return GetImplementation(*this).Upload( textureRect, url, size, fittingMode, orientationCorrection );
}
+bool ImageAtlas::Upload( Vector4& textureRect, PixelData pixelData )
+{
+ return GetImplementation(*this).Upload( textureRect, pixelData );
+}
+
void ImageAtlas::Remove(const Vector4& textureRect)
{
GetImplementation(*this).Remove( textureRect );