#define __DALI_TOOLKIT_IMAGE_REGION_EFFECT_H__
/*
- * Copyright (c) 2015 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2016 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
// EXTERNAL INCLUDES
#include <dali/public-api/object/property-map.h>
+// INTERNAL INCLUDES
+#include <dali-toolkit/devel-api/visuals/visual-properties-devel.h>
+
namespace Dali
{
* "uBottomRight" - The bottom-right corner of the image region. The coordinates are in percentage,
* (0,0) being the top-left and (1,1) the bottom right of the original image
*
- * @return A handle to a newly allocated ShaderEffect
+ * @return A property map of the required shader
*/
inline Property::Map CreateImageRegionEffect()
{
Property::Map map;
Property::Map customShader;
- customShader[ "vertexShader" ] = vertexShader;
+ customShader[ Visual::Shader::Property::VERTEX_SHADER ] = vertexShader;
- map[ "shader" ] = customShader;
+ map[ DevelVisual::Property::SHADER ] = customShader;
return map;
}