#define DALI_TOOLKIT_TEXT_EDITOR_DEVEL_H
/*
- * Copyright (c) 2020 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2021 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
LINE_WRAP_MODE = Dali::Toolkit::TextEditor::Property::LINE_WRAP_MODE,
/**
- * @brief The text to display when the TextEditor is empty and inactive.
- * @details Name "placeholderText", type Property::STRING.
- */
+ * @brief The text to display when the TextEditor is empty and inactive.
+ * @details Name "placeholderText", type Property::STRING.
+ */
PLACEHOLDER_TEXT,
/**
- * @brief The placeholder-text color.
- * @details Name "placeholderTextColor", type Property::VECTOR4.
- */
+ * @brief The placeholder-text color.
+ * @details Name "placeholderTextColor", type Property::VECTOR4.
+ */
PLACEHOLDER_TEXT_COLOR,
/**
- * @brief Enables Text selection using Shift key.
- * @details Name "enableShiftSelection", type Property::BOOLEAN.
- */
+ * @brief Enables Text selection using Shift key.
+ * @details Name "enableShiftSelection", type Property::BOOLEAN.
+ */
ENABLE_SHIFT_SELECTION,
/**
- * @brief Enables the grab handles for text selection.
- * @details Name "enableGrabHandle", type Property::BOOLEAN.
- * @note The default value is true, which means the grab handles are enabled by default.
- */
+ * @brief Enables the grab handles for text selection.
+ * @details Name "enableGrabHandle", type Property::BOOLEAN.
+ * @note The default value is true, which means the grab handles are enabled by default.
+ */
ENABLE_GRAB_HANDLE,
/**
- * @brief Modifies the default text alignment to match the direction of the system language.
- * @details Name "matchSystemLanguageDirection", type (Property::BOOLEAN), Read/Write
- * @note The default value is false
- */
+ * @brief Modifies the default text alignment to match the direction of the system language.
+ * @details Name "matchSystemLanguageDirection", type (Property::BOOLEAN), Read/Write
+ * @note The default value is false
+ */
MATCH_SYSTEM_LANGUAGE_DIRECTION,
/**
- * @brief The type or rendering e.g. bitmap-based.
- * @details Name "renderingBackend", type Property::INTEGER.
- */
+ * @brief The type or rendering e.g. bitmap-based.
+ * @details Name "renderingBackend", type Property::INTEGER.
+ */
RENDERING_BACKEND,
/**
- * @brief The maximum number of characters that can be inserted.
- * @details Name "maxLength", type Property::INTEGER.
- */
+ * @brief The maximum number of characters that can be inserted.
+ * @details Name "maxLength", type Property::INTEGER.
+ */
MAX_LENGTH,
+
+ /**
+ * @brief The selected text start position.
+ * @details Name "selectedTextStart", type Property::INTEGER.
+ */
+ SELECTED_TEXT_START,
+
+ /**
+ * @brief The selected text range end position.
+ * @details Name "selectedTextEnd", type Property::INTEGER.
+ */
+ SELECTED_TEXT_END,
+
+ /**
+ * @brief The horizontal scroll position in pixels.
+ * @details Name "horizontalScrollPosition", type Property::FLOAT.
+ */
+ HORIZONTAL_SCROLL_POSITION,
+
+ /**
+ * @brief The vertical scroll position in pixels.
+ * @details Name "verticalScrollPosition", type Property::FLOAT.
+ */
+ VERTICAL_SCROLL_POSITION,
+
+ /**
+ * @brief The Editable state of control.
+ * @details Name "enableEditing", type Property::BOOLEAN.
+ */
+ ENABLE_EDITING,
+
+ /**
+ * @brief The selected text in UTF-8 format.
+ * @details Name "selectedText", type Property::STRING.
+ * @note This property is read-only.
+ */
+ SELECTED_TEXT,
+
+ /**
+ * @brief The font size scale.
+ * @details name "fontSizeScale", type Property::FLOAT.
+ * @note The default value is 1.0 which does nothing.
+ * The given font size scale value is used for multiplying the specified font size before querying fonts.
+ *
+ * e.g. The rendering results of both cases are same.
+ * - fontSize: 15pt, fontSizeScale: 1.0
+ * - fontSize: 10pt, fontSizeScale: 1.5
+ */
+ FONT_SIZE_SCALE,
+
+ /**
+ * @brief The position for primary cursor.
+ * @details Name "primaryCursorPosition", type Property::INTEGER.
+ */
+ PRIMARY_CURSOR_POSITION,
+
+ /**
+ * @brief The color of the grab color.
+ * @details Name "grabHandleColor", type Property::VECTOR4.
+ */
+ GRAB_HANDLE_COLOR,
+
+ /**
+ * @brief Enables the grab handle popup for text selection.
+ * @details Name "enableGrabHandlePopup", type Property::BOOLEAN.
+ * @note The default value is true, which means the grab handle popup is enabled by default.
+ */
+ ENABLE_GRAB_HANDLE_POPUP,
+
+ /**
+ * @brief The settings to relating to the System's Input Method, Key and Value.
+ * @details Name "inputMethodSettings", type Property::MAP.
+ *
+ * @note VARIATION key can be changed depending on PANEL_LAYOUT.
+ * For example, when PANEL_LAYOUT key is InputMethod::PanelLayout::NORMAL,
+ * then VARIATION would be among NORMAL, WITH_FILENAME, and WITH_PERSON_NAME in Dali::InputMethod::NormalLayout.
+ * For more information, see Dali::InputMethod::Category.
+ *
+ * Example Usage:
+ * @code
+ * Property::Map propertyMap;
+ * InputMethod::PanelLayout::Type panelLayout = InputMethod::PanelLayout::NUMBER;
+ * InputMethod::AutoCapital::Type autoCapital = InputMethod::AutoCapital::WORD;
+ * InputMethod::ButtonAction::Type buttonAction = InputMethod::ButtonAction::GO;
+ * int inputVariation = 1;
+ * propertyMap["PANEL_LAYOUT"] = panelLayout;
+ * propertyMap["AUTO_CAPITALIZE"] = autoCapital;
+ * propertyMap["BUTTON_ACTION"] = buttonAction;
+ * propertyMap["VARIATION"] = inputVariation;
+ *
+ * editor.SetProperty(DevelTextEditor::Property::INPUT_METHOD_SETTINGS, propertyMap);
+ * @endcode
+ */
+ INPUT_METHOD_SETTINGS,
};
} // namespace Property
*/
DALI_TOOLKIT_API MaxLengthReachedSignalType& MaxLengthReachedSignal(TextEditor textEditor);
+/**
+ * @brief Anchor clicked signal type.
+ *
+ * @note Signal
+ * - const char* : href of clicked anchor.
+ * - uint32_t : length of href.
+ */
+using AnchorClickedSignalType = Signal<void(TextEditor, const char*, uint32_t)>;
+
+/**
+ * @brief This signal is emitted when the anchor is clicked.
+ *
+ * A callback of the following type may be connected:
+ * @code
+ * void YourCallbackName(TextEditor textEditor, const char* href, uint32_t hrefLength);
+ * @endcode
+ * @param[in] textEditor The instance of TextEditor.
+ * @return The signal to connect to.
+ */
+DALI_TOOLKIT_API AnchorClickedSignalType& AnchorClickedSignal(TextEditor textEditor);
+
+/**
+ * @brief Select the whole text of TextEditor.
+ *
+ * @param[in] textEditor The instance of TextEditor.
+ */
+DALI_TOOLKIT_API void SelectWholeText(TextEditor textEditor);
+
+/**
+ * @brief Unselect the whole text of TextEditor.
+ *
+ * @param[in] textEditor The instance of TextEditor.
+ */
+DALI_TOOLKIT_API void SelectNone(TextEditor textEditor);
+
+/**
+ * @brief Scroll the TextEditor by specific amount.
+ *
+ * @param[in] textEditor The instance of TextEditor.
+ * @param[in] scroll amount (in pixels) of scrolling in horizontal & vectical directions.
+ */
+DALI_TOOLKIT_API void ScrollBy(TextEditor textEditor, Vector2 scroll);
+
} // namespace DevelTextEditor
} // namespace Toolkit