#include <sys/stat.h>
#include <boost/function.hpp>
#include <sstream>
-
+#include <dali/public-api/render-tasks/render-task-list.h>
+#include <dali/public-api/object/type-info.h>
+#include <dali/public-api/object/type-registry.h>
+#include <dali/public-api/object/property-array.h>
+#include <dali/public-api/actors/layer.h>
+#include <dali/public-api/actors/image-actor.h>
+#include <dali/public-api/actors/camera-actor.h>
+#include <dali/public-api/scripting/scripting.h>
#include <dali/integration-api/debug.h>
// INTERNAL INCLUDES
-
#include <dali-toolkit/public-api/controls/control.h>
#include <dali-toolkit/public-api/builder/json-parser.h>
}
case Property::ARRAY:
{
- ret = std::string("Array Size=") + ToString( value.Get<Property::Array>().size() );
+ ret = std::string("Array Size=") + ToString( value.Get<Property::Array>().Size() );
break;
}
case Property::MAP:
Handle propertyObject( handle );
- Property::Index index = propertyObject.GetPropertyIndex( key );
+ Dali::Property::Index index = propertyObject.GetPropertyIndex( key );
if( Property::INVALID_INDEX == index )
{
if( SetPropertyFromNode( *pointsProperty, Property::ARRAY, points ) )
{
ret = Path::New();
- ret.SetProperty( Path::POINTS, points);
+ ret.SetProperty( Path::Property::POINTS, points);
//control-points property
if( OptionalChild pointsProperty = IsChild( *path, "control-points") )
Dali::Property::Value points(Property::ARRAY);
if( SetPropertyFromNode( *pointsProperty, Property::ARRAY, points ) )
{
- ret.SetProperty( Path::CONTROL_POINTS, points);
+ ret.SetProperty( Path::Property::CONTROL_POINTS, points);
}
}
else