#include "push-button-impl.h"
// EXTERNAL INCLUDES
-#include <algorithm>
-#include <dali/public-api/actors/image-actor.h>
#include <dali/public-api/object/type-registry.h>
+#include <dali/public-api/object/type-registry-helper.h>
+#include <dali/public-api/images/resource-image.h>
+#include <dali/devel-api/scripting/scripting.h>
// INTERNAL INCLUDES
-#include "push-button-default-painter-impl.h"
-
-#include <dali-toolkit/internal/controls/relayout-helper.h>
+#include <dali-toolkit/public-api/controls/image-view/image-view.h>
+#include <dali-toolkit/public-api/controls/text-controls/text-label.h>
namespace Dali
{
namespace
{
+const float ANIMATION_TIME( 0.2f );
+const Padding DEFAULT_LABEL_PADDING( 12.0f, 12.0f, 12.0f, 12.0f );
+const Padding DEFAULT_ICON_PADDING( 12.0f, 12.0f, 12.0f, 12.0f );
+
BaseHandle Create()
{
return Toolkit::PushButton::New();
}
-TypeRegistration typeRegistration( typeid(Toolkit::PushButton), typeid(Toolkit::Button), Create );
+// Properties
+
+DALI_TYPE_REGISTRATION_BEGIN( Toolkit::PushButton, Toolkit::Button, Create )
+
+DALI_PROPERTY_REGISTRATION( Toolkit, PushButton, "unselectedIcon", STRING, UNSELECTED_ICON )
+DALI_PROPERTY_REGISTRATION( Toolkit, PushButton, "selectedIcon", STRING, SELECTED_ICON )
+DALI_PROPERTY_REGISTRATION( Toolkit, PushButton, "iconAlignment", STRING, ICON_ALIGNMENT )
+DALI_PROPERTY_REGISTRATION( Toolkit, PushButton, "labelPadding", STRING, LABEL_PADDING )
+DALI_PROPERTY_REGISTRATION( Toolkit, PushButton, "iconPadding", STRING, ICON_PADDING )
+
+DALI_TYPE_REGISTRATION_END()
+
+/*
+ * Table to define Text-to-enum conversions for IconAlignment.
+ */
+const Dali::Scripting::StringEnum IconAlignmentTable[] = {
+ { "LEFT", Toolkit::Internal::PushButton::LEFT },
+ { "RIGHT", Toolkit::Internal::PushButton::RIGHT },
+ { "TOP", Toolkit::Internal::PushButton::TOP },
+ { "BOTTOM", Toolkit::Internal::PushButton::BOTTOM },
+}; const unsigned int IconAlignmentTableCount = sizeof( IconAlignmentTable ) / sizeof( IconAlignmentTable[0] );
+
+const char* const UNSELECTED_BUTTON_IMAGE_DIR = DALI_IMAGE_DIR "button-up.9.png";
+const char* const SELECTED_BUTTON_IMAGE_DIR = DALI_IMAGE_DIR "button-down.9.png";
+const char* const DISABLED_UNSELECTED_BUTTON_IMAGE_DIR = DALI_IMAGE_DIR "button-disabled.9.png";
+const char* const DISABLED_SELECTED_BUTTON_IMAGE_DIR = DALI_IMAGE_DIR "button-down-disabled.9.png";
} // unnamed namespace
namespace
{
-const float TEXT_PADDING = 12.0f;
-
/**
- * Find the first image actor in the actor hierarchy
+ * Get size of Actor if larger than given size
+ * @param[in] root the actor to get the size of
+ * @param[out] size the greater of the given size or the size of the Actor
*/
-ImageActor FindImageActor( Actor root )
+void SizeOfActorIfLarger( Actor root, Vector3& size )
{
- ImageActor imageActor = ImageActor::DownCast( root );
- if( !imageActor && root )
+ if ( root )
{
- for( unsigned int i = 0, numChildren = root.GetChildCount(); i < numChildren; ++i )
- {
- ImageActor childImageActor = FindImageActor( root.GetChildAt( i ) );
- if( childImageActor )
- {
- return childImageActor;
- }
- }
+ // RelayoutSize retreived for Actor to use any padding set to it.
+ size.width = std::max( root.GetRelayoutSize( Dimension::WIDTH ), size.width );
+ size.height = std::max( root.GetRelayoutSize( Dimension::HEIGHT ), size.height );
}
-
- return imageActor;
}
-
} // unnamed namespace
Dali::Toolkit::PushButton PushButton::New()
return pushButton;
}
-void PushButton::OnButtonInitialize()
+PushButton::PushButton()
+: Button(),
+ mLabelPadding( DEFAULT_LABEL_PADDING ),
+ mIconPadding( DEFAULT_ICON_PADDING ),
+ mIconAlignment( RIGHT ),
+ mSize()
{
+ SetAnimationTime( ANIMATION_TIME );
+}
+
+PushButton::~PushButton()
+{
+}
+
+void PushButton::OnInitialize()
+{
+ Button::OnInitialize();
+
// Push button requires the Leave event.
- Actor root = Self();
- root.SetLeaveRequired( true );
+ Actor self = Self();
+ self.SetLeaveRequired( true );
+
+ // Set resize policy to natural size so that buttons will resize to background images
+ self.SetResizePolicy( ResizePolicy::USE_NATURAL_SIZE, Dimension::ALL_DIMENSIONS );
+
+ SetUnselectedImage( UNSELECTED_BUTTON_IMAGE_DIR );
+ SetSelectedImage( SELECTED_BUTTON_IMAGE_DIR );
+ SetDisabledImage( DISABLED_UNSELECTED_BUTTON_IMAGE_DIR );
+ SetDisabledSelectedImage( DISABLED_SELECTED_BUTTON_IMAGE_DIR );
}
-PushButton::PushButton()
-: Button()
+void PushButton::SetIcon( DecorationState state, const std::string iconFilename )
{
- // Creates specific painter.GetBu
- ButtonPainterPtr painter = PushButtonDefaultPainterPtr( new PushButtonDefaultPainter() );
- SetPainter( painter );
+ mIconName[ state ] = iconFilename;
+ SetDecoration( state, Toolkit::ImageView::New( iconFilename ) );
+ ConfigureSizeNegotiation();
}
-PushButton::~PushButton()
+std::string& PushButton::GetIcon( DecorationState state )
{
- SetPainter( NULL );
+ return mIconName[ state ];
}
-Vector3 PushButton::GetNaturalSize()
+void PushButton::SetIconAlignment( const PushButton::IconAlignment iconAlignment )
+{
+ mIconAlignment = iconAlignment;
+ ConfigureSizeNegotiation();
+}
+
+const PushButton::IconAlignment PushButton::GetIconAlignment() const
+{
+ return mIconAlignment;
+}
+
+void PushButton::SetLabelPadding( const Vector4& padding )
+{
+ mLabelPadding = Padding( padding.x, padding.y, padding.z, padding.w );
+ ConfigureSizeNegotiation();
+}
+
+Vector4 PushButton::GetLabelPadding()
+{
+ return Vector4( mLabelPadding.left, mLabelPadding.right, mLabelPadding.top, mLabelPadding.bottom );
+}
+
+void PushButton::SetIconPadding( const Vector4& padding )
{
- Vector3 size = Control::GetNaturalSize();
+ mIconPadding = Padding( padding.x, padding.y, padding.z, padding.w );
+ ConfigureSizeNegotiation();
+}
- const bool widthIsZero = EqualsZero( size.width );
- const bool heightIsZero = EqualsZero( size.height );
+Vector4 PushButton::GetIconPadding()
+{
+ return Vector4( mIconPadding.left, mIconPadding.right, mIconPadding.top, mIconPadding.bottom );
+}
- if( widthIsZero || heightIsZero )
+void PushButton::SetProperty( BaseObject* object, Property::Index propertyIndex, const Property::Value& value )
+{
+ Toolkit::PushButton pushButton = Toolkit::PushButton::DownCast( Dali::BaseHandle( object ) );
+
+ if ( pushButton )
{
- // If background and background not scale9 try get size from that
- ImageActor imageActor = FindImageActor( GetButtonImage() );
- if( imageActor && imageActor.GetStyle() != ImageActor::STYLE_NINE_PATCH )
- {
- Vector3 imageSize = RelayoutHelper::GetNaturalSize( imageActor );
+ PushButton& pushButtonImpl( GetImplementation( pushButton ) );
- if( widthIsZero )
+ switch ( propertyIndex )
+ {
+ case Toolkit::PushButton::Property::UNSELECTED_ICON:
+ {
+ pushButtonImpl.SetIcon( UNSELECTED_DECORATION, value.Get< std::string >() );
+ break;
+ }
+ case Toolkit::PushButton::Property::SELECTED_ICON:
+ {
+ pushButtonImpl.SetIcon( SELECTED_DECORATION, value.Get< std::string >() );
+ break;
+ }
+ case Toolkit::PushButton::Property::ICON_ALIGNMENT:
+ {
+ IconAlignment iconAlignment;
+ if( Scripting::GetEnumeration< IconAlignment >( value.Get< std::string >().c_str(), IconAlignmentTable, IconAlignmentTableCount, iconAlignment ) )
+ {
+ pushButtonImpl.SetIconAlignment( iconAlignment );
+ }
+ break;
+ }
+ case Toolkit::PushButton::Property::LABEL_PADDING:
+ {
+ pushButtonImpl.SetLabelPadding( value.Get< Vector4 >() );
+ break;
+ }
+ case Toolkit::PushButton::Property::ICON_PADDING:
{
- size.width = imageSize.width;
+ pushButtonImpl.SetIconPadding( value.Get< Vector4 >() );
+ break;
}
+ }
+ }
+}
+
+Property::Value PushButton::GetProperty( BaseObject* object, Property::Index propertyIndex )
+{
+ Property::Value value;
+
+ Toolkit::PushButton pushButton = Toolkit::PushButton::DownCast( Dali::BaseHandle( object ) );
+
+ if ( pushButton )
+ {
+ PushButton& pushButtonImpl( GetImplementation( pushButton ) );
- if( heightIsZero )
+ switch ( propertyIndex )
+ {
+ case Toolkit::PushButton::Property::UNSELECTED_ICON:
+ {
+ value = pushButtonImpl.GetIcon( UNSELECTED_DECORATION );
+ break;
+ }
+ case Toolkit::PushButton::Property::SELECTED_ICON:
{
- size.height = imageSize.height;
+ value = pushButtonImpl.GetIcon( UNSELECTED_DECORATION );
+ break;
}
+ case Toolkit::PushButton::Property::ICON_ALIGNMENT:
+ {
+ value = Scripting::GetLinearEnumerationName< IconAlignment >( pushButtonImpl.GetIconAlignment(), IconAlignmentTable, IconAlignmentTableCount );
+ break;
+ }
+ case Toolkit::PushButton::Property::LABEL_PADDING:
+ {
+ value = pushButtonImpl.GetLabelPadding();
+ break;
+ }
+ case Toolkit::PushButton::Property::ICON_PADDING:
+ {
+ value = pushButtonImpl.GetIconPadding();
+ break;
+ }
+ }
+ }
+
+ return value;
+}
+
+void PushButton::OnLabelSet( bool noPadding )
+{
+ Actor& label = GetLabelActor();
+
+ if( label )
+ {
+ if( noPadding )
+ {
+ mLabelPadding = Padding( 0.0f, 0.0f, 0.0f, 0.0f );
+ }
+
+ Toolkit::TextLabel textLabel = Toolkit::TextLabel::DownCast( label );
+ if( textLabel )
+ {
+ textLabel.SetProperty( Toolkit::TextLabel::Property::MULTI_LINE, false );
+ }
+ }
+ ConfigureSizeNegotiation();
+}
+
+void PushButton::OnButtonImageSet()
+{
+ ConfigureSizeNegotiation();
+}
+
+void PushButton::OnSelectedImageSet()
+{
+ ConfigureSizeNegotiation();
+}
+
+void PushButton::OnBackgroundImageSet()
+{
+ ConfigureSizeNegotiation();
+}
+
+void PushButton::OnSelectedBackgroundImageSet()
+{
+ ConfigureSizeNegotiation();
+}
+
+void PushButton::OnDisabledImageSet()
+{
+ ConfigureSizeNegotiation();
+}
+
+void PushButton::OnDisabledSelectedImageSet()
+{
+ ConfigureSizeNegotiation();
+}
+
+void PushButton::OnDisabledBackgroundImageSet()
+{
+ ConfigureSizeNegotiation();
+}
+
+void PushButton::OnSizeSet( const Vector3& targetSize )
+{
+ if( targetSize != mSize )
+ {
+ mSize = targetSize;
+
+ Actor& label = GetLabelActor();
+
+ if( label )
+ {
+ label.SetSize( mSize );
}
+ }
+}
+
+void PushButton::PrepareForTranstionIn( Actor actor )
+{
+ actor.SetOpacity( 0.0f );
+}
- ImageActor backgroundImageActor = FindImageActor( GetBackgroundImage() );
- if( backgroundImageActor && backgroundImageActor.GetStyle() != ImageActor::STYLE_NINE_PATCH )
+void PushButton::PrepareForTranstionOut( Actor actor )
+{
+ actor.SetOpacity( 1.0f );
+}
+
+void PushButton::OnTransitionIn( Actor actor )
+{
+ FadeImageTo( actor, 1.f );
+}
+
+void PushButton::OnTransitionOut( Actor actor )
+{
+ FadeImageTo( actor, 0.0f );
+}
+
+void PushButton::FadeImageTo( Actor actor, float opacity )
+{
+ if( actor )
+ {
+ Dali::Animation transitionAnimation = GetTransitionAnimation();
+ DALI_ASSERT_DEBUG( transitionAnimation );
+
+ if( transitionAnimation )
{
- Vector3 imageSize = RelayoutHelper::GetNaturalSize( backgroundImageActor );
+ transitionAnimation.AnimateTo( Property( actor, Actor::Property::COLOR_ALPHA ), opacity );
+ }
+ }
+}
+
+Vector3 PushButton::GetNaturalSize()
+{
+ Vector3 size;
+
+ // If label, test against it's size
+ Toolkit::TextLabel label = Toolkit::TextLabel::DownCast( GetLabelActor() );
+
+ Actor icon = GetDecoration( UNSELECTED_DECORATION );
+ if( label || icon )
+ {
+ Vector3 labelSize( Vector3::ZERO );
+ Vector3 iconSize( Vector3::ZERO );
+
+ if( label )
+ {
+ Vector3 labelNaturalSize = label.GetNaturalSize();
+ labelSize.width = labelNaturalSize.width + mLabelPadding.left + mLabelPadding.right;
+ labelSize.height = labelNaturalSize.height + mLabelPadding.top + mLabelPadding.bottom;
+ }
+
+ if( icon )
+ {
+ Vector3 iconNaturalSize = icon.GetNaturalSize();
+ iconSize.width = iconNaturalSize.width + mIconPadding.left + mIconPadding.right;
+ iconSize.height = iconNaturalSize.height + mIconPadding.top + mIconPadding.bottom;
- if( widthIsZero )
+ switch( mIconAlignment )
{
- size.width = std::max( size.width, imageSize.width );
+ case LEFT:
+ case RIGHT:
+ {
+ size.width = labelSize.width + iconSize.width;
+ size.height = std::max( labelSize.height, iconSize.height );
+ break;
+ }
+ case TOP:
+ case BOTTOM:
+ {
+ size.width = std::max( labelSize.width, iconSize.width );
+ size.height = labelSize.height + iconSize.height;
+ break;
+ }
}
+ }
+ else
+ {
+ // No icon, so size is the same as label size.
+ // (If there is no label this is zero).
+ size = labelSize;
+ }
+ }
+ else
+ {
+ // Check Image and Background image and use the largest size as the control's Natural size.
+ SizeOfActorIfLarger( GetUnselectedImage(), size );
+ SizeOfActorIfLarger( GetBackgroundImage(), size );
+ }
+
+ return size;
+}
+
+void PushButton::OnSetResizePolicy( ResizePolicy::Type policy, Dimension::Type dimension )
+{
+ ConfigureSizeNegotiation();
+}
+
+void PushButton::ConfigureSizeNegotiation()
+{
+ std::vector< Actor > images;
+ images.reserve( 7 );
+
+ images.push_back( GetUnselectedImage() );
+ images.push_back( GetSelectedImage() );
+ images.push_back( GetSelectedBackgroundImage() );
+ images.push_back( GetBackgroundImage() );
+ images.push_back( GetDisabledImage() );
+ images.push_back( GetDisabledSelectedImage() );
+ images.push_back( GetDisabledBackgroundImage() );
+
+ Actor label = GetLabelActor();
+
+ for( unsigned int i = 0; i < Dimension::DIMENSION_COUNT; ++i )
+ {
+ ConfigureSizeNegotiationDimension( static_cast< Dimension::Type >( 1 << i ), images, label );
+ }
+
+ // Add any vertical padding directly to the actors.
+ Actor icon = GetDecoration( UNSELECTED_DECORATION );
+ Actor selectedIcon = GetDecoration( SELECTED_DECORATION );
+ bool iconExists = icon || selectedIcon;
+
+ if( label )
+ {
+ label.SetPadding( mLabelPadding );
+ }
+ if( icon )
+ {
+ icon.SetPadding( mIconPadding );
+ }
+ if( selectedIcon )
+ {
+ selectedIcon.SetPadding( mIconPadding );
+ }
- if( heightIsZero )
+ // Calculate and apply horizontal alignments and offsets
+ // to text and icon (depending on existence).
+ Vector3 iconPosition( Vector3::ZERO );
+ Vector3 labelPosition( Vector3::ZERO );
+ Vector3 iconAnchoring( AnchorPoint::CENTER );
+ Vector3 labelAnchoring( AnchorPoint::CENTER );
+ std::string horizontalLabelAlignment = "CENTER";
+ std::string verticalLabelAlignment = "CENTER";
+
+ if( iconExists && label )
+ {
+ // There is an icon and a label to lay out.
+ switch( mIconAlignment )
+ {
+ case LEFT:
+ {
+ iconPosition.x = mIconPadding.left;
+ labelPosition.x = -mLabelPadding.right;
+ iconAnchoring = AnchorPoint::CENTER_LEFT;
+ labelAnchoring = AnchorPoint::CENTER_RIGHT;
+ horizontalLabelAlignment = "END";
+ break;
+ }
+ case RIGHT:
+ {
+ iconPosition.x = -mIconPadding.right;
+ labelPosition.x = mLabelPadding.left;
+ iconAnchoring = AnchorPoint::CENTER_RIGHT;
+ labelAnchoring = AnchorPoint::CENTER_LEFT;
+ horizontalLabelAlignment = "BEGIN";
+ break;
+ }
+ case TOP:
{
- size.height = std::max( size.height, imageSize.height );
+ iconPosition.y = mIconPadding.top;
+ labelPosition.y = -mLabelPadding.bottom;
+ iconAnchoring = AnchorPoint::TOP_CENTER;
+ labelAnchoring = AnchorPoint::BOTTOM_CENTER;
+ verticalLabelAlignment = "BOTTOM";
+ break;
+ }
+ case BOTTOM:
+ {
+ iconPosition.y = -mIconPadding.bottom;
+ labelPosition.y = mLabelPadding.top;
+ iconAnchoring = AnchorPoint::BOTTOM_CENTER;
+ labelAnchoring = AnchorPoint::TOP_CENTER;
+ verticalLabelAlignment = "TOP";
+ break;
}
}
}
- return size;
+ // Note: If there is only an icon, or only a label, the default values are now correct.
+ // Setup the icon(s) with the precalculated values.
+ if( icon )
+ {
+ icon.SetPosition( iconPosition );
+ icon.SetParentOrigin( iconAnchoring );
+ icon.SetAnchorPoint( iconAnchoring );
+ }
+ if( selectedIcon )
+ {
+ selectedIcon.SetPosition( iconPosition );
+ selectedIcon.SetParentOrigin( iconAnchoring );
+ selectedIcon.SetAnchorPoint( iconAnchoring );
+ }
+
+ // Setup the label.
+ if( label )
+ {
+ label.SetPosition( labelPosition );
+ label.SetParentOrigin( labelAnchoring );
+ label.SetAnchorPoint( labelAnchoring );
+ label.SetProperty( Toolkit::TextLabel::Property::HORIZONTAL_ALIGNMENT, horizontalLabelAlignment );
+ label.SetProperty( Toolkit::TextLabel::Property::VERTICAL_ALIGNMENT, verticalLabelAlignment );
+ }
+
+ RelayoutRequest();
+}
+
+
+void PushButton::ConfigureSizeNegotiationDimension( Dimension::Type dimension, const std::vector< Actor >& images, Actor& label )
+{
+ ResizePolicy::Type imageResizePolicy = ResizePolicy::FILL_TO_PARENT;
+ ResizePolicy::Type labelResizePolicy = ResizePolicy::FILL_TO_PARENT;
+
+ ResizePolicy::Type resizePolicy = Self().GetResizePolicy( dimension );
+
+ if( resizePolicy == ResizePolicy::FIT_TO_CHILDREN || resizePolicy == ResizePolicy::USE_NATURAL_SIZE )
+ {
+ if( label )
+ {
+ labelResizePolicy = ResizePolicy::USE_NATURAL_SIZE;
+ }
+ else
+ {
+ imageResizePolicy = ResizePolicy::USE_NATURAL_SIZE;
+ }
+ }
+
+ if( label )
+ {
+ label.SetResizePolicy( labelResizePolicy, dimension );
+ }
+
+ for( std::vector< Actor >::const_iterator it = images.begin(), itEnd = images.end(); it != itEnd; ++it )
+ {
+ Actor actor = *it;
+ if( actor )
+ {
+ actor.SetResizePolicy( imageResizePolicy, dimension );
+ }
+ }
}
+
} // namespace Internal
} // namespace Toolkit