-//
-// Copyright (c) 2014 Samsung Electronics Co., Ltd.
-//
-// Licensed under the Flora License, Version 1.0 (the License);
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-// http://floralicense.org/license/
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an AS IS BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-//
+/*
+ * Copyright (c) 2014 Samsung Electronics Co., Ltd.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ */
// CLASS HEADER
#include <dali-toolkit/internal/builder/builder-impl.h>
// EXTERNAL INCLUDES
#include <sys/stat.h>
-
-// INTERNAL INCLUDES
-#include <dali/dali.h>
+#include <sstream>
+#include <dali/public-api/render-tasks/render-task-list.h>
+#include <dali/public-api/object/type-info.h>
+#include <dali/public-api/object/type-registry.h>
+#include <dali/public-api/object/property-array.h>
+#include <dali/public-api/actors/layer.h>
+#include <dali/public-api/actors/image-actor.h>
+#include <dali/public-api/actors/camera-actor.h>
+#include <dali/devel-api/scripting/scripting.h>
+#include <dali/public-api/signals/functor-delegate.h>
#include <dali/integration-api/debug.h>
+// INTERNAL INCLUDES
#include <dali-toolkit/public-api/controls/control.h>
-#include <dali-toolkit/public-api/builder/json-parser.h>
+#include <dali-toolkit/devel-api/builder/json-parser.h>
#include <dali-toolkit/internal/builder/builder-get-is.inl.h>
#include <dali-toolkit/internal/builder/builder-filesystem.h>
{
class Replacement;
-extern Animation CreateAnimation(const TreeNode& child, const Replacement& replacements, const Dali::Actor searchRoot );
+extern Animation CreateAnimation(const TreeNode& child, const Replacement& replacements, const Dali::Actor searchRoot, Builder* const builder );
extern bool SetPropertyFromNode( const TreeNode& node, Property::Value& value );
extern bool SetPropertyFromNode( const TreeNode& node, Property::Value& value, const Replacement& replacements );
extern bool SetPropertyFromNode( const TreeNode& node, Property::Type type, Property::Value& value );
extern bool SetPropertyFromNode( const TreeNode& node, Property::Type type, Property::Value& value, const Replacement& replacements );
-extern Actor SetupSignalAction(ConnectionTracker* tracker, const TreeNode &root, const TreeNode &child, Actor actor);
-extern Actor SetupPropertyNotification(ConnectionTracker* tracker, const TreeNode &root, const TreeNode &child, Actor actor);
-extern Actor SetupActor( const TreeNode& node, Actor& actor );
-extern Control SetupControl( const TreeNode& node, Control& actor );
+extern Actor SetupSignalAction(ConnectionTracker* tracker, const TreeNode &root, const TreeNode &child, Actor actor, Dali::Toolkit::Internal::Builder* const builder);
+extern Actor SetupPropertyNotification(ConnectionTracker* tracker, const TreeNode &root, const TreeNode &child, Actor actor, Dali::Toolkit::Internal::Builder* const builder);
+extern Actor SetupActor( const TreeNode& node, Actor& actor, const Replacement& constant );
#if defined(DEBUG_ENABLED)
Integration::Log::Filter* gFilterScript = Integration::Log::Filter::New(Debug::NoLogging, false, "LOG_SCRIPT");
namespace
{
+#define TOKEN_STRING(x) #x
+
const std::string KEYNAME_STYLES = "styles";
const std::string KEYNAME_TYPE = "type";
const std::string KEYNAME_ACTORS = "actors";
return ss.str();
}
+#if defined(DEBUG_ENABLED)
std::string PropertyValueToString( const Property::Value& value )
{
ret = ToString( value.Get<int>() );
break;
}
- case Property::UNSIGNED_INTEGER:
- {
- ret = ToString( value.Get<unsigned int>() );
- break;
- }
case Property::VECTOR2:
{
ret = ToString( value.Get<Vector2>() );
}
case Property::ARRAY:
{
- ret = std::string("Array Size=") + ToString( value.Get<Property::Array>().size() );
+ ret = std::string("Array Size=") + ToString( value.Get<Property::Array>().Size() );
break;
}
case Property::MAP:
{
- ret = std::string("Map Size=") + ToString( value.Get<Property::Map>().size() );
- break;
- }
- case Property::TYPE_COUNT:
- {
- ret = "";
+ ret = std::string("Map Size=") + ToString( value.Get<Property::Map>().Count() );
break;
}
}
return ret;
}
+#endif // DEBUG_ENABLED
/*
* Recursively collects all stylesin a node (An array of style names).
}
}
+
} // namespace anon
/*
std::string key( keyChild.first );
- // ignore special fields; type,actors,signals
+ // ignore special fields; type,actors,signals,styles
if(key == KEYNAME_TYPE || key == KEYNAME_ACTORS || key == KEYNAME_SIGNALS || key == KEYNAME_STYLES)
{
continue;
// special field 'effect' references the shader effect instances
if(key == "effect")
{
- Actor actor = Actor::DownCast(handle);
- OptionalString s = constant.IsString( keyChild.second );
- if(actor && s)
+ ImageActor actor = ImageActor::DownCast(handle);
+ if( actor )
{
- ShaderEffect e = GetShaderEffect(*s, constant);
- actor.SetShaderEffect(e);
+ OptionalString str = constant.IsString( keyChild.second );
+ if( str )
+ {
+ ShaderEffect effect = GetShaderEffect( *str, constant );
+ actor.SetShaderEffect(effect);
+ }
}
else
{
Handle propertyObject( handle );
- Property::Index index = propertyObject.GetPropertyIndex( key );
+ Dali::Property::Index index = propertyObject.GetPropertyIndex( key );
if( Property::INVALID_INDEX == index )
{
- Actor actor = Actor::DownCast(propertyObject);
+ ImageActor actor = ImageActor::DownCast(handle);
if( actor )
{
if( ShaderEffect effect = actor.GetShaderEffect() )
if( actor )
{
- SetupActor( node, actor );
-
- Control control = Control::DownCast(actor);
-
- if( control )
- {
- SetupControl( node, control );
- }
+ SetupActor( node, actor, constant );
// add signals
- SetupSignalAction( mSlotDelegate.GetConnectionTracker(), root, node, actor );
-
- SetupPropertyNotification( mSlotDelegate.GetConnectionTracker(), root, node, actor );
+ SetupSignalAction( mSlotDelegate.GetConnectionTracker(), root, node, actor, this );
+ SetupPropertyNotification( mSlotDelegate.GetConnectionTracker(), root, node, actor, this );
}
}
else
baseHandle = typeInfo.CreateInstance();
Handle handle = Handle::DownCast(baseHandle);
Actor actor = Actor::DownCast(handle);
- Control control = Control::DownCast(handle);
if(handle)
{
DALI_SCRIPT_VERBOSE(" Is Actor id=%d\n", actor.GetId());
}
+ Toolkit::Control control = Toolkit::Control::DownCast(handle);
if(control)
{
DALI_SCRIPT_VERBOSE(" Is Control id=%d\n", actor.GetId());
}
}
- ApplyProperties( root, node, handle, replacements );
-
- if( actor)
+ if( actor )
{
// add children of all the styles
if( OptionalChild actors = IsChild( node, KEYNAME_ACTORS ) )
parent.Add( actor );
}
}
-
+ else
+ {
+ ApplyProperties( root, node, handle, replacements );
+ }
}
else
{
return baseHandle;
}
-
-ActorContainer Builder::GetTopLevelActors() const
-{
- // deprecated function.
- return ActorContainer();
-}
-
-Animation Builder::GetAnimation( const std::string &name ) const
-{
- // deprecated
- return Animation();
-}
-
void Builder::SetupTask( RenderTask& task, const TreeNode& node, const Replacement& constant )
{
const Stage& stage = Stage::GetCurrent();
{
if( OptionalChild image = IsChild( *images, name ) )
{
- Dali::Property::Value propertyMap(Property::MAP);
- if( SetPropertyFromNode( *image, Property::MAP, propertyMap, constant ) )
+ Dali::Property::Value property(Property::MAP);
+ if( SetPropertyFromNode( *image, Property::MAP, property, constant ) )
{
- propertyMap.SetValue(KEYNAME_TYPE, Property::Value(std::string("FrameBufferImage")));
- ret = Dali::Scripting::NewImage( propertyMap );
+ Property::Map* map = property.GetMap();
+ (*map)[ KEYNAME_TYPE ] = Property::Value(std::string("FrameBufferImage") );
+ ret = FrameBufferImage::DownCast( Dali::Scripting::NewImage( property ) );
mFrameBufferImageLut[ name ] = ret;
}
}
return ret;
}
-Font Builder::GetFont( const std::string& name ) const
+Path Builder::GetPath( const std::string& name )
+{
+ DALI_ASSERT_ALWAYS(mParser.GetRoot() && "Builder script not loaded");
+
+ Path ret;
+
+ PathLut::const_iterator iter( mPathLut.find( name ) );
+ if( iter != mPathLut.end() )
+ {
+ ret = iter->second;
+ }
+ else
+ {
+ if( OptionalChild paths = IsChild( *mParser.GetRoot(), "paths") )
+ {
+ if( OptionalChild path = IsChild( *paths, name ) )
+ {
+ //points property
+ if( OptionalChild pointsProperty = IsChild( *path, "points") )
+ {
+ Dali::Property::Value points(Property::ARRAY);
+ if( SetPropertyFromNode( *pointsProperty, Property::ARRAY, points ) )
+ {
+ ret = Path::New();
+ ret.SetProperty( Path::Property::POINTS, points);
+
+ //control-points property
+ if( OptionalChild pointsProperty = IsChild( *path, "control-points") )
+ {
+ Dali::Property::Value points(Property::ARRAY);
+ if( SetPropertyFromNode( *pointsProperty, Property::ARRAY, points ) )
+ {
+ ret.SetProperty( Path::Property::CONTROL_POINTS, points);
+ }
+ }
+ else
+ {
+ //Curvature
+ float curvature(0.25f);
+ if( OptionalFloat pointsProperty = IsFloat( *path, "curvature") )
+ {
+ curvature = *pointsProperty;
+ }
+ ret.GenerateControlPoints(curvature);
+ }
+
+ //Add the new path to the hash table for paths
+ mPathLut[ name ] = ret;
+ }
+ }
+ else
+ {
+ //Interpolation points not specified
+ DALI_SCRIPT_WARNING("Interpolation points not specified for path '%s'\n", name.c_str() );
+ }
+ }
+
+ }
+ }
+
+ return ret;
+}
+
+PathConstrainer Builder::GetPathConstrainer( const std::string& name )
+{
+ DALI_ASSERT_ALWAYS(mParser.GetRoot() && "Builder script not loaded");
+
+ //Search the pathConstrainer in the LUT
+ size_t count( mPathConstrainerLut.size() );
+ for( size_t i(0); i!=count; ++i )
+ {
+ if( mPathConstrainerLut[i].name == name )
+ {
+ //PathConstrainer has already been created
+ return mPathConstrainerLut[i].pathConstrainer;
+ }
+ }
+
+ //Create a new PathConstrainer
+ PathConstrainer ret;
+ if( OptionalChild constrainers = IsChild( *mParser.GetRoot(), "constrainers") )
+ {
+ if( OptionalChild pathConstrainer = IsChild( *constrainers, name ) )
+ {
+ OptionalString constrainerType(IsString(IsChild(*pathConstrainer, "type")));
+ if(!constrainerType)
+ {
+ DALI_SCRIPT_WARNING("Constrainer type not specified for constrainer '%s'\n", name.c_str() );
+ }
+ else if( *constrainerType == "PathConstrainer")
+ {
+ //points property
+ if( OptionalChild pointsProperty = IsChild( *pathConstrainer, "points") )
+ {
+ Dali::Property::Value points(Property::ARRAY);
+ if( SetPropertyFromNode( *pointsProperty, Property::ARRAY, points ) )
+ {
+ ret = PathConstrainer::New();
+ ret.SetProperty( PathConstrainer::Property::POINTS, points);
+
+ //control-points property
+ if( OptionalChild pointsProperty = IsChild( *pathConstrainer, "control-points") )
+ {
+ Dali::Property::Value points(Property::ARRAY);
+ if( SetPropertyFromNode( *pointsProperty, Property::ARRAY, points ) )
+ {
+ ret.SetProperty( PathConstrainer::Property::CONTROL_POINTS, points);
+ }
+
+ //Forward vector
+ OptionalVector3 forward( IsVector3( IsChild(*pathConstrainer, "forward" ) ) );
+ if( forward )
+ {
+ ret.SetProperty( PathConstrainer::Property::FORWARD, *forward);
+ }
+
+ //Add the new constrainer to the vector of PathConstrainer
+ PathConstrainerEntry entry = {name,ret};
+ mPathConstrainerLut.push_back( entry );
+ }
+ else
+ {
+ //Control points not specified
+ DALI_SCRIPT_WARNING("Control points not specified for pathConstrainer '%s'\n", name.c_str() );
+ }
+ }
+ }
+ else
+ {
+ //Interpolation points not specified
+ DALI_SCRIPT_WARNING("Interpolation points not specified for pathConstrainer '%s'\n", name.c_str() );
+ }
+ }
+ else
+ {
+ DALI_SCRIPT_WARNING("Constrainer '%s' is not a PathConstrainer\n", name.c_str() );
+ }
+ }
+ }
+
+ return ret;
+}
+
+bool Builder::IsPathConstrainer( const std::string& name )
{
- // deprecated function.
- Font font;
- return font;
+ size_t count( mPathConstrainerLut.size() );
+ for( size_t i(0); i!=count; ++i )
+ {
+ if( mPathConstrainerLut[i].name == name )
+ {
+ return true;
+ }
+ }
+
+ if( OptionalChild constrainers = IsChild( *mParser.GetRoot(), "constrainers") )
+ {
+ if( OptionalChild constrainer = IsChild( *constrainers, name ) )
+ {
+ OptionalString constrainerType(IsString(IsChild(*constrainer, "type")));
+ if(!constrainerType)
+ {
+ return false;
+ }
+ else
+ {
+ return *constrainerType == "PathConstrainer";
+ }
+ }
+ }
+ return false;
+}
+
+Dali::LinearConstrainer Builder::GetLinearConstrainer( const std::string& name )
+{
+ DALI_ASSERT_ALWAYS(mParser.GetRoot() && "Builder script not loaded");
+
+ //Search the LinearConstrainer in the LUT
+ size_t count( mLinearConstrainerLut.size() );
+ for( size_t i(0); i!=count; ++i )
+ {
+ if( mLinearConstrainerLut[i].name == name )
+ {
+ //LinearConstrainer has already been created
+ return mLinearConstrainerLut[i].linearConstrainer;
+ }
+ }
+
+ //Create a new LinearConstrainer
+ LinearConstrainer ret;
+ if( OptionalChild constrainers = IsChild( *mParser.GetRoot(), "constrainers") )
+ {
+ if( OptionalChild linearConstrainer = IsChild( *constrainers, name ) )
+ {
+ OptionalString constrainerType(IsString(IsChild(*linearConstrainer, "type")));
+ if(!constrainerType)
+ {
+ DALI_SCRIPT_WARNING("Constrainer type not specified for constrainer '%s'\n", name.c_str() );
+ }
+ else if( *constrainerType == "LinearConstrainer")
+ {
+ //points property
+ if( OptionalChild pointsProperty = IsChild( *linearConstrainer, "value") )
+ {
+ Dali::Property::Value points(Property::ARRAY);
+ if( SetPropertyFromNode( *pointsProperty, Property::ARRAY, points ) )
+ {
+ ret = Dali::LinearConstrainer::New();
+ ret.SetProperty( LinearConstrainer::Property::VALUE, points);
+
+ //control-points property
+ if( OptionalChild pointsProperty = IsChild( *linearConstrainer, "progress") )
+ {
+ Dali::Property::Value points(Property::ARRAY);
+ if( SetPropertyFromNode( *pointsProperty, Property::ARRAY, points ) )
+ {
+ ret.SetProperty( LinearConstrainer::Property::PROGRESS, points);
+ }
+ }
+ //Add the new constrainer to vector of LinearConstrainer
+ LinearConstrainerEntry entry = {name,ret};
+ mLinearConstrainerLut.push_back( entry );
+ }
+ }
+ else
+ {
+ //Interpolation points not specified
+ DALI_SCRIPT_WARNING("Values not specified for LinearConstrainer '%s'\n", name.c_str() );
+ }
+ }
+ else
+ {
+ DALI_SCRIPT_WARNING("Constrainer '%s' is not a LinearConstrainer\n", name.c_str() );
+ }
+ }
+ }
+
+ return ret;
}
-TextStyle Builder::GetTextStyle( const std::string& name ) const
+bool Builder::IsLinearConstrainer( const std::string& name )
{
- // deprecated
- return TextStyle();
+ //Search the LinearConstrainer in the LUT
+ size_t count( mLinearConstrainerLut.size() );
+ for( size_t i(0); i!=count; ++i )
+ {
+ if( mLinearConstrainerLut[i].name == name )
+ {
+ return true;
+ }
+ }
+
+ if( OptionalChild constrainers = IsChild( *mParser.GetRoot(), "constrainers") )
+ {
+ if( OptionalChild constrainer = IsChild( *constrainers, name ) )
+ {
+ OptionalString constrainerType(IsString(IsChild(*constrainer, "type")));
+ if(!constrainerType)
+ {
+ return false;
+ }
+ else
+ {
+ return *constrainerType == "LinearConstrainer";
+ }
+ }
+ }
+ return false;
}
-Image Builder::GetImage( const std::string& name) const
+Toolkit::Builder::BuilderSignalType& Builder::QuitSignal()
{
- // deprecated function.
- return Image();
+ return mQuitSignal;
}
-Actor Builder::GetActor( const std::string &name ) const
+void Builder::EmitQuitSignal()
{
- // deprecated function.
- return Actor();
+ mQuitSignal.Emit();
}
void Builder::AddActors( Actor toActor )
{
DALI_ASSERT_ALWAYS(mParser.GetRoot() && "Builder script not loaded");
- PropertyValueMap overrideMap;
+ Property::Map overrideMap;
Replacement replacements(overrideMap, mReplacementMap);
OptionalChild add = IsChild(*mParser.GetRoot(), sectionName);
{
if( OptionalChild animation = IsChild(*animations, animationName) )
{
- anim = Dali::Toolkit::Internal::CreateAnimation( *animation, replacement, sourceActor );
+ anim = Dali::Toolkit::Internal::CreateAnimation( *animation, replacement, sourceActor, this );
}
else
{
return anim;
}
-Animation Builder::CreateAnimation( const std::string& animationName, const PropertyValueMap& map, Dali::Actor sourceActor )
+Animation Builder::CreateAnimation( const std::string& animationName, const Property::Map& map, Dali::Actor sourceActor )
{
Replacement replacement(map, mReplacementMap);
return CreateAnimation( animationName, replacement, sourceActor);
}
-Animation Builder::CreateAnimation( const std::string& animationName, const PropertyValueMap& map )
+Animation Builder::CreateAnimation( const std::string& animationName, const Property::Map& map )
{
Replacement replacement(map, mReplacementMap);
return CreateAnimation( animationName, replacement, Stage::GetCurrent().GetRootLayer() );
void Builder::LoadFromString( std::string const& data, Dali::Toolkit::Builder::UIFormat format )
{
- DALI_ASSERT_ALWAYS( format == Dali::Toolkit::Builder::JSON && "Currently only JSON is supported" );
-
// parser to get constants and includes only
Dali::Toolkit::JsonParser parser = Dali::Toolkit::JsonParser::New();
}
-void Builder::AddConstants( const PropertyValueMap& map )
+void Builder::AddConstants( const Property::Map& map )
{
- for(PropertyValueMap::const_iterator iter = map.begin(); iter != map.end(); ++iter)
- {
- mReplacementMap[ (*iter).first ] = (*iter).second;
- }
+ mReplacementMap.Merge( map );
}
void Builder::AddConstant( const std::string& key, const Property::Value& value )
mReplacementMap[key] = value;
}
-const PropertyValueMap& Builder::GetConstants() const
+const Property::Map& Builder::GetConstants() const
{
return mReplacementMap;
}
const Property::Value& Builder::GetConstant( const std::string& key ) const
{
- PropertyValueMap::const_iterator iter = mReplacementMap.find( key );
- if( iter != mReplacementMap.end() )
+ Property::Value* match = mReplacementMap.Find( key );
+ if( match )
{
- return (*iter).second;
+ return (*match);
}
else
{
}
}
-void Builder::LoadConstants( const TreeNode& root, PropertyValueMap& intoMap )
+void Builder::LoadConstants( const TreeNode& root, Property::Map& intoMap )
{
Replacement replacer(intoMap);
}
#if defined(DEBUG_ENABLED)
- PropertyValueMap::const_iterator iter = intoMap.find( "CONFIG_SCRIPT_LOG_LEVEL" );
- if( iter != intoMap.end() && (*iter).second.GetType() == Property::STRING )
+ Property::Value* iter = intoMap.Find( "CONFIG_SCRIPT_LOG_LEVEL" );
+ if( iter && iter->GetType() == Property::STRING )
{
- std::string logLevel( (*iter).second.Get< std::string >() );
+ std::string logLevel( iter->Get< std::string >() );
if( logLevel == "NoLogging" )
{
gFilterScript->SetLogLevel( Integration::Log::NoLogging );
}
-void Builder::ApplyStyle( const std::string& styleName, Handle& handle )
+bool Builder::ApplyStyle( const std::string& styleName, Handle& handle )
{
Replacement replacer( mReplacementMap );
- ApplyStyle( styleName, handle, replacer );
+ return ApplyStyle( styleName, handle, replacer );
}
-void Builder::ApplyStyle( const std::string& styleName, Handle& handle, const Replacement& replacement )
+bool Builder::ApplyStyle( const std::string& styleName, Handle& handle, const Replacement& replacement )
{
DALI_ASSERT_ALWAYS(mParser.GetRoot() && "Builder script not loaded");
if( styles && style )
{
ApplyAllStyleProperties( *mParser.GetRoot(), *style, handle, replacement );
+ return true;
}
else
{
- DALI_SCRIPT_WARNING("No styles section to create style '%s'\n", styleName.c_str());
+ return false;
}
-
}
-BaseHandle Builder::Create( const std::string& templateName, const PropertyValueMap& map )
+BaseHandle Builder::Create( const std::string& templateName, const Property::Map& map )
{
Replacement replacement( map, mReplacementMap );
return Create( templateName, replacement );
return baseHandle;
}
+BaseHandle Builder::CreateFromJson( const std::string& json )
+{
+ BaseHandle ret;
+
+ // merge in new template, hoping no one else has one named '@temp@'
+ std::string newTemplate =
+ std::string("{\"templates\":{\"@temp@\":") + \
+ json + \
+ std::string("}}");
+
+ if( mParser.Parse(newTemplate) )
+ {
+ Replacement replacement( mReplacementMap );
+ ret = Create( "@temp@", replacement );
+ }
+
+ return ret;
+}
+
+bool Builder::ApplyFromJson( Handle& handle, const std::string& json )
+{
+ bool ret = false;
+
+ // merge new style, hoping no one else has one named '@temp@'
+ std::string newStyle =
+ std::string("{\"styles\":{\"@temp@\":") + \
+ json + \
+ std::string("}}");
+
+ if( mParser.Parse(newStyle) )
+ {
+ Replacement replacement( mReplacementMap );
+ ret = ApplyStyle( "@temp@", handle, replacement );
+ }
+
+ return ret;
+}
+
BaseHandle Builder::Create( const std::string& templateName )
{
: mSlotDelegate( this )
{
mParser = Dali::Toolkit::JsonParser::New();
+
+ Property::Map defaultDirs;
+ defaultDirs[ TOKEN_STRING(DALI_IMAGE_DIR) ] = DALI_IMAGE_DIR;
+ defaultDirs[ TOKEN_STRING(DALI_SOUND_DIR) ] = DALI_SOUND_DIR;
+ defaultDirs[ TOKEN_STRING(DALI_STYLE_DIR) ] = DALI_STYLE_DIR;
+
+ AddConstants( defaultDirs );
}
Builder::~Builder()