#define DALI_TOOLKIT_TEXT_EDITOR_DEVEL_H
/*
- * Copyright (c) 2020 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2022 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
#include <dali/devel-api/adaptor-framework/input-method-context.h>
// INTERNAL INCLUDES
+#include <dali-toolkit/public-api/controls/text-controls/input-filter-properties.h>
#include <dali-toolkit/public-api/controls/text-controls/text-editor.h>
namespace Dali
/**
* @brief Modifies the default text alignment to match the direction of the system language.
* @details Name "matchSystemLanguageDirection", type (Property::BOOLEAN), Read/Write
- * @note The default value is false
+ * @note The default value is true
*/
MATCH_SYSTEM_LANGUAGE_DIRECTION,
SELECTED_TEXT_END,
/**
+ * @brief The horizontal scroll position in pixels.
+ * @details Name "horizontalScrollPosition", type Property::FLOAT.
+ */
+ HORIZONTAL_SCROLL_POSITION,
+
+ /**
+ * @brief The vertical scroll position in pixels.
+ * @details Name "verticalScrollPosition", type Property::FLOAT.
+ */
+ VERTICAL_SCROLL_POSITION,
+
+ /**
* @brief The Editable state of control.
* @details Name "enableEditing", type Property::BOOLEAN.
*/
* @note This property is read-only.
*/
SELECTED_TEXT,
+
+ /**
+ * @brief The font size scale.
+ * @details name "fontSizeScale", type Property::FLOAT.
+ * @note The default value is 1.0 which does nothing.
+ * The given font size scale value is used for multiplying the specified font size before querying fonts.
+ *
+ * e.g. The rendering results of both cases are same.
+ * - fontSize: 15pt, fontSizeScale: 1.0
+ * - fontSize: 10pt, fontSizeScale: 1.5
+ */
+ FONT_SIZE_SCALE,
+
+ /**
+ * @brief True to enable the font size scale or false to disable.
+ * @details Name "enableFontSizeScale", type Property::BOOLEAN.
+ * @note The default value is true.
+ * If false, font size scale is not apppied.
+ */
+ ENABLE_FONT_SIZE_SCALE,
+
+ /**
+ * @brief The position for primary cursor.
+ * @details Name "primaryCursorPosition", type Property::INTEGER.
+ */
+ PRIMARY_CURSOR_POSITION,
+
+ /**
+ * @brief The color of the grab color.
+ * @details Name "grabHandleColor", type Property::VECTOR4.
+ */
+ GRAB_HANDLE_COLOR,
+
+ /**
+ * @brief Enables the grab handle popup for text selection.
+ * @details Name "enableGrabHandlePopup", type Property::BOOLEAN.
+ * @note The default value is true, which means the grab handle popup is enabled by default.
+ */
+ ENABLE_GRAB_HANDLE_POPUP,
+
+ /**
+ * @brief The settings to relating to the System's Input Method, Key and Value.
+ * @details Name "inputMethodSettings", type Property::MAP.
+ *
+ * @note VARIATION key can be changed depending on PANEL_LAYOUT.
+ * For example, when PANEL_LAYOUT key is InputMethod::PanelLayout::NORMAL,
+ * then VARIATION would be among NORMAL, WITH_FILENAME, and WITH_PERSON_NAME in Dali::InputMethod::NormalLayout.
+ * For more information, see Dali::InputMethod::Category.
+ *
+ * Example Usage:
+ * @code
+ * Property::Map propertyMap;
+ * InputMethod::PanelLayout::Type panelLayout = InputMethod::PanelLayout::NUMBER;
+ * InputMethod::AutoCapital::Type autoCapital = InputMethod::AutoCapital::WORD;
+ * InputMethod::ButtonAction::Type buttonAction = InputMethod::ButtonAction::GO;
+ * int inputVariation = 1;
+ * propertyMap["PANEL_LAYOUT"] = panelLayout;
+ * propertyMap["AUTO_CAPITALIZE"] = autoCapital;
+ * propertyMap["BUTTON_ACTION"] = buttonAction;
+ * propertyMap["VARIATION"] = inputVariation;
+ *
+ * editor.SetProperty(DevelTextEditor::Property::INPUT_METHOD_SETTINGS, propertyMap);
+ * @endcode
+ */
+ INPUT_METHOD_SETTINGS,
+
+ /**
+ * @brief The input filter
+ * @details Name "inputFilter", type Property::MAP.
+ *
+ * The inputFilter map contains the following keys:
+ *
+ * | %Property Name | Type | Required | Description |
+ * |----------------------|----------|----------|---------------------------------------------------------------------------------------------------------------------|
+ * | accepted | STRING | No | A regular expression in the set of characters to be accepted by the inputFilter (the default value is empty string) |
+ * | rejected | STRING | No | A regular expression in the set of characters to be rejected by the inputFilter (the default value is empty string) |
+ *
+ * @note Optional.
+ * The character set must follow the regular expression rules.
+ * Behaviour can not be guaranteed for incorrect grammars.
+ * Refer the link below for detailed rules.
+ * The functions in std::regex library use the ECMAScript grammar:
+ * http://cplusplus.com/reference/regex/ECMAScript/
+ *
+ * You can use enums instead of "accepted" and "rejected" strings.
+ * @see Dali::Toolkit::InputFilter::Property::Type
+ *
+ * Example Usage:
+ * @code
+ * Property::Map filter;
+ * filter[InputFilter::Property::ACCEPTED] = "[\\d]"; // accept whole digits
+ * filter[InputFilter::Property::REJECTED] = "[0-5]"; // reject 0, 1, 2, 3, 4, 5
+ *
+ * editor.SetProperty(DevelTextEditor::Property::INPUT_FILTER, filter); // acceptable inputs are 6, 7, 8, 9
+ * @endcode
+ */
+ INPUT_FILTER,
+
+ /**
+ * @brief Whether we should show the ellipsis if required.
+ * @details Name "ellipsis", type Property::BOOLEAN.
+ */
+ ELLIPSIS,
+
+ /**
+ * @brief The enumerations used to specify whether to position the ellipsis at the END, START or MIDDLE of the text.
+ * @details Name "EllipsisPosition", type [Type](@ref Dali::Toolkit::DevelText::EllipsisPosition::Type) (Property::INTEGER), or Property::STRING. Read/Write
+ * @note Default is EllipsisPosition::END.
+ * @see DevelText::EllipsisPosition
+ */
+ ELLIPSIS_POSITION,
+
+ /**
+ * @brief Sets the height of the line in points.
+ * @details Name "minLineSize", type Property::FLOAT.
+ * @note If the font size is larger than the line size, it works with the font size.
+ */
+ MIN_LINE_SIZE,
+
+ /**
+ * @brief A horizontal line through the text center.
+ * @details Name "strikethrough", type Property::MAP.
+ */
+ STRIKETHROUGH,
+
+ /**
+ * @brief The strikethrough parameters of the new input text.
+ * @details Name "inputStrikethrough", type Property::MAP.
+ */
+ INPUT_STRIKETHROUGH,
+
+ /**
+ * @brief The spaces between characters in Pixels.
+ * @details Name "characterSpacing", type Property::FLOAT.
+ * @note
+ * A positive value will make the characters far apart (expanded) and a negative value will bring them closer (condensed).
+ * The default value is 0.f which does nothing.
+ */
+ CHARACTER_SPACING,
+
+ /**
+ * @brief the relative height of the line (a factor that will be multiplied by text height).
+ * @details Name "relativeLineSize", type Property::FLOAT.
+ * @note If the value is less than 1, the lines could to be overlapped.
+ */
+ RELATIVE_LINE_SIZE,
};
} // namespace Property
DALI_TOOLKIT_API MaxLengthReachedSignalType& MaxLengthReachedSignal(TextEditor textEditor);
/**
+ * @brief Anchor clicked signal type.
+ *
+ * @note Signal
+ * - const char* : href of clicked anchor.
+ * - uint32_t : length of href.
+ */
+using AnchorClickedSignalType = Signal<void(TextEditor, const char*, uint32_t)>;
+
+/**
+ * @brief This signal is emitted when the anchor is clicked.
+ *
+ * A callback of the following type may be connected:
+ * @code
+ * void YourCallbackName(TextEditor textEditor, const char* href, uint32_t hrefLength);
+ * @endcode
+ * @param[in] textEditor The instance of TextEditor.
+ * @return The signal to connect to.
+ */
+DALI_TOOLKIT_API AnchorClickedSignalType& AnchorClickedSignal(TextEditor textEditor);
+
+/**
+ * @brief cursor position changed signal type.
+ *
+ * @note Signal
+ * - uint32_t : old position.
+ */
+using CursorPositionChangedSignalType = Signal<void(TextEditor, uint32_t)>;
+
+/**
+ * @brief This signal is emitted when the cursor position has been changed.
+ *
+ * A callback of the following type may be connected:
+ * @code
+ * void YourCallbackName(TextEditor textEditor, uint32_t oldPosition);
+ * @endcode
+ * @param[in] textEditor The instance of TextEditor.
+ * @return The signal to connect to.
+ */
+DALI_TOOLKIT_API CursorPositionChangedSignalType& CursorPositionChangedSignal(TextEditor textEditor);
+
+/**
+ * @brief Input filtered signal type.
+ */
+using InputFilteredSignalType = Signal<void(TextEditor, Toolkit::InputFilter::Property::Type)>;
+
+/**
+ * @brief This signal is emitted when the character to be inserted is filtered by the input filter.
+ *
+ * A callback of the following type may be connected:
+ * @code
+ * void YourCallbackName(TextEditor textEditor, Toolkit::InputFilter::Property::Type type);
+ *
+ * DevelTextEditor::InputFilteredSignal(textEditor).Connect(this, &OnInputFiltered);
+ *
+ * void OnInputFiltered(TextEditor textEditor, InputFilter::Property::Type type)
+ * {
+ * if (type == InputFilter::Property::ACCEPTED)
+ * {
+ * // If the input has been filtered with an accepted filter, the type is ACCEPTED.
+ * }
+ * else if (type == InputFilter::Property::REJECTED)
+ * {
+ * // If the input has been filtered with an rejected filter, the type is REJECTED.
+ * }
+ * }
+ * @endcode
+ * @param[in] textEditor The instance of TextEditor.
+ * @return The signal to connect to.
+ */
+DALI_TOOLKIT_API InputFilteredSignalType& InputFilteredSignal(TextEditor textEditor);
+
+/**
+ * @brief selection changed signal type.
+ *
+ * @note Signal
+ * - uint32_t : selection start before the change.
+ * - uint32_t : selection end before the change.
+ */
+using SelectionChangedSignalType = Signal<void(TextEditor, uint32_t, uint32_t)>;
+
+/**
+ * @brief This signal is emitted when the selection has been changed.
+ *
+ * A callback of the following type may be connected:
+ * @code
+ * void YourCallbackName( TextEditor textEditor, uint32_t oldStart, uint32_t oldEnd);
+ * @endcode
+ * @param[in] textEditor The instance of TextEditor.
+ * @return The signal to connect to
+ */
+DALI_TOOLKIT_API SelectionChangedSignalType& SelectionChangedSignal(TextEditor textEditor);
+
+/**
+ * @brief selection cleared signal type.
+ */
+using SelectionClearedSignalType = Signal<void(TextEditor)>;
+
+/**
+ * @brief This signal is emitted when the selection has been cleared.
+ *
+ * A callback of the following type may be connected:
+ * @code
+ * void YourCallbackName( TextEditor textEditor);
+ * @endcode
+ * @param[in] textEditor The instance of TextEditor.
+ * @return The signal to connect to
+ */
+DALI_TOOLKIT_API SelectionClearedSignalType& SelectionClearedSignal(TextEditor textEditor);
+
+/**
+ * @brief selection start signal type.
+ */
+using SelectionStartedSignalType = Signal<void(TextEditor)>;
+
+/**
+ * @brief This signal is emitted when the selection start.
+ *
+ * A callback of the following type may be connected:
+ * @code
+ * void YourCallbackName( TextEditor textEditor);
+ * @endcode
+ * @param[in] textEditor The instance of TextEditor.
+ * @return The signal to connect to
+ */
+DALI_TOOLKIT_API SelectionStartedSignalType& SelectionStartedSignal(TextEditor textEditor);
+
+/**
* @brief Select the whole text of TextEditor.
*
* @param[in] textEditor The instance of TextEditor.
*/
DALI_TOOLKIT_API void SelectNone(TextEditor textEditor);
+/**
+ * @brief Select the text from start index to end index of TextEditor.
+ * @note
+ * The selection index is based on the cursor index.
+ *
+ * text H e l l o
+ * index 0 1 2 3 4 5
+ * if textEditor.SelectText(1, 4); is executed, "ell" is selected.
+ *
+ * @param[in] textEditor The instance of TextEditor.
+ * @param[in] start The start index of the text to select. (The starting point of start index is 0.)
+ * @param[in] end The end index of the text to select. (If end index > text's length, the end index is set to the length of the text.)
+ */
+DALI_TOOLKIT_API void SelectText(TextEditor textEditor, const uint32_t start, const uint32_t end);
+
+/**
+ * @brief Scroll the TextEditor by specific amount.
+ *
+ * @param[in] textEditor The instance of TextEditor.
+ * @param[in] scroll amount (in pixels) of scrolling in horizontal & vectical directions.
+ */
+DALI_TOOLKIT_API void ScrollBy(TextEditor textEditor, Vector2 scroll);
+
+/**
+ * @brief Get the rendered size of a specific text range.
+ * if the requested text is at multilines, multiple sizes will be returned for each text located in a separate line.
+ * if a line contains characters with different directions, multiple sizes will be returned for each block of contiguous characters with the same direction.
+ *
+ * @param[in] textEditor The instance of TextEditor.
+ * @param[in] startIndex start index of the text requested to calculate size for.
+ * @param[in] endIndex end index(included) of the text requested to calculate size for.
+ * @return list of sizes of the reuested text.
+ */
+DALI_TOOLKIT_API Vector<Vector2> GetTextSize(TextEditor textEditor, const uint32_t startIndex, const uint32_t endIndex);
+
+/**
+ * @brief Get the top/left rendered position of a specific text range.
+ * if the requested text is at multilines, multiple positions will be returned for each text located in a separate line.
+ * if a line contains characters with different directions, multiple positions will be returned for each block of contiguous characters with the same direction.
+ *
+ * @param[in] textEditor The instance of TextEditor.
+ * @param[in] startIndex start index of the text requested to get position to.
+ * @param[in] endIndex end index(included) of the text requested to get position to.
+ * @return list of positions of the requested text.
+ */
+DALI_TOOLKIT_API Vector<Vector2> GetTextPosition(TextEditor textEditor, const uint32_t startIndex, const uint32_t endIndex);
+
+/**
+ * @brief Copy and return the selected text of TextEditor.
+ *
+ * @param[in] textEditor The instance of TextEditor.
+ * @return The copied text.
+ */
+DALI_TOOLKIT_API std::string CopyText(TextEditor textEditor);
+
+/**
+ * @brief Cut and return the selected text of TextEditor.
+ *
+ * @param[in] textEditor The instance of TextEditor.
+ * @return The cut text.
+ */
+DALI_TOOLKIT_API std::string CutText(TextEditor textEditor);
+
+/**
+ * @brief Paste the most recent clipboard text item into the TextEditor.
+ *
+ * @param[in] textEditor The instance of TextEditor.
+ */
+DALI_TOOLKIT_API void PasteText(TextEditor textEditor);
+
} // namespace DevelTextEditor
} // namespace Toolkit