return GetImplementation( *this ).GetName();
}
-void Visual::Base::SetSize( const Vector2& size )
+void Visual::Base::SetTransformAndSize( const Property::Map& transform, Size controlSize )
{
- GetImplementation( *this ).SetSize( size );
+ GetImplementation( *this ).SetTransformAndSize( transform, controlSize );
}
-const Vector2& Visual::Base::GetSize() const
+float Visual::Base::GetHeightForWidth( float width )
{
- return GetImplementation( *this ).GetSize();
+ return GetImplementation( *this ).GetHeightForWidth( width );
}
-float Visual::Base::GetHeightForWidth( float width ) const
+float Visual::Base::GetWidthForHeight( float height )
{
- return GetImplementation( *this ).GetHeightForWidth( width );
+ return GetImplementation( *this ).GetWidthForHeight( height );
}
void Visual::Base::GetNaturalSize(Vector2& naturalSize )
return GetImplementation( *this ).GetDepthIndex();
}
-void Visual::Base::SetOnStage( Actor& actor )
-{
- GetImplementation( *this ).SetOnStage( actor );
-}
-
-void Visual::Base::SetOffStage( Actor& actor )
-{
- GetImplementation( *this ).SetOffStage( actor );
-}
-
-void Visual::Base::RemoveAndReset( Actor& actor )
-{
- if( actor && *this )
- {
- SetOffStage( actor );
- }
- Reset();
-}
-
void Visual::Base::CreatePropertyMap( Property::Map& map ) const
{
GetImplementation( *this ).CreatePropertyMap( map );
}
-void Visual::Base::SetProperty( Dali::Property::Index index, const Dali::Property::Value& propertyValue )
-{
- GetImplementation( *this ).SetProperty( index, propertyValue );
-}
-Dali::Property::Value Visual::Base::GetProperty( Dali::Property::Index index )
-{
- return GetImplementation( *this ).GetProperty( index );
-}
+
} // namespace Toolkit