#define __DALI_TOOLKIT_SHADER_EFFECT_BOUNCING_H__
/*
- * Copyright (c) 2015 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2016 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
*/
// EXTERNAL INCLUDES
-#include <dali/public-api/shader-effects/shader-effect.h>
+#include <dali/devel-api/shader-effects/shader-effect.h>
namespace Dali
{
ShaderEffect shaderEffect;
shaderEffect = ShaderEffect::New( "", fragmentShader,
- GeometryType( GEOMETRY_TYPE_IMAGE),
ShaderEffect::GeometryHints( ShaderEffect::HINT_BLENDING ) );
shaderEffect.SetUniform( "uAssignedColor", color );