* @brief name "scrollBarFadeDuration", type float
* @details Sets the duration of scroll bar to fade out
*/
- SCROLL_BAR_FADE_DURATION
+ SCROLL_BAR_FADE_DURATION,
+
+ /**
+ * @brief The size of font in pixels.
+ *
+ * Conversion from Point size to Pixel size :
+ * Pixel size = Point size * DPI / 72
+ * @details name "pixelSize", type float
+ */
+ PIXEL_SIZE,
+
+ /**
+ * @brief The line count of text.
+ * @details name "lineCount", type int
+ * @note this property is read-only.
+ */
+ LINE_COUNT,
+
+ /**
+ * @brief The text to display when the TextEditor is empty and inactive.
+ * @details name "placeholderText", type string
+ */
+ PLACEHOLDER_TEXT,
+
+ /**
+ * @brief The placeholder-text color.
+ * @details name "placeholderTextColor", type vector4
+ */
+ PLACEHOLDER_TEXT_COLOR,
+
+ /**
+ * @brief Enables Text selection, such as the cursor, handle, clipboard, and highlight color.
+ * @details name "enableSelection", type bool
+ */
+ ENABLE_SELECTION,
+
+ /**
+ * @brief Sets the placeholder : text, color, font family, font style, point size, and pixel size.
+ *
+ * @code
+ * Property::Map propertyMap;
+ * propertyMap["placeholderText"] = "Setting Placeholder Text";
+ * propertyMap["placeholderColor"] = Color::RED;
+ * propertyMap["placeholderFontFamily"] = "Arial";
+ * propertyMap["placeholderPointSize"] = 12.0f;
+ *
+ * Property::Map fontStyleMap;
+ * fontstyleMap.Insert( "weight", "bold" );
+ * fontstyleMap.Insert( "width", "condensed" );
+ * fontstyleMap.Insert( "slant", "italic" );
+ * propertyMap["placeholderFontStyle"] = fontStyleMap;
+ *
+ * editor.SetProperty( DevelTextEditor::Property::PLACEHOLDER, propertyMap );
+ * @endcode
+ *
+ * @details name "placeholder", type MAP
+ */
+ PLACEHOLDER
};
} // namespace Property
-} // namespace DevelText
+namespace Scroll
+{
+ enum Type
+ {
+ STARTED, ///< Scrolling is started.
+ FINISHED ///< Scrolling is finished.
+ };
+} // namespace Scroll
+
+typedef Signal< void ( TextEditor, Scroll::Type ) > ScrollStateChangedSignalType;
+
+/**
+ * @brief This signal is emitted when TextEditor scrolling is started or finished.
+ *
+ * A callback of the following type may be connected:
+ * @code
+ * void YourCallbackName( ScrollState::Type type );
+ * @endcode
+ * type: Whether the scrolling is started or finished.
+ * @return The signal to connect to
+ */
+DALI_IMPORT_API ScrollStateChangedSignalType& ScrollStateChangedSignal( TextEditor textEditor );
+
+} // namespace DevelTextEditor
} // namespace Toolkit