return GetImplementation( *this ).GetControlRenderer( color );
}
-bool RendererFactory::ResetRenderer( ControlRenderer& renderer, const Vector4& color )
+void RendererFactory::ResetRenderer( ControlRenderer& renderer, Actor& actor, const Vector4& color )
{
- return GetImplementation( *this ).ResetRenderer( renderer, color );
+ GetImplementation( *this ).ResetRenderer( renderer, actor, color );
}
ControlRenderer RendererFactory::GetControlRenderer( float borderSize, const Vector4& borderColor )
return GetImplementation( *this ).GetControlRenderer( image );
}
-bool RendererFactory::ResetRenderer( ControlRenderer& renderer, const Image& image )
+void RendererFactory::ResetRenderer( ControlRenderer& renderer, Actor& actor, const Image& image )
{
- return GetImplementation( *this ).ResetRenderer( renderer, image );
+ GetImplementation( *this ).ResetRenderer( renderer, actor, image );
}
ControlRenderer RendererFactory::GetControlRenderer( const std::string& url )
return GetImplementation( *this ).GetControlRenderer( url );
}
-bool RendererFactory::ResetRenderer( ControlRenderer& renderer, const std::string& url )
+void RendererFactory::ResetRenderer( ControlRenderer& renderer, Actor& actor, const std::string& url )
{
- return GetImplementation( *this ).ResetRenderer( renderer, url );
+ GetImplementation( *this ).ResetRenderer( renderer, actor, url );
}
-bool RendererFactory::ResetRenderer( ControlRenderer& renderer, const Property::Map& propertyMap )
+void RendererFactory::ResetRenderer( ControlRenderer& renderer, Actor& actor, const Property::Map& propertyMap )
{
- return GetImplementation( *this ).ResetRenderer( renderer, propertyMap );
+ GetImplementation( *this ).ResetRenderer( renderer, actor, propertyMap );
}
} // namespace Toolkit