#define __DALI_TOOLKIT_INTERNAL_CHECK_BOX_BUTTON_H__
/*
- * Copyright (c) 2014 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2016 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
// EXTERNAL INCLUDES
#include <dali/public-api/common/dali-vector.h>
-#include <dali/public-api/animation/animation.h>
-#include <dali/public-api/shader-effects/shader-effect.h>
-
// INTERNAL INCLUDES
#include <dali-toolkit/public-api/controls/buttons/check-box-button.h>
/**
- * @copydoc Toolkit::Internal::Button::OnButtonInitialize()
- */
- virtual void OnButtonInitialize();
-
- /**
- * @copydoc Toolkit::Internal::Button::OnLabelSet()
- */
- virtual void OnLabelSet();
-
- /**
- * @copydoc Toolkit::Internal::Button::OnSelected()
- */
- virtual bool OnSelected();
-
- /**
- * @copydoc Toolkit::Internal::Button::OnDisabled()
- */
- virtual bool OnDisabled();
-
- /**
- * @copydoc Toolkit::Internal::Button::StopAllAnimations()
- */
- virtual void StopAllAnimations();
-
-private:
-
- /**
- * Adds the actor to the transition animation.
- * It creates a transition animation if needed and starts the animation.
- * @param[in] actor The actor.
+ * @copydoc Toolkit::Internal::Button::OnInitialize
*/
- void StartTransitionAnimation( Actor& actor );
-
- /**
- * Stops the transition animation.
- * @param[in] remove If true, removes the fadeout actor from root.
- */
- void StopTransitionAnimation( bool remove = true );
-
- // slots
-
- /**
- * Called when the transition animation finishes.
- */
- void TransitionAnimationFinished( Dali::Animation& source );
+ virtual void OnInitialize();
private:
// Undefined
CheckBoxButton& operator=( const CheckBoxButton& );
-private:
- Animation mTransitionAnimation; ///< Animation used in the state transitions.
- ShaderEffect mTickUVEffect; ///< ImageRegionEffect to expand the tick across
};
} // namespace Internal