[Tizen] The problem arises when the timeDelta of the panEvent is 0. Fixed this.
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / internal / accessibility-manager / accessibility-manager-impl.cpp
index e336eee..853c009 100644 (file)
@@ -175,6 +175,15 @@ void AccessibilityManager::SetAccessibilityAttribute(Actor actor, Toolkit::Acces
   }
 }
 
+void AccessibilityManager::DeleteAccessibilityAttribute(Actor actor)
+{
+  if(actor)
+  {
+    unsigned int actorID = actor.GetProperty< int >( Actor::Property::ID );
+    mIDAdditionalInfoContainer.erase(actorID);
+  }
+}
+
 std::string AccessibilityManager::GetAccessibilityAttribute(Actor actor, Toolkit::AccessibilityManager::AccessibilityAttribute type) const
 {
   std::string text;
@@ -351,6 +360,12 @@ bool AccessibilityManager::DoSetCurrentFocusActor(const unsigned int actorID)
         actor.Add( GetFocusIndicatorActor() );
       }
 
+      // Send Focused actor information
+      Vector2 windowSize = rootActor.GetCurrentProperty<Vector2>(Actor::Property::SIZE);
+      AccessibilityAdaptor adaptor = AccessibilityAdaptor::Get();
+      adaptor.SetFocusedActorPosition( Vector2((actor.GetCurrentProperty<Vector3>(Actor::Property::WORLD_POSITION).x + (windowSize.width / 2)),
+                                             (actor.GetCurrentProperty<Vector3>(Actor::Property::WORLD_POSITION).y + (windowSize.height / 2))) );
+
       // Send notification for the change of focus actor
       mFocusChangedSignal.Emit( GetCurrentFocusActor(), actor );
 
@@ -558,6 +573,19 @@ Vector2 AccessibilityManager::GetReadPosition() const
   return adaptor.GetReadPosition();
 }
 
+void AccessibilityManager::EnableAccessibility(bool enabled)
+{
+  DALI_LOG_INFO( gLogFilter, Debug::General, "[%s:%d] Set Enabled Forcibly : %d \n", __FUNCTION__, __LINE__, enabled );
+  AccessibilityAdaptor adaptor = AccessibilityAdaptor::Get();
+  adaptor.EnableAccessibility(enabled);
+}
+
+bool AccessibilityManager::IsEnabled() const
+{
+  AccessibilityAdaptor adaptor = AccessibilityAdaptor::Get();
+  return adaptor.IsEnabled();
+}
+
 void AccessibilityManager::SetGroupMode(bool enabled)
 {
   mIsFocusWithinGroup = enabled;
@@ -715,6 +743,8 @@ bool AccessibilityManager::ChangeAccessibilityStatus()
   mIsAccessibilityTtsEnabled = adaptor.IsEnabled();
   Dali::Toolkit::AccessibilityManager handle( this );
 
+  DALI_LOG_INFO( gLogFilter, Debug::General, "[%s:%d] TtsEnabled : %d \n", __FUNCTION__, __LINE__, mIsAccessibilityTtsEnabled );
+
   if(mIsAccessibilityTtsEnabled)
   {
     // Show indicator when tts turned on if there is focused actor.
@@ -1303,6 +1333,17 @@ bool AccessibilityManager::AccessibilityActionStartStop()
   return mIsAccessibilityTtsEnabled;
 }
 
+bool AccessibilityManager::AccessibilityActionForwardToApp()
+{
+  Dali::Toolkit::AccessibilityManager handle( this );
+  if( !mActionForwardSignal.Empty() )
+  {
+    mActionForwardSignal.Emit( handle );
+  }
+
+  return mIsAccessibilityTtsEnabled;
+}
+
 bool AccessibilityManager::HandlePanGesture(const AccessibilityGestureEvent& panEvent)
 {
   bool handled = false;
@@ -1337,7 +1378,11 @@ bool AccessibilityManager::HandlePanGesture(const AccessibilityGestureEvent& pan
   DevelPanGesture::SetNumberOfTouches( pan, panEvent.numberOfTouches  );
   DevelPanGesture::SetScreenPosition( pan, panEvent.currentPosition );
   DevelPanGesture::SetScreenDisplacement( pan, mPreviousPosition - panEvent.currentPosition );
-  DevelPanGesture::SetScreenVelocity( pan, Vector2( pan.GetScreenDisplacement().x / panEvent.timeDelta, pan.GetScreenDisplacement().y / panEvent.timeDelta ) );
+  // Avoid dividing by 0
+  if(panEvent.timeDelta > 0)
+  {
+    DevelPanGesture::SetScreenVelocity( pan, Vector2( pan.GetScreenDisplacement().x / panEvent.timeDelta, pan.GetScreenDisplacement().y / panEvent.timeDelta ) );
+  }
 
   // Only handle the pan gesture when the current focused actor is scrollable or within a scrollable actor
   while(mCurrentGesturedActor && mCurrentGesturedActor != rootActor && !handled)
@@ -1353,7 +1398,11 @@ bool AccessibilityManager::HandlePanGesture(const AccessibilityGestureEvent& pan
       control.ScreenToLocal( localPrevious.x, localPrevious.y, mPreviousPosition.x, mPreviousPosition.y );
 
       DevelPanGesture::SetDisplacement( pan, localCurrent - localPrevious );
-      DevelPanGesture::SetVelocity( pan, Vector2( pan.GetDisplacement().x / panEvent.timeDelta, pan.GetDisplacement().y / panEvent.timeDelta ));
+      // Avoid dividing by 0
+      if(panEvent.timeDelta > 0)
+      {
+        DevelPanGesture::SetVelocity( pan, Vector2( pan.GetDisplacement().x / panEvent.timeDelta, pan.GetDisplacement().y / panEvent.timeDelta ));
+      }
 
       handled = GetImplementation( control ).OnAccessibilityPan(pan);
     }