Animation animation( Animation::New( 0.f ) );
- // duration needs to be set before AnimateTo calls for correct operation when AnimateTo has no "time-period".
+ // duration needs to be set before AnimateTo calls for correct operation when AnimateTo has no "timePeriod".
OptionalFloat duration = constant.IsFloat( IsChild(child, "duration" ) );
if( duration )
animation.SetLooping( *looping );
}
- if( OptionalString endAction = constant.IsString( IsChild(child, "end-action" ) ) )
+ if( OptionalString endAction = constant.IsString( IsChild(child, "endAction" ) ) )
{
if("BAKE" == *endAction)
{
}
}
- if( OptionalString endAction = constant.IsString( IsChild(child, "disconnect-action" ) ) )
+ if( OptionalString endAction = constant.IsString( IsChild(child, "disconnectAction" ) ) )
{
if("BAKE" == *endAction)
{
AlphaFunction alphaFunction( AlphaFunction::DEFAULT );
TimePeriod timePeriod( 0.f );
- OptionalChild timeChild = IsChild( pKeyChild.second, "time-period" );
+ OptionalChild timeChild = IsChild( pKeyChild.second, "timePeriod" );
if( timeChild )
{
durationSum = std::max( durationSum, timePeriod.delaySeconds + timePeriod.durationSeconds );
- if( OptionalString alphaChild = constant.IsString( IsChild(pKeyChild.second, "alpha-function" ) ) )
+ if( OptionalString alphaChild = constant.IsString( IsChild(pKeyChild.second, "alphaFunction" ) ) )
{
alphaFunction = GetAlphaFunction( *alphaChild );
}
- if( OptionalChild keyFrameChild = IsChild(pKeyChild.second, "key-frames") )
+ if( OptionalChild keyFrameChild = IsChild(pKeyChild.second, "keyFrames") )
{
DALI_ASSERT_ALWAYS( property && "Animation must specify a property name" );
Property prop = Property( targetHandle, propIndex );
}
AlphaFunction kfAlphaFunction( AlphaFunction::DEFAULT );
- if( OptionalString alphaFuncStr = constant.IsString( IsChild(pKeyChild.second, "alpha-function") ) )
+ if( OptionalString alphaFuncStr = constant.IsString( IsChild(pKeyChild.second, "alphaFunction") ) )
{
kfAlphaFunction = GetAlphaFunction( *alphaFuncStr );
}