#include <dali-toolkit/devel-api/shader-effects/distance-field-effect.h>
// EXTERNAL INCLUDES
-#include <string.h>
#include <dali/public-api/rendering/shader.h>
+#include <string.h>
// INTERNAL INCLUDES
-#include <dali-toolkit/public-api/visuals/visual-properties.h>
#include <dali-toolkit/internal/graphics/builtin-shader-extern-gen.h>
+#include <dali-toolkit/public-api/visuals/visual-properties.h>
namespace Dali
{
-
namespace Toolkit
{
-
Dali::Property::Map CreateDistanceFieldEffect()
{
const char* fragmentShaderPrefix("#extension GL_OES_standard_derivatives : enable\n");