = GetPaintState();
-
- switch( paintState )
+ case TOP:
{
- case UnselectedState:
- {
- FadeOutImage( buttonImage );
- FadeInImage( selectedBackgroundImage );
- FadeInImage( selectedImage );
- StartTransitionAnimation();
- break;
- }
- case SelectedState:
- {
- FadeOutImage( selectedBackgroundImage );
- FadeOutImage( selectedImage );
- FadeInImage( buttonImage );
- StartTransitionAnimation();
- break;
- }
- case UnselectedSelectedTransition:
- {
- float opacity = 1.f;
- if( selectedImage )
- {
- opacity = selectedImage.GetCurrentOpacity();
- }
-
- StopTransitionAnimation( false );
- FadeOutImage( selectedBackgroundImage, opacity );
- FadeOutImage( selectedImage, opacity );
- FadeInImage( buttonImage, 1.f - opacity );
- StartTransitionAnimation();
- break;
- }
- case SelectedUnselectedTransition:
- {
- float opacity = 0.f;
- if( selectedImage )
- {
- opacity = selectedImage.GetCurrentOpacity();
- }
-
- StopTransitionAnimation( false );
- FadeOutImage( buttonImage, 1.f - opacity );
- FadeInImage( selectedBackgroundImage, opacity );
- FadeInImage( selectedImage, opacity );
- StartTransitionAnimation();
- break;
- }
- case DisabledUnselectedTransition:
- {
- StopTransitionAnimation();
- FadeOutImage( buttonImage );
- FadeInImage( selectedBackgroundImage );
- FadeInImage( selectedImage );
- StartTransitionAnimation();
- break;
- }
- case DisabledSelectedTransition:
- {
- StopTransitionAnimation();
- FadeOutImage( selectedBackgroundImage );
- FadeOutImage( selectedImage );
- FadeInImage( buttonImage );
- StartTransitionAnimation();
- break;
- }
- default:
- {
- break;
- }
+ labelAlignment = Button::BOTTOM;
+ break;
}
-
- if( mTransitionAnimation )
+ case BOTTOM:
{
- return true;
+ labelAlignment = Button::TOP;
+ break;
+ }
+ case LEFT:
+ default:
+ labelAlignment = Button::END;
+ break;
}
- return false;
+ Button::SetLabelAlignment( labelAlignment );
}
-bool PushButton::OnDisabled()
+const PushButton::IconAlignment PushButton::GetIconAlignment() const
{
- Actor& buttonImage = GetButtonImage();
- Actor& selectedImage = GetSelectedImage();
- Actor& selectedBackgroundImage = GetSelectedBackgroundImage();
- Actor& backgroundImage = GetBackgroundImage();
- Actor& disabledImage = GetDisabledImage();
- Actor& disabledSelectedImage = GetDisabledSelectedImage();
- Actor& disabledBackgroundImage = GetDisabledBackgroundImage();
+ return mIconAlignment;
+}
- PaintState paintState = GetPaintState();
+void PushButton::SetProperty( BaseObject* object, Property::Index propertyIndex, const Property::Value& value )
+{
+ Toolkit::PushButton pushButton = Toolkit::PushButton::DownCast( Dali::BaseHandle( object ) );
- switch( paintState )
+ if ( pushButton )
{
- case UnselectedState:
- {
- FadeOutImage( backgroundImage );
- FadeOutImage( buttonImage );
- FadeInImage( disabledBackgroundImage );
- FadeInImage( disabledImage );
- StartTransitionAnimation();
- break;
- }
- case SelectedState:
- {
- FadeOutImage( backgroundImage );
- FadeOutImage( selectedBackgroundImage );
- FadeOutImage( selectedImage );
- FadeInImage( disabledBackgroundImage );
- FadeInImage( disabledSelectedImage );
- StartTransitionAnimation();
- break;
- }
- case DisabledUnselectedState:
- {
- FadeOutImage( disabledBackgroundImage );
- FadeOutImage( disabledImage );
- FadeInImage( backgroundImage );
- FadeInImage( buttonImage );
- StartTransitionAnimation();
- break;
- }
- case DisabledSelectedState:
- {
- FadeOutImage( disabledBackgroundImage );
- FadeOutImage( disabledSelectedImage );
- FadeInImage( backgroundImage );
- FadeInImage( selectedBackgroundImage );
- FadeInImage( selectedImage );
- StartTransitionAnimation();
- break;
- }
- case UnselectedSelectedTransition:
- {
- float opacity = 1.f;
- if( selectedImage )
- {
- opacity = selectedImage.GetCurrentOpacity();
- }
+ PushButton& pushButtonImpl( GetImplementation( pushButton ) );
- StopTransitionAnimation();
- FadeOutImage( backgroundImage );
- FadeOutImage( selectedBackgroundImage, opacity );
- FadeOutImage( selectedImage, opacity );
- FadeInImage( disabledBackgroundImage );
- FadeInImage( disabledSelectedImage );
- StartTransitionAnimation();
- break;
- }
- case SelectedUnselectedTransition:
+ // Properties remain here for Tizen 3.0 legacy requirements. Are now in Button base class
+
+ switch ( propertyIndex )
{
- float opacity = 1.f;
- if( buttonImage )
+ case Toolkit::PushButton::Property::UNSELECTED_ICON:
{
- opacity = buttonImage.GetCurrentOpacity();
+ pushButtonImpl.CreateVisualsForComponent( Toolkit::Button::Property::UNSELECTED_VISUAL, value, DepthIndex::CONTENT );
+ break;
}
-
- StopTransitionAnimation();
- FadeOutImage( backgroundImage );
- FadeOutImage( buttonImage, opacity );
- FadeInImage( disabledBackgroundImage );
- FadeInImage( disabledImage );
- StartTransitionAnimation();
- break;
- }
- case UnselectedDisabledTransition:
- {
- float opacity = 1.f;
- if( disabledImage )
+ case Toolkit::PushButton::Property::SELECTED_ICON:
{
- opacity = disabledImage.GetCurrentOpacity();
+ pushButtonImpl.CreateVisualsForComponent( Toolkit::Button::Property::SELECTED_VISUAL, value, DepthIndex::CONTENT );
+ break;
}
-
- StopTransitionAnimation( false );
- FadeOutImage( disabledBackgroundImage, opacity );
- FadeOutImage( disabledImage, opacity );
- FadeInImage( backgroundImage, 1.f - opacity );
- FadeInImage( buttonImage, 1.f - opacity );
- StartTransitionAnimation();
- break;
- }
- case DisabledUnselectedTransition:
- {
- float opacity = 1.f;
- if( buttonImage )
+ case Toolkit::PushButton::Property::ICON_ALIGNMENT:
{
- opacity = buttonImage.GetCurrentOpacity();
+ IconAlignment iconAlignment;
+ if( Scripting::GetEnumeration< IconAlignment >( value.Get< std::string >().c_str(), IconAlignmentTable, IconAlignmentTableCount, iconAlignment ) )
+ {
+ pushButtonImpl.SetIconAlignment( iconAlignment );
+ }
+ break;
}
-
- StopTransitionAnimation( false );
- FadeOutImage( backgroundImage, opacity );
- FadeOutImage( buttonImage, opacity );
- FadeInImage( disabledBackgroundImage, 1.f - opacity );
- FadeInImage( disabledImage, 1.f - opacity );
- StartTransitionAnimation();
- break;
- }
- case SelectedDisabledTransition:
- {
- float opacity = 1.f;
- if( disabledSelectedImage )
+ case Toolkit::PushButton::Property::LABEL_PADDING:
{
- opacity = disabledSelectedImage.GetCurrentOpacity();
+ Vector4 padding ( value.Get< Vector4 >() );
+ pushButtonImpl.Button::SetLabelPadding( Padding( padding.x, padding.y, padding.z, padding.w ) );
+ break;
}
-
- StopTransitionAnimation( false );
- FadeOutImage( disabledBackgroundImage, opacity );
- FadeOutImage( disabledSelectedImage, opacity );
- FadeInImage( backgroundImage, 1.f - opacity );
- FadeInImage( selectedBackgroundImage, 1.f - opacity );
- FadeInImage( selectedImage, 1.f - opacity );
- StartTransitionAnimation();
- break;
- }
- case DisabledSelectedTransition:
- {
- float opacity = 1.f;
- if( selectedImage )
+ case Toolkit::PushButton::Property::ICON_PADDING:
{
- opacity = selectedImage.GetCurrentOpacity();
+ Vector4 padding ( value.Get< Vector4 >() );
+ pushButtonImpl.Button::SetForegroundPadding( Padding( padding.x, padding.y, padding.z, padding.w ) );
+ break;
}
-
- StopTransitionAnimation( false );
- FadeOutImage( backgroundImage, opacity );
- FadeOutImage( selectedBackgroundImage, opacity );
- FadeOutImage( selectedImage, opacity );
- FadeInImage( disabledBackgroundImage, 1.f - opacity );
- FadeInImage( disabledSelectedImage, 1.f - opacity );
- StartTransitionAnimation();
- break;
}
}
-
- if( mTransitionAnimation )
- {
- return true;
- }
-
- return false;
}
-bool PushButton::OnPressed()
+Property::Value PushButton::GetProperty( BaseObject* object, Property::Index propertyIndex )
{
- Actor& buttonImage = GetButtonImage();
- Actor& selectedImage = GetSelectedImage();
- Actor& selectedBackgroundImage = GetSelectedBackgroundImage();
+ Property::Value value;
- PaintState paintState = GetPaintState();
+ Toolkit::PushButton pushButton = Toolkit::PushButton::DownCast( Dali::BaseHandle( object ) );
- switch( paintState )
+ if ( pushButton )
{
- case UnselectedState:
- {
- FadeOutImage( buttonImage );
- FadeInImage( selectedBackgroundImage );
- FadeInImage( selectedImage );
- StartTransitionAnimation();
- break;
- }
- case SelectedUnselectedTransition:
- {
- float opacity = 1.f;
- if( buttonImage )
- {
- opacity = buttonImage.GetCurrentOpacity();
- }
+ PushButton& pushButtonImpl( GetImplementation( pushButton ) );
- StopTransitionAnimation( false );
- FadeOutImage( buttonImage, opacity );
- FadeInImage( selectedBackgroundImage, 1.f - opacity );
- FadeInImage( selectedImage, 1.f - opacity );
- StartTransitionAnimation();
- break;
- }
- case DisabledUnselectedTransition:
+ switch ( propertyIndex )
{
- float opacity = 1.f;
- if( buttonImage )
+ case Toolkit::PushButton::Property::UNSELECTED_ICON:
{
- opacity = buttonImage.GetCurrentOpacity();
+ //value = pushButtonImpl.GetIcon( UNSELECTED_DECORATION );
+ break;
}
-
- StopTransitionAnimation();
- FadeOutImage( buttonImage, opacity );
- FadeInImage( selectedBackgroundImage );
- FadeInImage( selectedImage );
- StartTransitionAnimation();
- break;
- }
- default:
- break;
- }
-
- if( mTransitionAnimation )
- {
- return true;
- }
-
- return false;
-}
-
-bool PushButton::OnReleased()
-{
- Actor& buttonImage = GetButtonImage();
- Actor& selectedImage = GetSelectedImage();
- Actor& selectedBackgroundImage = GetSelectedBackgroundImage();
-
- PaintState paintState = GetPaintState();
-
- switch( paintState )
- {
- case SelectedState:
- {
- FadeOutImage( selectedBackgroundImage );
- FadeOutImage( selectedImage );
- FadeInImage( buttonImage );
- StartTransitionAnimation();
- break;
- }
- case UnselectedSelectedTransition:
- {
- float opacity = 1.f;
- if( selectedImage )
+ case Toolkit::PushButton::Property::SELECTED_ICON:
{
- opacity = selectedImage.GetCurrentOpacity();
+ //value = pushButtonImpl.GetIcon( UNSELECTED_DECORATION );
+ break;
}
-
- StopTransitionAnimation( false );
- FadeOutImage( selectedBackgroundImage, opacity );
- FadeOutImage( selectedImage, opacity );
- FadeInImage( buttonImage, 1.f - opacity );
- StartTransitionAnimation();
- break;
- }
- case DisabledSelectedTransition:
- {
- float opacity = 1.f;
- if( selectedImage )
+ case Toolkit::PushButton::Property::ICON_ALIGNMENT:
{
- opacity = selectedImage.GetCurrentOpacity();
+ value = Scripting::GetLinearEnumerationName< IconAlignment >( pushButtonImpl.GetIconAlignment(), IconAlignmentTable, IconAlignmentTableCount );
+ break;
}
-
- StopTransitionAnimation();
- FadeOutImage( selectedBackgroundImage, opacity );
- FadeOutImage( selectedImage, opacity );
- FadeInImage( buttonImage );
- StartTransitionAnimation();
- break;
- }
- default:
- {
- break;
- }
- }
-
- if( mTransitionAnimation )
- {
- return true;
- }
-
- return false;
-}
-
-void PushButton::StopAllAnimations()
-{
- StopTransitionAnimation();
-}
-
-void PushButton::OnSizeSet( const Vector3& targetSize )
-{
- if( targetSize != mSize )
- {
- mSize = targetSize;
-
- Actor& label = GetLabel();
-
- if( label )
- {
- label.SetSize( mSize );
- }
- }
-}
-
-void PushButton::StartTransitionAnimation()
-{
- if( mTransitionAnimation )
- {
- mTransitionAnimation.FinishedSignal().Connect( this, &PushButton::TransitionAnimationFinished );
- mTransitionAnimation.Play();
- }
-}
-
-void PushButton::StopTransitionAnimation( bool remove )
-{
- if( mTransitionAnimation )
- {
- mTransitionAnimation.Clear();
- mTransitionAnimation.Reset();
- }
-
- if( remove )
- {
- UpdatePaintTransitionState();
- }
-}
-
-void PushButton::FadeInImage( Actor& image, float opacity, Vector3 scale )
-{
- if( image )
- {
- image.SetOpacity( opacity );
- image.SetScale( scale );
-
- if( !mTransitionAnimation )
- {
- mTransitionAnimation = Dali::Animation::New( GetAnimationTime() );
- }
-
- mTransitionAnimation.AnimateTo( Property( image, Actor::Property::COLOR_ALPHA ), 1.f );
- }
-}
-
-void PushButton::FadeOutImage( Actor& image, float opacity, Vector3 scale )
-{
- if( image )
- {
- image.SetOpacity( opacity );
- image.SetScale( scale );
-
- if( !mTransitionAnimation )
- {
- mTransitionAnimation = Dali::Animation::New( GetAnimationTime() );
- }
-
- mTransitionAnimation.AnimateTo( Property( image, Actor::Property::COLOR_ALPHA ), 0.f );
- }
-}
-
-void PushButton::TransitionAnimationFinished( Dali::Animation& source )
-{
- StopTransitionAnimation();
-}
-
-Vector3 PushButton::GetNaturalSize()
-{
- Vector3 size;
-
- // If label, test against it's size
- Toolkit::TextLabel label = Toolkit::TextLabel::DownCast( GetLabel() );
- if( label )
- {
- size.width = std::max( size.width, label.GetRelayoutSize( Dimension::WIDTH ) );
- size.height = std::max( size.height, label.GetRelayoutSize( Dimension::HEIGHT ) );
- }
- else
- {
- // Check Image and Background image and use the largest size as the control's Natural size.
- SizeOfActorIfLarger( GetButtonImage(), size );
- SizeOfActorIfLarger( GetBackgroundImage(), size );
- }
-
- return size;
-}
-
-void PushButton::OnSetResizePolicy( ResizePolicy::Type policy, Dimension::Type dimension )
-{
- ConfigureSizeNegotiation();
-}
-
-void PushButton::ConfigureSizeNegotiation()
-{
- std::vector< Actor > images;
- images.reserve( 7 );
-
- images.push_back( GetButtonImage() );
- images.push_back( GetSelectedImage() );
- images.push_back( GetSelectedBackgroundImage() );
- images.push_back( GetBackgroundImage() );
- images.push_back( GetDisabledImage() );
- images.push_back( GetDisabledSelectedImage() );
- images.push_back( GetDisabledBackgroundImage() );
-
- Actor label = GetLabel();
-
- for( unsigned int i = 0; i < Dimension::DIMENSION_COUNT; ++i )
- {
- ConfigureSizeNegotiationDimension( static_cast< Dimension::Type >( 1 << i ), images, label );
- }
-
- if( label )
- {
- Padding padding;
-
- if( label.GetResizePolicy( Dimension::WIDTH ) == ResizePolicy::USE_NATURAL_SIZE )
- {
- padding.left = TEXT_PADDING;
- padding.right = TEXT_PADDING;
- }
-
- if( label.GetResizePolicy( Dimension::HEIGHT ) == ResizePolicy::USE_NATURAL_SIZE )
- {
- padding.top = TEXT_PADDING;
- padding.bottom = TEXT_PADDING;
- }
-
- label.SetPadding( padding );
- }
-}
-
-void PushButton::ConfigureSizeNegotiationDimension( Dimension::Type dimension, const std::vector< Actor >& images, Actor& label )
-{
- ResizePolicy::Type imageResizePolicy = ResizePolicy::FILL_TO_PARENT;
- ResizePolicy::Type labelResizePolicy = ResizePolicy::FILL_TO_PARENT;
-
- switch( Self().GetResizePolicy( dimension ) )
- {
- case ResizePolicy::FIT_TO_CHILDREN:
- {
- imageResizePolicy = labelResizePolicy = ResizePolicy::USE_NATURAL_SIZE;
- break;
- }
- case ResizePolicy::USE_NATURAL_SIZE:
- {
- if( label )
+ case Toolkit::PushButton::Property::LABEL_PADDING:
{
- labelResizePolicy = ResizePolicy::USE_NATURAL_SIZE;
+ Padding padding = pushButtonImpl.Button::GetLabelPadding();
+ value = Vector4( padding.x, padding.y, padding.top, padding.bottom);
+ break;
}
- else
+ case Toolkit::PushButton::Property::ICON_PADDING:
{
- imageResizePolicy = ResizePolicy::USE_NATURAL_SIZE;
+ Padding padding = pushButtonImpl.Button::GetForegroundPadding();
+ value = Vector4( padding.x, padding.y, padding.top, padding.bottom);
+ break;
}
- break;
- }
- default:
- {
- break;
}
}
- if( label )
- {
- label.SetResizePolicy( labelResizePolicy, dimension );
- }
-
- for( std::vector< Actor >::const_iterator it = images.begin(), itEnd = images.end(); it != itEnd; ++it )
- {
- Actor actor = *it;
- if( actor )
- {
- actor.SetResizePolicy( imageResizePolicy, dimension );
- }
- }
+ return value;
}
} // namespace Internal