* Animation will play between the start frame and the end frame of the marker if one marker is specified.
* Or animation will play between the start frame of the first marker and the end frame of the second marker if two markers are specified.
*
- * @details Name "playRange", Type Property::ARRAY of Property::INTEGER or Property::ARRAY of Property::STRING.
+ * @details Name "playRange", Type Property::ARRAY of Property::INTEGER or Property::ARRAY of Property::STRING or Property::STRING (one marker).
* @note Default 0 and the total frame number.
*/
PLAY_RANGE = ORIENTATION_CORRECTION + 4,
/**
* @brief The content information the AnimatedVectorImageVisual will use.
- * @details Name "contentInfo", Type Property::MAP.
+ * @details Type Property::MAP.
* The map contains the layer name as a key and Property::Array as a value.
* And the array contains 2 integer values which are the frame numbers, the start frame number and the end frame number of the layer.
* @note This property is read-only.
* So we change its value to MASKING_ON_RENDERING even if the visual sets the MASKING_TYPE as MASKING_ON_LOADING when it uses external texture.
* @note It is used in the ImageVisual and AnimatedImageVisual. The default is MASKING_ON_LOADING.
*/
- MASKING_TYPE = ORIENTATION_CORRECTION + 12
+ MASKING_TYPE = ORIENTATION_CORRECTION + 12,
+
+ /**
+ * @brief If true, uploads texture before ResourceReady signal is emitted. Otherwise uploads after texture load is completed.
+ * @details Name "fastTrackUploading", type Property::BOOLEAN
+ * If true, the upload happens without event-thread dependency, but the following need to be considered:
+ * - Texture size is not valid until upload is fully complete.
+ * - Texture cannot be cached (a new image is uploaded every time).
+ * - Seamless visual change is not supported.
+ * - The following, if set are also not supported and will be ignored:
+ * - Alpha masking
+ * - Synchronous loading
+ * - Reload action
+ * - Atlas loading
+ * - Custom shader
+ * @note Used by the ImageVisual. The default is false.
+ */
+ FAST_TRACK_UPLOADING = ORIENTATION_CORRECTION + 13,
+
+ /**
+ * @brief Whether to enable broken image in image visual.
+ * Some of visual don't need to show broken image(ex. placeholder)
+ * Disable broken image for these visuals.
+ * default is true.
+ */
+ ENABLE_BROKEN_IMAGE = ORIENTATION_CORRECTION + 14,
+
+ /**
+ * @brief The marker information the AnimatedVectorImageVisual will use.
+ * @details Type Property::MAP.
+ * The map contains the marker name as a key and Property::Array as a value.
+ * And the array contains 2 integer values which are the frame numbers, the start frame number and the end frame number of the marker.
+ * @note This property is read-only.
+ */
+ MARKER_INFO = ORIENTATION_CORRECTION + 15,
};
} //namespace Property