#define __DALI_TOOLKIT_SHADER_EFFECT_IRIS_H__
/*
- * Copyright (c) 2015 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2016 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
*/
// EXTERNAL INCLUDES
-#include <dali/public-api/shader-effects/shader-effect.h>
+#include <dali/devel-api/shader-effects/shader-effect.h>
namespace Dali
{
"\n"
"void main()\n"
"{\n"
- " mediump vec4 world = uModelView * vec4(aPosition*uSize.xy, 0.0, 1.0);\n"
+ " mediump vec4 world = uModelView * vec4(aPosition, 1.0);\n"
" gl_Position = uProjection * world;\n"
" \n"
- " vTexCoord = mix( uTextureRect.xy, uTextureRect.zw, aPosition + vec2(0.5) );;\n"
+ " vTexCoord = mix( sTextureRect.xy, sTextureRect.zw, aTexCoord );\n"
" vRelativePosition = vTexCoord - uCenter;\n"
"}\n");