PLAY, ///< Play the animated vector image.
PAUSE, ///< Pause the animated vector image.
STOP, ///< Stop the animated vector image. This is also Default playback mode.
- JUMP_TO, ///< Jump to the specified frame. Property::FLOAT value should be passed.
+ JUMP_TO, ///< Jump to the specified frame. Property::INTEGER value should be passed.
UPDATE_PROPERTY ///< Update the properties of the animated vector image.
};