/**
* @brief The content information the AnimatedVectorImageVisual will use.
- * @details Name "contentInfo", Type Property::MAP.
+ * @details Type Property::MAP.
* The map contains the layer name as a key and Property::Array as a value.
* And the array contains 2 integer values which are the frame numbers, the start frame number and the end frame number of the layer.
* @note This property is read-only.
* Disable broken image for these visuals.
* default is true.
*/
- ENABLE_BROKEN_IMAGE = ORIENTATION_CORRECTION + 14
+ ENABLE_BROKEN_IMAGE = ORIENTATION_CORRECTION + 14,
+
+ /**
+ * @brief The marker information the AnimatedVectorImageVisual will use.
+ * @details Type Property::MAP.
+ * The map contains the marker name as a key and Property::Array as a value.
+ * And the array contains 2 integer values which are the frame numbers, the start frame number and the end frame number of the marker.
+ * @note This property is read-only.
+ */
+ MARKER_INFO = ORIENTATION_CORRECTION + 15,
+
+ /**
+ * @brief Whether to AnimatedVectorImageVisual fixed cache or not.
+ * @details Name "useFixedCache", type Property::BOOLEAN.
+ * If this property is true, AnimatedVectorImageVisual uses fixed cache for loading and keeps loaded frame
+ * until the visual is removed. It reduces CPU cost when the animated image will be looping.
+ * But it can spend a lot of memory if the resource has high resolution image or many frame count.
+ * @note It is used in the AnimatedImageVisual. The default is false
+ */
+ USE_FIXED_CACHE = ORIENTATION_CORRECTION + 16
};
} //namespace Property