/*
- * Copyright (c) 2014 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2021 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
#include "check-box-button-impl.h"
// EXTERNAL INCLUDES
+#include <dali/integration-api/debug.h>
#include <dali/public-api/object/type-registry.h>
-#include <dali/public-api/images/resource-image.h>
//INTERNAL INCLUDES
-#include <dali-toolkit/internal/controls/image-view/image-view-impl.h>
#include <dali-toolkit/devel-api/controls/control-depth-index-ranges.h>
#include <dali-toolkit/devel-api/shader-effects/image-region-effect.h>
+#include <dali-toolkit/internal/controls/image-view/image-view-impl.h>
+
+#if defined(DEBUG_ENABLED)
+extern Debug::Filter* gLogButtonFilter;
+#endif
namespace Dali
{
-
namespace Toolkit
{
-
namespace Internal
{
-
namespace
{
-
-const float DISTANCE_BETWEEN_IMAGE_AND_LABEL( 5.0f );
-const float ANIMATION_TIME( 0.26f ); // EFL checkbox tick time
-
BaseHandle Create()
{
return Toolkit::CheckBoxButton::New();
}
-TypeRegistration mType( typeid(Toolkit::CheckBoxButton), typeid(Toolkit::Button), Create );
+TypeRegistration mType(typeid(Toolkit::CheckBoxButton), typeid(Toolkit::Button), Create);
-const char* const UNSELECTED_BUTTON_IMAGE_DIR = DALI_IMAGE_DIR "checkbox-unselected.png";
-const char* const SELECTED_BUTTON_IMAGE_DIR = DALI_IMAGE_DIR "checkbox-selected.png";
-const char* const DISABLED_UNSELECTED_BUTTON_IMAGE_DIR = DALI_IMAGE_DIR "checkbox-unselected-disabled.png";
-const char* const DISABLED_SELECTED_BUTTON_IMAGE_DIR = DALI_IMAGE_DIR "checkbox-selected-diabled.png";
-}
+} // namespace
Dali::Toolkit::CheckBoxButton CheckBoxButton::New()
{
// Create the implementation, temporarily owned on stack
- IntrusivePtr< CheckBoxButton > internalCheckBoxButton = new CheckBoxButton();
+ IntrusivePtr<CheckBoxButton> internalCheckBoxButton = new CheckBoxButton();
// Pass ownership to CustomActor
- Dali::Toolkit::CheckBoxButton checkBoxButton( *internalCheckBoxButton );
+ Dali::Toolkit::CheckBoxButton checkBoxButton(*internalCheckBoxButton);
// Second-phase init of the implementation
// This can only be done after the CustomActor connection has been made...
CheckBoxButton::CheckBoxButton()
: Button()
{
- SetTogglableButton( true );
-
- SetAnimationTime( ANIMATION_TIME );
+ SetTogglableButton(true);
}
CheckBoxButton::~CheckBoxButton()
{
}
-void CheckBoxButton::SetTickUVEffect()
+void CheckBoxButton::OnInitialize()
{
- Toolkit::ImageView imageView = Toolkit::ImageView::DownCast( mSelectedImage );
- if( imageView )
- {
- imageView.RegisterProperty( "uTextureRect", Vector4(0.f, 0.f, 1.f, 1.f ) );
- imageView.RegisterProperty( "uTopLeft", Vector2::ZERO );
-
- Property::Map shaderMap = CreateImageRegionEffect();
- imageView.SetProperty( Toolkit::ImageView::Property::IMAGE, shaderMap );
-
- GetImpl( imageView ).SetDepthIndex( DepthIndex::DECORATION );
- }
-}
-
-void CheckBoxButton::OnButtonInitialize()
-{
- // Wrap around all children
- Self().SetResizePolicy( ResizePolicy::FIT_TO_CHILDREN, Dimension::ALL_DIMENSIONS );
-
- SetUnselectedImage( UNSELECTED_BUTTON_IMAGE_DIR );
- SetSelectedImage( SELECTED_BUTTON_IMAGE_DIR );
- SetDisabledImage( DISABLED_UNSELECTED_BUTTON_IMAGE_DIR );
- SetDisabledSelectedImage( DISABLED_SELECTED_BUTTON_IMAGE_DIR );
+ Button::OnInitialize();
- mSelectedImage = GetSelectedImage();
- SetTickUVEffect();
-}
-
-void CheckBoxButton::OnLabelSet( bool noPadding )
-{
- Actor& label = GetLabelActor();
-
- if( label )
- {
- label.SetParentOrigin( ParentOrigin::CENTER_LEFT );
- label.SetAnchorPoint( AnchorPoint::CENTER_LEFT );
-
- if( IsDisabled() && GetDisabledBackgroundImage() )
- {
- label.SetX( GetDisabledBackgroundImage().GetNaturalSize().width + DISTANCE_BETWEEN_IMAGE_AND_LABEL );
- }
- else if ( GetBackgroundImage() )
- {
- label.SetX( GetBackgroundImage().GetNaturalSize().width + DISTANCE_BETWEEN_IMAGE_AND_LABEL );
- }
- else if( IsSelected() && GetSelectedImage())
- {
- label.SetX( GetSelectedImage().GetNaturalSize().width + DISTANCE_BETWEEN_IMAGE_AND_LABEL );
- }
- else if( GetUnselectedImage() )
- {
- label.SetX( GetUnselectedImage().GetNaturalSize().width + DISTANCE_BETWEEN_IMAGE_AND_LABEL );
- }
- else
- {
- label.SetX( DISTANCE_BETWEEN_IMAGE_AND_LABEL );
- }
- }
-}
-
-void CheckBoxButton::OnDisabled()
-{
- Actor& backgroundImage = GetBackgroundImage();
- Actor& disabledBackgroundImage = GetDisabledBackgroundImage();
-
- Actor& label = GetLabelActor();
- if( label )
- {
- if( IsDisabled() && disabledBackgroundImage )
- {
- label.SetX( disabledBackgroundImage.GetNaturalSize().width + DISTANCE_BETWEEN_IMAGE_AND_LABEL );
- }
- else if( backgroundImage )
- {
- label.SetX( backgroundImage.GetNaturalSize().width + DISTANCE_BETWEEN_IMAGE_AND_LABEL );
- }
- else if( IsSelected() && GetSelectedImage())
- {
- label.SetX( GetSelectedImage().GetNaturalSize().width + DISTANCE_BETWEEN_IMAGE_AND_LABEL );
- }
- else if( GetUnselectedImage() )
- {
- label.SetX( GetUnselectedImage().GetNaturalSize().width + DISTANCE_BETWEEN_IMAGE_AND_LABEL );
- }
- else
- {
- label.SetX( DISTANCE_BETWEEN_IMAGE_AND_LABEL );
- }
- }
-}
-
-void CheckBoxButton::PrepareForTranstionIn( Actor actor )
-{
- Actor& selectedImage = GetSelectedImage();
- if( actor == selectedImage )
- {
- actor.SetScale( Vector3( 0.0f, 1.0f, 1.0f ) );
- actor.RegisterProperty( "uBottomRight", Vector2( 0.0f, 1.0f ) );
-
- if( mSelectedImage != selectedImage )
- {
- mSelectedImage = selectedImage;
- SetTickUVEffect();
- }
- }
+ DevelControl::SetAccessibilityConstructor(Self(), [](Dali::Actor actor) {
+ return std::unique_ptr<Dali::Accessibility::Accessible>(
+ new AccessibleImpl(actor, Dali::Accessibility::Role::CHECK_BOX));
+ });
}
-void CheckBoxButton::PrepareForTranstionOut( Actor actor )
+Dali::Accessibility::States CheckBoxButton::AccessibleImpl::CalculateStates()
{
- Actor& selectedImage = GetSelectedImage();
- if( actor == selectedImage )
+ auto state = Button::AccessibleImpl::CalculateStates();
+ auto self = Toolkit::Button::DownCast(Self());
+ if(self.GetProperty<bool>(Toolkit::Button::Property::SELECTED))
{
- actor.SetScale( Vector3::ONE );
- actor.RegisterProperty( "uBottomRight", Vector2::ONE );
-
- if( mSelectedImage != selectedImage )
- {
- mSelectedImage = selectedImage;
- SetTickUVEffect();
- }
+ state[Dali::Accessibility::State::CHECKED] = true;
}
+ return state;
}
-void CheckBoxButton::OnTransitionIn( Actor actor )
+void CheckBoxButton::OnStateChange(State newState)
{
- Actor& selectedImage = GetSelectedImage();
- if( actor && actor == selectedImage )
+ // TODO: replace it with OnPropertySet hook once Button::Property::SELECTED will be consistently used
+ if(Dali::Accessibility::IsUp() && (Dali::Accessibility::Accessible::GetCurrentlyHighlightedActor() == Self())
+ && (newState == SELECTED_STATE || newState == UNSELECTED_STATE))
{
- if( GetPaintState() == UnselectedState )
- {
- Dali::Animation transitionAnimation = GetTransitionAnimation();
- if( transitionAnimation )
- {
- // UV anim
- transitionAnimation.AnimateTo( Property( actor, "uBottomRight" ), Vector2::ONE );
-
- // Actor size anim
- transitionAnimation.AnimateTo( Property( actor, Actor::Property::SCALE_X ), 1.0f );
- }
- }
- else
- {
- //explicitly end the swipe animation
- actor.SetScale( Vector3::ONE );
- if( mSelectedImage == selectedImage )
- {
- actor.RegisterProperty( "uBottomRight", Vector2::ONE );
- }
- }
+ Dali::Accessibility::Accessible::Get(Self())->EmitStateChanged(Dali::Accessibility::State::CHECKED, newState == SELECTED_STATE ? 1 : 0, 0);
}
}