void AtlasManager::GenerateMeshData( ImageId id,
const Vector2& position,
- Mesh2D& mesh )
+ Mesh2D& mesh,
+ bool addReference )
{
GetImplementation(*this).GenerateMeshData( id,
position,
- mesh );
+ mesh,
+ addReference );
}
void AtlasManager::StitchMesh( Mesh2D& first,
GetImplementation(*this).StitchMesh( first, second, optimize );
}
-void AtlasManager::StitchMesh( const Mesh2D& first,
- const Mesh2D& second,
- Mesh2D& out,
- bool optimize )
-{
- GetImplementation(*this).StitchMesh( first, second, out, optimize );
-}
-
Dali::Atlas AtlasManager::GetAtlasContainer( AtlasId atlas ) const
{
return GetImplementation(*this).GetAtlasContainer( atlas );