* Signals
* | %Signal Name | Method |
* |-------------------|------------------------------|
- * | touched-outside | @ref OutsideTouchedSignal() |
+ * | touchedOutside | @ref OutsideTouchedSignal() |
* | showing | @ref ShowingSignal() |
* | shown | @ref ShownSignal() |
* | hiding | @ref HidingSignal() |
TITLE = PROPERTY_START_INDEX, ///< name "title", type Property::Map
CONTENT, ///< name "content", type Property::Map
FOOTER, ///< name "footer", type Property::Map
- DISPLAY_STATE, ///< name "display-state", type std::string
- TOUCH_TRANSPARENT, ///< name "touch-transparent", type bool
- TAIL_VISIBILITY, ///< name "tail-visibility", type bool
- TAIL_POSITION, ///< name "tail-position", type Vector3
- CONTEXTUAL_MODE, ///< name "contextual-mode", type std::string
- ANIMATION_DURATION, ///< name "animation-duration", type float
- ANIMATION_MODE, ///< name "animation-mode", type std::string
- ENTRY_ANIMATION, ///< name "entry-animation", type Property::Map
- EXIT_ANIMATION, ///< name "exit-animation", type Property::Map
- AUTO_HIDE_DELAY, ///< name "auto-hide-delay", type int
- BACKING_ENABLED, ///< name "backing-enabled", type bool
- BACKING_COLOR, ///< name "backing-color", type Vector4
- POPUP_BACKGROUND_IMAGE, ///< name "popup-background-image", type std::string
- TAIL_UP_IMAGE, ///< name "tail-up-image", type std::string
- TAIL_DOWN_IMAGE, ///< name "tail-down-image", type std::string
- TAIL_LEFT_IMAGE, ///< name "tail-left-image", type std::string
- TAIL_RIGHT_IMAGE, ///< name "tail-right-image", type std::string
+ DISPLAY_STATE, ///< name "displayState", type std::string
+ TOUCH_TRANSPARENT, ///< name "touchTransparent", type bool
+ TAIL_VISIBILITY, ///< name "tailVisibility", type bool
+ TAIL_POSITION, ///< name "tailPosition", type Vector3
+ CONTEXTUAL_MODE, ///< name "contextualMode", type std::string
+ ANIMATION_DURATION, ///< name "animationDuration", type float
+ ANIMATION_MODE, ///< name "animationMode", type std::string
+ ENTRY_ANIMATION, ///< name "entryAnimation", type Property::Map
+ EXIT_ANIMATION, ///< name "exitAnimation", type Property::Map
+ AUTO_HIDE_DELAY, ///< name "autoHideDelay", type int
+ BACKING_ENABLED, ///< name "backingEnabled", type bool
+ BACKING_COLOR, ///< name "backingColor", type Vector4
+ POPUP_BACKGROUND_IMAGE, ///< name "popupBackgroundImage", type std::string
+ TAIL_UP_IMAGE, ///< name "tailUpImage", type std::string
+ TAIL_DOWN_IMAGE, ///< name "tailDownImage", type std::string
+ TAIL_LEFT_IMAGE, ///< name "tailLeftImage", type std::string
+ TAIL_RIGHT_IMAGE, ///< name "tailRightImage", type std::string
};
};