/*
- * Copyright (c) 2015 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2020 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
namespace Dali
{
-
namespace Toolkit
{
-
SuperBlurView::SuperBlurView()
{
}
-SuperBlurView SuperBlurView::New( unsigned int blurLevels )
+SuperBlurView SuperBlurView::New(unsigned int blurLevels)
{
- return Internal::SuperBlurView::New( blurLevels );
+ return Internal::SuperBlurView::New(blurLevels);
}
-SuperBlurView::SuperBlurView( const SuperBlurView& handle )
-: Control( handle )
+SuperBlurView::SuperBlurView(const SuperBlurView& handle)
+: Control(handle)
{
}
-SuperBlurView& SuperBlurView::operator=( const SuperBlurView& rhs )
+SuperBlurView& SuperBlurView::operator=(const SuperBlurView& rhs)
{
- if( &rhs != this )
+ if(&rhs != this)
{
Control::operator=(rhs);
}
{
}
-SuperBlurView SuperBlurView::DownCast( BaseHandle handle )
+SuperBlurView SuperBlurView::DownCast(BaseHandle handle)
{
- return Control::DownCast<SuperBlurView, Internal::SuperBlurView>( handle );
+ return Control::DownCast<SuperBlurView, Internal::SuperBlurView>(handle);
}
SuperBlurView::SuperBlurView(Internal::SuperBlurView& implementation)
-: Control( implementation )
+: Control(implementation)
{
}
SuperBlurView::SuperBlurView(Dali::Internal::CustomActor* internal)
-: Control( internal )
+: Control(internal)
{
- VerifyCustomActorPointer<Internal::SuperBlurView>( internal );
+ VerifyCustomActorPointer<Internal::SuperBlurView>(internal);
}
-void SuperBlurView::SetImage(Image inputImage)
+void SuperBlurView::SetTexture(Texture texture)
{
- GetImpl(*this).SetImage( inputImage );
+ GetImpl(*this).SetTexture(texture);
}
Property::Index SuperBlurView::GetBlurStrengthPropertyIndex() const
return GetImpl(*this).GetBlurStrengthPropertyIndex();
}
-void SuperBlurView::SetBlurStrength( float blurStrength )
+void SuperBlurView::SetBlurStrength(float blurStrength)
{
- GetImpl(*this).SetBlurStrength( blurStrength );
+ GetImpl(*this).SetBlurStrength(blurStrength);
}
float SuperBlurView::GetCurrentBlurStrength() const
return GetImpl(*this).BlurFinishedSignal();
}
-Image SuperBlurView::GetBlurredImage( unsigned int level )
+Texture SuperBlurView::GetBlurredTexture(unsigned int level)
{
- return GetImpl(*this).GetBlurredImage( level );
+ return GetImpl(*this).GetBlurredTexture(level);
}
} // namespace Toolkit