// EXTERNAL INCLUDES
#include <dali/public-api/object/base-handle.h>
+#include <dali/public-api/images/image-operations.h>
+#include <dali/public-api/object/property-map.h>
// INTERNAK INCLUDES
#include <dali-toolkit/devel-api/controls/renderer-factory/control-renderer.h>
/**
* @brief RendererFactory is a singleton object that provides and shares renderers for controls
*
+ * By setting environment variable 'DALI_DEBUG_RENDERING', all concrete renderer is replaced with the debug renderer which renders a quad wireframe.
+ *
* The renderer type is required in the property map for requesting a control renderer.
*
- * | %Property Name | Type |
- * |---------------------------|------------------|
- * | renderer-type | STRING |
+ * | %Property Name | Type |
+ * |--------------------------|------------------|
+ * | rendererType | STRING |
*/
class DALI_IMPORT_API RendererFactory : public BaseHandle
{
* Depends on the content of the map, different kind of renderer would be returned.
* @return The pointer pointing to control renderer
*/
- ControlRenderer GetControlRenderer( const Property::Map& propertyMap );
-
- /**
- * @brief Request the control renderer to render the given color
- *
- * @param[in] color The color to be rendered
- * @return The pointer pointing to the control renderer
- */
- ControlRenderer GetControlRenderer( const Vector4& color );
-
- /**
- * @brief Request the current control renderer to render the given color
- *
- * if the current renderer is a handle to an internal color renderer, set this color to it,
- * else the renderer would be a handle to a newly created internal color renderer.
- *
- * @param[in] renderer The ControlRenderer to reset
- * @param[in] color The color to be rendered.
- * @return Whether a new internal control renderer is created.
- */
- bool ResetRenderer( ControlRenderer& renderer, const Vector4& color );
-
- /**
- * @brief Request the control renderer to renderer the border with the given size and color.
- *
- * @param[in] borderSize The size of the border. Border size is the same along all edges.
- * @param[in] borderColor The color of the border.
- * @return The pointer pointing to the control renderer
- */
- ControlRenderer GetControlRenderer( float borderSize, const Vector4& borderColor );
+ ControlRenderer CreateControlRenderer( const Property::Map& propertyMap );
/**
* @brief Request the control renderer to render the image.
* @param[in] image The image to be rendered.
* @return The pointer pointing to the control renderer
*/
- ControlRenderer GetControlRenderer( const Image& image );
-
- /**
- * @brief Request the current control renderer to render the given image
- *
- * if the current renderer is a handle to an internal image renderer, set this image to it,
- * else the renderer would be a handle to a newly created internal image renderer.
- *
- * @param[in] renderer The ControlRenderer to reset
- * @param[in] image The Image to be rendered.
- * @return Whether a new internal control renderer is created.
- */
- bool ResetRenderer( ControlRenderer& renderer, const Image& image );
+ ControlRenderer CreateControlRenderer( const Image& image );
/**
* @brief Request the control renderer to render the given resource at the url.
*
* @param[in] url The URL to the resource to be rendered.
+ * @param[in] size The width and height to fit the loaded image to.
* @return The pointer pointing to the control renderer
*/
- ControlRenderer GetControlRenderer( const std::string& url );
-
- /**
- * @brief Request the current control renderer to render the given resource at the url
- *
- * if the current renderer is a handle to an internal image renderer, set this image to it,
- * else the renderer would be a handle to a newly created internal image renderer.
- *
- * @param[in] renderer The ControlRenderer to reset
- * @param[in] url The URL to the resource to be rendered.
- * @return Whether a new internal control renderer is created.
- */
- bool ResetRenderer( ControlRenderer& renderer, const std::string& url );
-
-
- /**
- * @brief Request the current control renderer from the property map, merging the property map with the renderer
- *
- * if the current renderer is capable of merging with the property map the reset the renderer with the merged properties
- * else the renderer would be a handle to a newly created internal renderer.
- *
- * @param[in] propertyMap The map contains the properties required by the control renderer
- * Depends on the content of the map, different kind of renderer would be returned.
- * @return Whether a new internal control renderer is created.
- */
- bool ResetRenderer( ControlRenderer& renderer, const Property::Map& propertyMap );
+ ControlRenderer CreateControlRenderer( const std::string& url, ImageDimensions size );
private:
};
+
+/**
+ * @brief Template to allow discard old renderer, get new one and set it on stage if possible
+ *
+ * @tparam ParameterType0 The type of first argument passed to the CreateControlRenderer()
+ * @tparam ParameterType1 The type of second argument passed to the CreateControlRenderer()
+ * @SINCE_1_0.39
+ * @param[in] actor Actor for which the renderer will be replaced
+ * @param[in,out] renderer The renderer object to be replaced
+ * @param[in] param0 First template based argument passed to the renderer factory
+ * @param[in] param1 Second template based argument passed to the renderer factory
+ */
+template< class ParameterType0, class ParameterType1 >
+void InitializeControlRenderer( Actor& actor, ControlRenderer& renderer, ParameterType0& param0, ParameterType1& param1 )
+{
+ renderer.RemoveAndReset( actor );
+ renderer = Toolkit::RendererFactory::Get().CreateControlRenderer( param0, param1 );
+ if( renderer && actor && actor.OnStage() )
+ {
+ renderer.SetOnStage( actor );
+ }
+}
+
+/**
+ * @brief Template to allow discard old renderer, get new one and set it on stage if possible
+ *
+ * @tparam ParameterType The type of argument passed to the CreateControlRenderer()
+ * @SINCE_1_0.39
+ * @param[in] actor Actor for which the renderer will be replaced
+ * @param[in,out] renderer The renderer object to be replaced
+ * @param[in] param Template based argument passed to the renderer factory
+ */
+template< class ParameterType >
+void InitializeControlRenderer( Actor& actor, ControlRenderer& renderer, ParameterType& param )
+{
+ renderer.RemoveAndReset( actor );
+ renderer = Toolkit::RendererFactory::Get().CreateControlRenderer( param );
+ if( renderer && actor && actor.OnStage() )
+ {
+ renderer.SetOnStage( actor );
+ }
+}
+
} // namespace Toolkit
} // namespace Dali
+
#endif /* __DALI_TOOLKIT_RENDERER_FACTORY_H__ */