/*
- * Copyright (c) 2017 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2020 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
#include <cstring> // for strcmp
#include <dali/devel-api/scripting/enum-helper.h>
#include <dali/integration-api/debug.h>
-#include <dali/public-api/events/touch-data.h>
-#include <dali/public-api/images/resource-image.h>
+#include <dali/public-api/events/touch-event.h>
#include <dali/public-api/object/type-registry.h>
#include <dali/public-api/object/type-registry-helper.h>
#include <dali/public-api/size-negotiation/relayout-container.h>
#include <dali-toolkit/public-api/controls/image-view/image-view.h>
#include <dali-toolkit/public-api/visuals/color-visual-properties.h>
#include <dali-toolkit/public-api/visuals/image-visual-properties.h>
-#include <dali-toolkit/devel-api/align-enums.h>
+#include <dali-toolkit/public-api/align-enumerations.h>
#include <dali-toolkit/devel-api/controls/control-depth-index-ranges.h>
+#include <dali-toolkit/devel-api/controls/control-devel.h>
#include <dali-toolkit/devel-api/controls/buttons/button-devel.h>
#include <dali-toolkit/devel-api/visual-factory/visual-factory.h>
#include <dali-toolkit/internal/visuals/text/text-visual.h>
-#include <dali-toolkit/devel-api/visuals/text-visual-properties.h>
-#include <dali-toolkit/devel-api/visuals/visual-properties-devel.h>
+#include <dali-toolkit/public-api/visuals/text-visual-properties.h>
+#include <dali-toolkit/public-api/visuals/visual-properties.h>
#if defined(DEBUG_ENABLED)
Debug::Filter* gLogButtonFilter = Debug::Filter::New(Debug::NoLogging, false, "LOG_BUTTON_CONTROL");
DALI_PROPERTY_REGISTRATION( Toolkit, Button, "nextAutoRepeatingDelay", FLOAT, NEXT_AUTO_REPEATING_DELAY )
DALI_PROPERTY_REGISTRATION( Toolkit, Button, "togglable", BOOLEAN, TOGGLABLE )
DALI_PROPERTY_REGISTRATION( Toolkit, Button, "selected", BOOLEAN, SELECTED )
-DALI_PROPERTY_REGISTRATION( Toolkit, Button, "unselectedStateImage", MAP, UNSELECTED_STATE_IMAGE ) // Deprecated property
-DALI_PROPERTY_REGISTRATION( Toolkit, Button, "selectedStateImage", MAP, SELECTED_STATE_IMAGE ) // Deprecated property
-DALI_PROPERTY_REGISTRATION( Toolkit, Button, "disabledStateImage", MAP, DISABLED_STATE_IMAGE ) // Deprecated property
-DALI_PROPERTY_REGISTRATION( Toolkit, Button, "unselectedColor", VECTOR4, UNSELECTED_COLOR ) // Deprecated property
-DALI_PROPERTY_REGISTRATION( Toolkit, Button, "selectedColor", VECTOR4, SELECTED_COLOR ) // Deprecated property
+DALI_PROPERTY_REGISTRATION( Toolkit, Button, "unselectedVisual", MAP, UNSELECTED_VISUAL )
+DALI_PROPERTY_REGISTRATION( Toolkit, Button, "selectedVisual", MAP, SELECTED_VISUAL )
+DALI_PROPERTY_REGISTRATION( Toolkit, Button, "disabledSelectedVisual", MAP, DISABLED_SELECTED_VISUAL )
+DALI_PROPERTY_REGISTRATION( Toolkit, Button, "disabledUnselectedVisual", MAP, DISABLED_UNSELECTED_VISUAL )
+DALI_PROPERTY_REGISTRATION( Toolkit, Button, "unselectedBackgroundVisual", MAP, UNSELECTED_BACKGROUND_VISUAL )
DALI_PROPERTY_REGISTRATION( Toolkit, Button, "label", MAP, LABEL )
-DALI_PROPERTY_REGISTRATION( Toolkit, Button, "labelText", STRING, LABEL_TEXT ) // Deprecated property
-DALI_DEVEL_PROPERTY_REGISTRATION( Toolkit, Button, "unselectedVisual", MAP, UNSELECTED_VISUAL )
-DALI_DEVEL_PROPERTY_REGISTRATION( Toolkit, Button, "selectedVisual", MAP, SELECTED_VISUAL )
-DALI_DEVEL_PROPERTY_REGISTRATION( Toolkit, Button, "disabledSelectedVisual", MAP, DISABLED_SELECTED_VISUAL )
-DALI_DEVEL_PROPERTY_REGISTRATION( Toolkit, Button, "disabledUnselectedVisual", MAP, DISABLED_UNSELECTED_VISUAL )
-DALI_DEVEL_PROPERTY_REGISTRATION( Toolkit, Button, "unselectedBackgroundVisual", MAP, UNSELECTED_BACKGROUND_VISUAL )
-DALI_DEVEL_PROPERTY_REGISTRATION( Toolkit, Button, "selectedBackgroundVisual", MAP, SELECTED_BACKGROUND_VISUAL )
-DALI_DEVEL_PROPERTY_REGISTRATION( Toolkit, Button, "disabledUnselectedBackgroundVisual", MAP, DISABLED_UNSELECTED_BACKGROUND_VISUAL )
-DALI_DEVEL_PROPERTY_REGISTRATION( Toolkit, Button, "disabledSelectedBackgroundVisual", MAP, DISABLED_SELECTED_BACKGROUND_VISUAL )
+DALI_PROPERTY_REGISTRATION( Toolkit, Button, "selectedBackgroundVisual", MAP, SELECTED_BACKGROUND_VISUAL )
+DALI_PROPERTY_REGISTRATION( Toolkit, Button, "disabledUnselectedBackgroundVisual", MAP, DISABLED_UNSELECTED_BACKGROUND_VISUAL )
+DALI_PROPERTY_REGISTRATION( Toolkit, Button, "disabledSelectedBackgroundVisual", MAP, DISABLED_SELECTED_BACKGROUND_VISUAL )
DALI_DEVEL_PROPERTY_REGISTRATION( Toolkit, Button, "labelRelativeAlignment", STRING, LABEL_RELATIVE_ALIGNMENT )
DALI_DEVEL_PROPERTY_REGISTRATION( Toolkit, Button, "labelPadding", VECTOR4, LABEL_PADDING )
DALI_DEVEL_PROPERTY_REGISTRATION( Toolkit, Button, "visualPadding", VECTOR4, VISUAL_PADDING )
const unsigned int ALIGNMENT_STRING_TABLE_COUNT = sizeof( ALIGNMENT_STRING_TABLE ) / sizeof( ALIGNMENT_STRING_TABLE[0] );
-const Property::Index GET_VISUAL_INDEX_FOR_STATE[][Button::STATE_COUNT] =
+const Property::Index VISUAL_INDEX_FOR_STATE[][Button::STATE_COUNT] =
{
- { Toolkit::DevelButton::Property::UNSELECTED_BACKGROUND_VISUAL, Toolkit::DevelButton::Property::UNSELECTED_VISUAL },
- { Toolkit::DevelButton::Property::SELECTED_BACKGROUND_VISUAL, Toolkit::DevelButton::Property::SELECTED_VISUAL },
- { Toolkit::DevelButton::Property::DISABLED_UNSELECTED_BACKGROUND_VISUAL, Toolkit::DevelButton::Property::DISABLED_UNSELECTED_VISUAL },
- { Toolkit::DevelButton::Property::DISABLED_SELECTED_BACKGROUND_VISUAL, Toolkit::DevelButton::Property::DISABLED_SELECTED_VISUAL }
+ { Toolkit::Button::Property::UNSELECTED_BACKGROUND_VISUAL, Toolkit::Button::Property::UNSELECTED_VISUAL },
+ { Toolkit::Button::Property::SELECTED_BACKGROUND_VISUAL, Toolkit::Button::Property::SELECTED_VISUAL },
+ { Toolkit::Button::Property::DISABLED_UNSELECTED_BACKGROUND_VISUAL, Toolkit::Button::Property::DISABLED_UNSELECTED_VISUAL },
+ { Toolkit::Button::Property::DISABLED_SELECTED_BACKGROUND_VISUAL, Toolkit::Button::Property::DISABLED_SELECTED_VISUAL }
};
/**
}
}
-bool Button::IsAutoRepeating() const
-{
- return mAutoRepeating;
-}
-
void Button::SetInitialAutoRepeatingDelay( float initialAutoRepeatingDelay )
{
DALI_ASSERT_DEBUG( initialAutoRepeatingDelay > 0.f );
mInitialAutoRepeatingDelay = initialAutoRepeatingDelay;
}
-float Button::GetInitialAutoRepeatingDelay() const
-{
- return mInitialAutoRepeatingDelay;
-}
-
void Button::SetNextAutoRepeatingDelay( float nextAutoRepeatingDelay )
{
DALI_ASSERT_DEBUG( nextAutoRepeatingDelay > 0.f );
mNextAutoRepeatingDelay = nextAutoRepeatingDelay;
}
-float Button::GetNextAutoRepeatingDelay() const
-{
- return mNextAutoRepeatingDelay;
-}
-
void Button::SetTogglableButton( bool togglable )
{
mTogglableButton = togglable;
}
}
-bool Button::IsTogglableButton() const
-{
- return mTogglableButton;
-}
-
void Button::SetSelected( bool selected )
{
if( mTogglableButton )
return transitionTable[mButtonState][requestedState];
}
-void Button::PerformFunctionOnVisualsInState( void(Button::*functionPtr)( Property::Index visualIndex), State state )
-{
- DALI_LOG_INFO( gLogButtonFilter, Debug::Verbose, "Button::PerformFunctionOnVisualsInState BACKROUND visual(%d) for state (%d)\n",
- GET_VISUAL_INDEX_FOR_STATE[state][BACKGROUND], state );
- DALI_LOG_INFO( gLogButtonFilter, Debug::Verbose, "Button::PerformFunctionOnVisualsInState FOREGROUND visuals(%d) for state (%d)\n",
- GET_VISUAL_INDEX_FOR_STATE[state][FOREGROUND], state );
-
- (this->*functionPtr)( GET_VISUAL_INDEX_FOR_STATE[state][BACKGROUND] );
- (this->*functionPtr)( GET_VISUAL_INDEX_FOR_STATE[state][FOREGROUND] );
-
- RelayoutRequest();
-}
-
void Button::ChangeState( State requestedState )
{
DALI_LOG_INFO( gLogButtonFilter, Debug::Verbose, "Button::ChangeState ReuestedState(%d)\n", requestedState );
mPreviousButtonState = mButtonState; // Store previous state for visual removal (used when animations ended)
mButtonState = requestedState; // Update current state
- if ( Self().OnStage() )
+ if ( Self().GetProperty< bool >( Actor::Property::CONNECTED_TO_SCENE ) )
{
OnStateChange( mButtonState ); // Notify derived buttons
- PerformFunctionOnVisualsInState( &Button::SelectRequiredVisual, mButtonState );
+ SelectRequiredVisual( VISUAL_INDEX_FOR_STATE[ mButtonState ][ BACKGROUND ] );
+ SelectRequiredVisual( VISUAL_INDEX_FOR_STATE[ mButtonState ][ FOREGROUND ] );
// If animation supported then visual removal should be performed after any transition animation has completed.
// If Required Visual is not loaded before current visual is removed then a flickering will be evident.
- PerformFunctionOnVisualsInState( &Button::OnButtonVisualRemoval, mPreviousButtonState ); // Derived button can override OnButtonVisualRemoval
+ // Derived button can override OnButtonVisualRemoval
+ OnButtonVisualRemoval( VISUAL_INDEX_FOR_STATE[ mPreviousButtonState ][ BACKGROUND ] );
+ OnButtonVisualRemoval( VISUAL_INDEX_FOR_STATE[ mPreviousButtonState ][ FOREGROUND ] );
+ RelayoutRequest();
}
Toolkit::Button handle( GetOwner() );
return mTogglableButton && selected;
}
-void Button::SetLabelText( const std::string& label )
-{
- Self().SetProperty( Toolkit::Button::Property::LABEL, label );
-}
-
-std::string Button::GetLabelText() const
-{
- Property::Value value = Self().GetProperty( Toolkit::Button::Property::LABEL );
-
- Property::Map *labelProperty = value.GetMap();
-
- std::string textLabel;
-
- if ( labelProperty )
- {
- Property::Value* value = labelProperty->Find( Toolkit::TextVisual::Property::TEXT );
- if( value )
- {
- value->Get( textLabel );
- }
- }
-
- return textLabel;
-}
-
void Button::MergeWithExistingLabelProperties( const Property::Map& inMap, Property::Map& outMap )
{
DALI_LOG_INFO( gLogButtonFilter, Debug::Verbose, "MergeLabelProperties with %d properties\n", inMap.Count() );
* 3) Merge with new properties ( settings )
* 4) Return new merged map
*/
- Toolkit::Visual::Base visual = GetVisual( Toolkit::Button::Property::LABEL );
+ Toolkit::Visual::Base visual = DevelControl::GetVisual( *this, Toolkit::Button::Property::LABEL );
if ( visual )
{
DALI_LOG_INFO( gLogButtonFilter, Debug::Verbose, "MergeLabelProperties Visual already exists, retrieving existing map\n");
* 3) Register visual with control with false for enable flag. Button will later enable visual when needed ( Button::SelectRequiredVisual )
* 4) Unregister visual if empty map was provided. This is the method to remove a visual
*/
-
-void Button::CreateVisualsForComponent( Property::Index index, const Property::Value& value, const float visualDepth )
+void Button::CreateVisualsForComponent( Property::Index index, const Property::Value& value, const int visualDepth )
{
DALI_LOG_INFO( gLogButtonFilter, Debug::Verbose, "CreateVisualsForComponent index(%d)\n", index );
Toolkit::VisualFactory visualFactory = Toolkit::VisualFactory::Get();
else
{
// if its not a string then get a Property::Map from the property if possible.
- Property::Map *map = value.GetMap();
+ const Property::Map *map = value.GetMap();
if( map && !map->Empty() ) // Empty map results in current visual removal.
{
DALI_LOG_INFO( gLogButtonFilter, Debug::Verbose, "CreateVisualsForComponent Using Map(%d)\n", index );
if ( buttonVisual )
{
DALI_LOG_INFO( gLogButtonFilter, Debug::Verbose, "CreateVisualsForComponent RegisterVisual index(%d) enabled(%s)\n",
- index, IsVisualEnabled( index )?"true":"false" );
- buttonVisual.SetDepthIndex( visualDepth );
- RegisterVisual( index, buttonVisual, IsVisualEnabled( index ) );
+ index, DevelControl::IsVisualEnabled( *this, index )?"true":"false" );
+ // enable the visual if needed for current state
+ const bool enabled = ( ( index == VISUAL_INDEX_FOR_STATE[ mButtonState ][ BACKGROUND ] )||
+ ( index == VISUAL_INDEX_FOR_STATE[ mButtonState ][ FOREGROUND ] )||
+ ( index == Toolkit::Button::Property::LABEL ) );
+ DevelControl::RegisterVisual( *this, index, buttonVisual, enabled, visualDepth );
}
else
{
- UnregisterVisual( index );
+ DevelControl::UnregisterVisual( *this, index );
DALI_LOG_INFO( gLogButtonFilter, Debug::General, "CreateVisualsForComponent Visual not created or empty map (clearing visual).(%d)\n", index);
}
- PerformFunctionOnVisualsInState( &Button::SelectRequiredVisual, mButtonState );
+ RelayoutRequest();
}
bool Button::GetPropertyMapForVisual( Property::Index visualIndex, Property::Map& retreivedMap ) const
{
DALI_LOG_INFO( gLogButtonFilter, Debug::General, "GetPropertyMapForVisual visual(%d)\n", visualIndex);
bool success = false;
- Toolkit::Visual::Base visual = GetVisual( visualIndex );
+ Toolkit::Visual::Base visual = DevelControl::GetVisual( *this, visualIndex );
if ( visual )
{
visual.CreatePropertyMap( retreivedMap );
mTapDetector.Attach( self );
mTapDetector.DetectedSignal().Connect(this, &Button::OnTap);
- self.SetKeyboardFocusable( true );
+ self.SetProperty( Actor::Property::KEYBOARD_FOCUSABLE, true );
- self.TouchSignal().Connect( this, &Button::OnTouch );
+ self.TouchedSignal().Connect( this, &Button::OnTouch );
}
bool Button::OnAccessibilityActivated()
return OnKeyboardEnter();
}
-bool Button::OnTouch( Actor actor, const TouchData& touch )
+bool Button::OnTouch( Actor actor, const TouchEvent& touch )
{
- // Only events are processed when the button is not disabled and the touch event has only
- // one touch point.
+ // Only events are processed when the button is not disabled
+ auto result( false );
- if( !IsDisabled() && ( 1 == touch.GetPointCount() ) )
+ if( !IsDisabled() )
{
- switch( touch.GetState( 0 ) )
+ if ( 1 == touch.GetPointCount() )
{
- case PointState::DOWN:
- {
- ButtonDown();
- break;
- }
- case PointState::UP:
- {
- ButtonUp();
- break;
- }
- case PointState::INTERRUPTED:
- {
- OnTouchPointInterrupted();
- break;
- }
- case PointState::LEAVE:
+ switch( touch.GetState( 0 ) )
{
- OnTouchPointLeave();
- break;
- }
- case PointState::MOTION:
- case PointState::STATIONARY: // FALLTHROUGH
- {
- // Nothing to do
- break;
+ case PointState::DOWN:
+ {
+ ButtonDown();
+ break;
+ }
+ case PointState::UP:
+ {
+ ButtonUp();
+ break;
+ }
+ case PointState::INTERRUPTED:
+ {
+ OnTouchPointInterrupted();
+ break;
+ }
+ case PointState::LEAVE:
+ {
+ OnTouchPointLeave();
+ break;
+ }
+ case PointState::MOTION:
+ case PointState::STATIONARY: // FALLTHROUGH
+ {
+ // Nothing to do
+ break;
+ }
}
}
- }
- else if( 1 < touch.GetPointCount() )
- {
- OnTouchPointLeave(); // Notification for derived classes.
+ else if( 1 < touch.GetPointCount() )
+ {
+ OnTouchPointLeave(); // Notification for derived classes.
- // Sets the button state to the default
- mButtonPressedState = UNPRESSED;
+ // Sets the button state to the default
+ mButtonPressedState = UNPRESSED;
+ }
+ result = true;
}
-
- return false;
+ return result;
}
bool Button::OnKeyboardEnter()
return ret;
}
-void Button::OnStageDisconnection()
+void Button::OnSceneDisconnection()
{
if( DEPRESSED == mButtonPressedState )
{
mButtonPressedState = UNPRESSED;
- Control::OnStageDisconnection(); // Visuals will be set off stage
+ Control::OnSceneDisconnection(); // Visuals will be set off stage
}
-void Button::OnStageConnection( int depth )
+void Button::OnSceneConnection( int depth )
{
- DALI_LOG_INFO( gLogButtonFilter, Debug::Verbose, "Button::OnStageConnection ptr(%p) \n", this );
- PerformFunctionOnVisualsInState( &Button::OnButtonVisualRemoval, mPreviousButtonState );
+ DALI_LOG_INFO( gLogButtonFilter, Debug::Verbose, "Button::OnSceneConnection ptr(%p) \n", this );
+ OnButtonVisualRemoval( VISUAL_INDEX_FOR_STATE[ mPreviousButtonState ][ BACKGROUND ] );
+ OnButtonVisualRemoval( VISUAL_INDEX_FOR_STATE[ mPreviousButtonState ][ FOREGROUND ] );
SelectRequiredVisual( Toolkit::Button::Property::LABEL );
- PerformFunctionOnVisualsInState( &Button::SelectRequiredVisual, mButtonState );
- Control::OnStageConnection( depth ); // Enabled visuals will be put on stage
+ SelectRequiredVisual( VISUAL_INDEX_FOR_STATE[ mButtonState ][ BACKGROUND ] );
+ SelectRequiredVisual( VISUAL_INDEX_FOR_STATE[ mButtonState ][ FOREGROUND ] );
+ Control::OnSceneConnection( depth ); // Enabled visuals will be put on stage
+ RelayoutRequest();
}
Vector3 Button::GetNaturalSize()
for ( int state = Button::UNSELECTED_STATE; state < Button::STATE_COUNT; state++ )
{
- Toolkit::Visual::Base visual = GetVisual( GET_VISUAL_INDEX_FOR_STATE[state][FOREGROUND] );
+ Toolkit::Visual::Base visual = DevelControl::GetVisual( *this, VISUAL_INDEX_FOR_STATE[state][FOREGROUND] );
Size visualSize;
if ( visual )
{
{
for ( int state = Button::UNSELECTED_STATE; state < Button::STATE_COUNT; state++ )
{
- Toolkit::Visual::Base visual = GetVisual( GET_VISUAL_INDEX_FOR_STATE[state][BACKGROUND] );
+ Toolkit::Visual::Base visual = DevelControl::GetVisual( *this, VISUAL_INDEX_FOR_STATE[state][BACKGROUND] );
Size visualSize;
if ( visual )
{
// Get natural size of label if text has been set
if ( mTextStringSetFlag )
{
- Toolkit::Visual::Base visual = GetVisual( Toolkit::Button::Property::LABEL );
+ Toolkit::Visual::Base visual = DevelControl::GetVisual( *this, Toolkit::Button::Property::LABEL );
if ( visual )
{
{
DALI_LOG_INFO( gLogButtonFilter, Debug::General, "OnRelayout targetSize(%f,%f) ptr(%p) state[%d]\n", size.width, size.height, this, mButtonState );
- Toolkit::Visual::Base currentVisual = GetVisual( GET_VISUAL_INDEX_FOR_STATE[mButtonState][FOREGROUND] );
-
- Toolkit::Visual::Base currentBackGroundVisual = GetVisual( GET_VISUAL_INDEX_FOR_STATE[mButtonState][BACKGROUND] );
+ Toolkit::Visual::Base currentVisual = DevelControl::GetVisual( *this, VISUAL_INDEX_FOR_STATE[mButtonState][FOREGROUND] );
+ Toolkit::Visual::Base currentBackGroundVisual = DevelControl::GetVisual( *this, VISUAL_INDEX_FOR_STATE[mButtonState][BACKGROUND] );
// Sizes and padding set to zero, if not present then values will no effect calculations.
Vector2 visualPosition = Vector2::ZERO;
Property::Map visualTransform;
- visualTransform.Add( Toolkit::DevelVisual::Transform::Property::SIZE, size )
- .Add( Toolkit::DevelVisual::Transform::Property::SIZE_POLICY, Vector2( DevelVisual::Transform::Policy::ABSOLUTE, DevelVisual::Transform::Policy::ABSOLUTE ) );
+ visualTransform.Add( Toolkit::Visual::Transform::Property::SIZE, size )
+ .Add( Toolkit::Visual::Transform::Property::SIZE_POLICY, Vector2( Toolkit::Visual::Transform::Policy::ABSOLUTE, Toolkit::Visual::Transform::Policy::ABSOLUTE ) );
currentBackGroundVisual.SetTransformAndSize( visualTransform, size );
}
Property::Map visualTransform;
- visualTransform.Add( Toolkit::DevelVisual::Transform::Property::SIZE, visualSize )
- .Add( Toolkit::DevelVisual::Transform::Property::OFFSET, visualPosition )
- .Add( Toolkit::DevelVisual::Transform::Property::OFFSET_POLICY, Vector2( DevelVisual::Transform::Policy::ABSOLUTE, DevelVisual::Transform::Policy::ABSOLUTE ) )
- .Add( Toolkit::DevelVisual::Transform::Property::SIZE_POLICY, Vector2( DevelVisual::Transform::Policy::ABSOLUTE, DevelVisual::Transform::Policy::ABSOLUTE ) )
- .Add( Toolkit::DevelVisual::Transform::Property::ORIGIN, Toolkit::Align::TOP_BEGIN )
- .Add( Toolkit::DevelVisual::Transform::Property::ANCHOR_POINT, visualAnchorPoint );
+ visualTransform.Add( Toolkit::Visual::Transform::Property::SIZE, visualSize )
+ .Add( Toolkit::Visual::Transform::Property::OFFSET, visualPosition )
+ .Add( Toolkit::Visual::Transform::Property::OFFSET_POLICY, Vector2( Toolkit::Visual::Transform::Policy::ABSOLUTE, Toolkit::Visual::Transform::Policy::ABSOLUTE ) )
+ .Add( Toolkit::Visual::Transform::Property::SIZE_POLICY, Vector2( Toolkit::Visual::Transform::Policy::ABSOLUTE, Toolkit::Visual::Transform::Policy::ABSOLUTE ) )
+ .Add( Toolkit::Visual::Transform::Property::ORIGIN, Toolkit::Align::TOP_BEGIN )
+ .Add( Toolkit::Visual::Transform::Property::ANCHOR_POINT, visualAnchorPoint );
currentVisual.SetTransformAndSize( visualTransform, size );
}
if ( mTextStringSetFlag )
{
- Toolkit::Visual::Base textVisual = GetVisual( Toolkit::Button::Property::LABEL ); // No need to search for Label visual if no text set.
+ Toolkit::Visual::Base textVisual = DevelControl::GetVisual( *this, Toolkit::Button::Property::LABEL ); // No need to search for Label visual if no text set.
if ( textVisual )
{
Property::Map textVisualTransform;
- textVisualTransform.Add( Toolkit::DevelVisual::Transform::Property::SIZE, preSize )
- .Add( Toolkit::DevelVisual::Transform::Property::OFFSET, labelPosition )
- .Add( Toolkit::DevelVisual::Transform::Property::OFFSET_POLICY, Vector2( DevelVisual::Transform::Policy::ABSOLUTE, DevelVisual::Transform::Policy::ABSOLUTE ) )
- .Add( Toolkit::DevelVisual::Transform::Property::SIZE_POLICY, Vector2( DevelVisual::Transform::Policy::ABSOLUTE, DevelVisual::Transform::Policy::ABSOLUTE ) )
- .Add( Toolkit::DevelVisual::Transform::Property::ORIGIN, Toolkit::Align::TOP_BEGIN )
- .Add( Toolkit::DevelVisual::Transform::Property::ANCHOR_POINT, visualAnchorPoint );
+ textVisualTransform.Add( Toolkit::Visual::Transform::Property::SIZE, preSize )
+ .Add( Toolkit::Visual::Transform::Property::OFFSET, labelPosition )
+ .Add( Toolkit::Visual::Transform::Property::OFFSET_POLICY, Vector2( Toolkit::Visual::Transform::Policy::ABSOLUTE, Toolkit::Visual::Transform::Policy::ABSOLUTE ) )
+ .Add( Toolkit::Visual::Transform::Property::SIZE_POLICY, Vector2( Toolkit::Visual::Transform::Policy::ABSOLUTE, Toolkit::Visual::Transform::Policy::ABSOLUTE ) )
+ .Add( Toolkit::Visual::Transform::Property::ORIGIN, Toolkit::Align::TOP_BEGIN )
+ .Add( Toolkit::Visual::Transform::Property::ANCHOR_POINT, visualAnchorPoint );
textVisual.SetTransformAndSize( textVisualTransform, size );
}
void Button::SelectRequiredVisual( Property::Index visualIndex )
{
DALI_LOG_INFO( gLogButtonFilter, Debug::Verbose, "Button::SelectRequiredVisual index(%d) state(%d)\n", visualIndex, mButtonState );
-
- EnableVisual( visualIndex, true );
+ // only enable visuals that exist
+ if( DevelControl::GetVisual( *this, visualIndex ) )
+ {
+ DevelControl::EnableVisual( *this, visualIndex, true );
+ }
}
void Button::RemoveVisual( Property::Index visualIndex )
// Use OnButtonVisualRemoval if want button developer to have the option to override removal.
DALI_LOG_INFO( gLogButtonFilter, Debug::Verbose, "Button::RemoveVisual index(%d) state(%d)\n", visualIndex, mButtonState );
- Toolkit::Visual::Base visual = GetVisual( visualIndex );
+ Toolkit::Visual::Base visual = DevelControl::GetVisual( *this, visualIndex );
if( visual )
{
- EnableVisual( visualIndex, false );
+ DevelControl::EnableVisual( *this, visualIndex, false );
}
}
break;
}
- case Toolkit::Button::Property::UNSELECTED_STATE_IMAGE: // Legacy Tizen 3.0
- {
- GetImplementation( button ).CreateVisualsForComponent( Toolkit::DevelButton::Property::UNSELECTED_BACKGROUND_VISUAL, value, DepthIndex::BACKGROUND );
- break;
- }
- case Toolkit::Button::Property::DISABLED_STATE_IMAGE: // Legacy Tizen 3.0
- {
- GetImplementation( button ).CreateVisualsForComponent( Toolkit::DevelButton::Property::DISABLED_UNSELECTED_BACKGROUND_VISUAL, value, DepthIndex::BACKGROUND );
- break;
- }
- case Toolkit::Button::Property::SELECTED_STATE_IMAGE: // Legacy Tizen 3.0
- {
- GetImplementation( button ).CreateVisualsForComponent( Toolkit::DevelButton::Property::SELECTED_BACKGROUND_VISUAL, value, DepthIndex::BACKGROUND );
- break;
- }
- case Toolkit::DevelButton::Property::UNSELECTED_VISUAL:
- case Toolkit::DevelButton::Property::SELECTED_VISUAL:
- case Toolkit::DevelButton::Property::DISABLED_SELECTED_VISUAL:
- case Toolkit::DevelButton::Property::DISABLED_UNSELECTED_VISUAL:
+ case Toolkit::Button::Property::UNSELECTED_VISUAL:
+ case Toolkit::Button::Property::SELECTED_VISUAL:
+ case Toolkit::Button::Property::DISABLED_SELECTED_VISUAL:
+ case Toolkit::Button::Property::DISABLED_UNSELECTED_VISUAL:
{
GetImplementation( button ).CreateVisualsForComponent( index, value, DepthIndex::CONTENT );
break;
}
- case Toolkit::DevelButton::Property::UNSELECTED_BACKGROUND_VISUAL:
- case Toolkit::DevelButton::Property::SELECTED_BACKGROUND_VISUAL:
- case Toolkit::DevelButton::Property::DISABLED_SELECTED_BACKGROUND_VISUAL:
- case Toolkit::DevelButton::Property::DISABLED_UNSELECTED_BACKGROUND_VISUAL:
+ case Toolkit::Button::Property::UNSELECTED_BACKGROUND_VISUAL:
+ case Toolkit::Button::Property::SELECTED_BACKGROUND_VISUAL:
+ case Toolkit::Button::Property::DISABLED_SELECTED_BACKGROUND_VISUAL:
+ case Toolkit::Button::Property::DISABLED_UNSELECTED_BACKGROUND_VISUAL:
{
GetImplementation( button ).CreateVisualsForComponent( index , value, DepthIndex::BACKGROUND);
break;
}
- case Toolkit::Button::Property::UNSELECTED_COLOR:
- {
- DALI_LOG_WARNING("[%s] Using deprecated Property Button::Property::UNSELECTED_COLOR instead use Button::Property::UNSELECTED_BACKGROUND_VISUAL\n", __FUNCTION__);
- GetImplementation( button ).SetColor( value.Get< Vector4 >(), Toolkit::DevelButton::Property::UNSELECTED_BACKGROUND_VISUAL );
- break;
- }
-
- case Toolkit::Button::Property::SELECTED_COLOR:
- {
- DALI_LOG_WARNING("[%s] Using deprecated Property Button::Property::SELECTED_COLOR instead use Button::Property::SELECTED_BACKGROUND_VISUAL\n", __FUNCTION__);
- GetImplementation( button ).SetColor( value.Get< Vector4 >(), Toolkit::DevelButton::Property::SELECTED_BACKGROUND_VISUAL );
- break;
- }
-
- case Toolkit::Button::Property::LABEL_TEXT:
- {
- DALI_LOG_WARNING("[%s] Using deprecated Property Button::Property::LABEL_TEXT instead use Button::Property::LABEL\n", __FUNCTION__);
- GetImplementation( button ).SetLabelText(value.Get< std::string >() );
- break;
- }
-
case Toolkit::Button::Property::LABEL:
{
Property::Map outTextVisualProperties;
DALI_LOG_INFO( gLogButtonFilter, Debug::Verbose, "Button::SetProperty Setting TextVisual with string[%s]\n", textString.c_str() );
Property::Map setPropertyMap;
- setPropertyMap.Add( Toolkit::Visual::Property::TYPE, Toolkit::DevelVisual::TEXT )
+ setPropertyMap.Add( Toolkit::Visual::Property::TYPE, Toolkit::Visual::TEXT )
.Add( Toolkit::TextVisual::Property::TEXT, textString );
GetImplementation( button ).MergeWithExistingLabelProperties( setPropertyMap, outTextVisualProperties );
else
{
// Get a Property::Map from the property if possible.
- Property::Map* setPropertyMap = value.GetMap();
+ const Property::Map* setPropertyMap = value.GetMap();
if( setPropertyMap )
{
- TextVisual::ConvertStringKeysToIndexKeys( *setPropertyMap );
- GetImplementation( button ).MergeWithExistingLabelProperties( *setPropertyMap, outTextVisualProperties );
+ Property::Map indexKeys = TextVisual::ConvertStringKeysToIndexKeys( *setPropertyMap );
+ GetImplementation( button ).MergeWithExistingLabelProperties( indexKeys, outTextVisualProperties );
}
}
if( !outTextVisualProperties.Empty() )
{
GetImplementation( button ).CreateVisualsForComponent( index, outTextVisualProperties, DepthIndex::CONTENT );
- GetImplementation( button ).RelayoutRequest();
}
break;
}
labelAlignment );
GetImplementation( button ).SetLabelAlignment( labelAlignment );
- GetImplementation( button ).RelayoutRequest();
break;
}
{
Vector4 padding ( value.Get< Vector4 >() );
GetImplementation( button ).SetForegroundPadding( Padding( padding.x, padding.y, padding.z, padding.w ) );
- GetImplementation( button ).RelayoutRequest();
break;
}
}
break;
}
- case Toolkit::Button::Property::UNSELECTED_STATE_IMAGE:
- {
- value = GetImplementation( button ).GetUrlForImageVisual( Toolkit::DevelButton::Property::UNSELECTED_BACKGROUND_VISUAL );
- break;
- }
-
- case Toolkit::Button::Property::SELECTED_STATE_IMAGE:
- {
- value = GetImplementation( button ).GetUrlForImageVisual( Toolkit::DevelButton::Property::SELECTED_BACKGROUND_VISUAL );
- break;
- }
-
- case Toolkit::Button::Property::DISABLED_STATE_IMAGE:
- {
- value = GetImplementation( button ).GetUrlForImageVisual( Toolkit::DevelButton::Property::DISABLED_UNSELECTED_BACKGROUND_VISUAL );
- break;
- }
-
- case Toolkit::DevelButton::Property::UNSELECTED_VISUAL:
- case Toolkit::DevelButton::Property::SELECTED_VISUAL:
- case Toolkit::DevelButton::Property::DISABLED_SELECTED_VISUAL:
- case Toolkit::DevelButton::Property::DISABLED_UNSELECTED_VISUAL:
- case Toolkit::DevelButton::Property::UNSELECTED_BACKGROUND_VISUAL:
- case Toolkit::DevelButton::Property::SELECTED_BACKGROUND_VISUAL:
- case Toolkit::DevelButton::Property::DISABLED_SELECTED_BACKGROUND_VISUAL:
- case Toolkit::DevelButton::Property::DISABLED_UNSELECTED_BACKGROUND_VISUAL:
+ case Toolkit::Button::Property::UNSELECTED_VISUAL:
+ case Toolkit::Button::Property::SELECTED_VISUAL:
+ case Toolkit::Button::Property::DISABLED_SELECTED_VISUAL:
+ case Toolkit::Button::Property::DISABLED_UNSELECTED_VISUAL:
+ case Toolkit::Button::Property::UNSELECTED_BACKGROUND_VISUAL:
+ case Toolkit::Button::Property::SELECTED_BACKGROUND_VISUAL:
+ case Toolkit::Button::Property::DISABLED_SELECTED_BACKGROUND_VISUAL:
+ case Toolkit::Button::Property::DISABLED_UNSELECTED_BACKGROUND_VISUAL:
case Toolkit::Button::Property::LABEL:
{
Property::Map visualProperty;
break;
}
- case Toolkit::Button::Property::UNSELECTED_COLOR:
- {
- value = GetImplementation( button ).GetUnselectedColor();
- break;
- }
-
- case Toolkit::Button::Property::SELECTED_COLOR:
- {
- value = GetImplementation( button ).GetSelectedColor();
- break;
- }
-
- case Toolkit::Button::Property::LABEL_TEXT:
- {
- value = GetImplementation( button ).GetLabelText();
- break;
- }
-
case Toolkit::DevelButton::Property::LABEL_RELATIVE_ALIGNMENT:
{
const char* alignment = Scripting::GetEnumerationName< Button::Align >( GetImplementation( button ).GetLabelAlignment(),
return mForegroundPadding;
}
-////////////////////////////////////////////////////////////////////////
-// Legacy functions from Tizen 2.4 and 3.0
-
-// Legacy code needed whilst Color can be set by direct Property setting ( deprecated ) instead of setting a Visual
-void Button::SetColor( const Vector4& color, Property::Index visualIndex )
-{
- if ( visualIndex == Toolkit::DevelButton::Property::SELECTED_BACKGROUND_VISUAL )
- {
- mSelectedColor = color;
- }
- else
- {
- mUnselectedColor = color;
- }
-
- Property::Map map;
- map[ Toolkit::Visual::Property::TYPE ] = Toolkit::Visual::COLOR;
- map[ Toolkit::ColorVisual::Property::MIX_COLOR ] = color;
-
- CreateVisualsForComponent( visualIndex, map, DepthIndex::BACKGROUND );
-}
-
-const Vector4 Button::GetUnselectedColor() const
-{
- return mUnselectedColor;
-}
-
-const Vector4 Button::GetSelectedColor() const
-{
- return mSelectedColor;
-}
-
-void Button::SetAnimationTime( float animationTime )
-{
- // Used by deprecated API
- mAnimationTime = animationTime;
-}
-
-float Button::GetAnimationTime() const
-{
- // Used by deprecated API
- return mAnimationTime;
-}
-
-void Button::SetLabel( Actor label )
-{
- if ( label )
- {
- Property::Value value ="";
- value = label.GetProperty(Toolkit::TextLabel::Property::TEXT);
-
- SetLabelText( value.Get<std::string>() );
- }
-}
-
-void Button::SetUnselectedImage( const std::string& filename )
-{
- SetBackgroundImage( filename );
-}
-
-void Button::SetBackgroundImage( const std::string& filename )
-{
- if( !filename.empty() )
- {
- CreateVisualsForComponent( Toolkit::DevelButton::Property::UNSELECTED_BACKGROUND_VISUAL, filename, DepthIndex::BACKGROUND );
- }
- else
- {
- UnregisterVisual( Toolkit::DevelButton::Property::UNSELECTED_BACKGROUND_VISUAL );
- }
-}
-
-void Button::SetSelectedImage( const std::string& filename )
-{
- SetSelectedBackgroundImage( filename );
-}
-
-void Button::SetSelectedBackgroundImage( const std::string& filename )
-{
- if( !filename.empty() )
- {
- CreateVisualsForComponent( Toolkit::DevelButton::Property::SELECTED_BACKGROUND_VISUAL, filename, DepthIndex::BACKGROUND );
- }
- else
- {
- UnregisterVisual( Toolkit::DevelButton::Property::UNSELECTED_BACKGROUND_VISUAL );
- }
-}
-
-void Button::SetDisabledBackgroundImage( const std::string& filename )
-{
- if( !filename.empty() )
- {
- CreateVisualsForComponent( Toolkit::DevelButton::Property::DISABLED_UNSELECTED_BACKGROUND_VISUAL, filename, DepthIndex::BACKGROUND );
- }
-}
-
-void Button::SetDisabledImage( const std::string& filename )
-{
- if( !filename.empty() )
- {
- CreateVisualsForComponent( Toolkit::DevelButton::Property::DISABLED_UNSELECTED_VISUAL, filename, DepthIndex::CONTENT );
- }
-}
-
-void Button::SetDisabledSelectedImage( const std::string& filename )
-{
- if( !filename.empty() )
- {
- CreateVisualsForComponent( Toolkit::DevelButton::Property::DISABLED_SELECTED_VISUAL, filename, DepthIndex::CONTENT );
- }
-}
-
-// Used by Deprecated Properties which don't use the Visual Property maps for setting and getting
-std::string Button::GetUrlForImageVisual( const Property::Index index ) const
-{
- Toolkit::Visual::Base visual = GetVisual( index );
- std::string result;
-
- if ( visual )
- {
- Dali::Property::Map retreivedMap;
- visual.CreatePropertyMap( retreivedMap );
- Property::Value* value = retreivedMap.Find( Toolkit::ImageVisual::Property::URL, Property::STRING );
- if ( value )
- {
- result = value->Get<std::string>();
- }
- }
-
- return result;
-}
-
-// Below functions DEPRECATED_1_0.50 - Return empty Actors
-
-namespace
-{
-std::string GetUrlFromImage( Image& image )
-{
- ResourceImage resourceImage = ResourceImage::DownCast( image );
-
- std::string imageUrl;
-
- if ( resourceImage )
- {
- imageUrl = resourceImage.GetUrl();
- }
- return imageUrl;
-}
-
-} // namespace
-
-
-void Button::SetButtonImage( Image image )
-{
- DALI_LOG_WARNING("Button::SetButtonImage @DEPRECATED_1_0.50\n");
- SetUnselectedImage( GetUrlFromImage( image ) );
-}
-
-void Button::SetSelectedImage( Image image )
-{
- DALI_LOG_WARNING("Button::SetSelectedImage @DEPRECATED_1_0.50\n");
- SetSelectedImage( GetUrlFromImage( image ) );
-}
-
-Actor Button::GetButtonImage() const
-{
- DALI_LOG_WARNING("Button::GetButtonImage @DEPRECATED_1_0.50\n");
- Actor imageView = Toolkit::ImageView::New( GetUrlForImageVisual( Toolkit::DevelButton::Property::UNSELECTED_BACKGROUND_VISUAL ) );
-
- return imageView;
-}
-
-Actor Button::GetSelectedImage() const
-{
- DALI_LOG_WARNING("Button::GetSelectedImage @DEPRECATED_1_0.50\n");
- Actor imageView = Toolkit::ImageView::New( GetUrlForImageVisual( Toolkit::DevelButton::Property::SELECTED_BACKGROUND_VISUAL ) );
-
- return imageView;
-}
-
} // namespace Internal
} // namespace Toolkit