/*
-* Copyright (c) 2022 Samsung Electronics Co., Ltd.
+* Copyright (c) 2023 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
// EXTERNAL INCLUDES
#include <dali/integration-api/debug.h>
+// INTERNAL INCLUDES
+#include <dali-toolkit/internal/visuals/npatch-data.h>
+
namespace Dali
{
namespace Toolkit
}
}
-void ApplyTextureAndUniforms(Renderer& renderer, const std::shared_ptr<const Internal::NPatchData> data)
+void ApplyTextureAndUniforms(Renderer& renderer, const Internal::NPatchData* data)
{
TextureSet textureSet;
textureSet = data->GetTextures();