{
}
+Texture ImageAtlas::PackToAtlas( const std::vector<PixelData>& pixelData, Dali::Vector<Vector4>& textureRects )
+{
+ return Internal::ImageAtlas::PackToAtlas( pixelData, textureRects );
+}
+
ImageAtlas::ImageAtlas(Internal::ImageAtlas* internal)
: BaseHandle( internal )
{