Change enumeration values to uppercase for Mesh & Gradient Renderer
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / internal / controls / buttons / push-button-impl.cpp
index 4331c87..2190016 100644 (file)
 #include "push-button-impl.h"
 
 // EXTERNAL INCLUDES
-#include <dali/public-api/actors/image-actor.h>
 #include <dali/public-api/object/type-registry.h>
-#include <dali/devel-api/object/type-registry-helper.h>
+#include <dali/public-api/object/type-registry-helper.h>
 #include <dali/public-api/images/resource-image.h>
 #include <dali/devel-api/scripting/scripting.h>
 
 // INTERNAL INCLUDES
+#include <dali-toolkit/public-api/controls/image-view/image-view.h>
 #include <dali-toolkit/public-api/controls/text-controls/text-label.h>
 
 namespace Dali
@@ -127,8 +127,10 @@ PushButton::~PushButton()
 {
 }
 
-void PushButton::OnButtonInitialize()
+void PushButton::OnInitialize()
 {
+  Button::OnInitialize();
+
   // Push button requires the Leave event.
   Actor self = Self();
   self.SetLeaveRequired( true );
@@ -145,7 +147,7 @@ void PushButton::OnButtonInitialize()
 void PushButton::SetIcon( DecorationState state, const std::string iconFilename )
 {
   mIconName[ state ] = iconFilename;
-  SetDecoration( state, ImageActor::New( Dali::ResourceImage::New( iconFilename ) ) );
+  SetDecoration( state, Toolkit::ImageView::New( iconFilename  ) );
   ConfigureSizeNegotiation();
 }