* Create an initialized CubeTransitionWaveEffect
* @param[in] numRows How many rows of cubes
* @param[in] numColumns How many columns of cubes
- * @param[in] viewAreaSize The size of view area for this transition effect
* @return The initialized CubeTransitionWaveEffect object
*/
- static CubeTransitionWaveEffect New( unsigned int numRows, unsigned int numColumns, Size viewAreaSize );
+ static CubeTransitionWaveEffect New( unsigned int numRows, unsigned int numColumns );
public: // Not intended for developer use
/**
- * This constructor is used by Dali New() methods.
- * @param[in] impl A pointer to a newly allocated Dali resource
+ * Creates a handle using the Toolkit::Internal implementation.
+ * @param[in] implementation The Control implementation.
*/
- explicit DALI_INTERNAL CubeTransitionWaveEffect( Internal::CubeTransitionWaveEffect* impl );
+ DALI_INTERNAL CubeTransitionWaveEffect( Internal::CubeTransitionWaveEffect& implementation );
+
+ /**
+ * Allows the creation of this Control from an Internal::CustomActor pointer.
+ * @param[in] internal A pointer to the internal CustomActor.
+ */
+ DALI_INTERNAL CubeTransitionWaveEffect( Dali::Internal::CustomActor* internal );
}; // class CubeTransitionWaveEffect