Merge "remove logic for comparing clipped state." into devel/master
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / devel-api / controls / control-accessible.cpp
index 21fc8e2..5ac6317 100644 (file)
@@ -1,5 +1,5 @@
 /*
- * Copyright (c) 2021 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2022 Samsung Electronics Co., Ltd.
  *
  * Licensed under the Apache License, Version 2.0 (the "License");
  * you may not use this file except in compliance with the License.
@@ -38,14 +38,14 @@ namespace Dali::Toolkit::DevelControl
 {
 namespace
 {
-static std::string GetLocaleText(std::string string, const char *domain = "dali-toolkit")
+static std::string GetLocaleText(std::string string, const chardomain = "dali-toolkit")
 {
 #ifdef DGETTEXT_ENABLED
-    /*TODO: currently non-localized string is used as a key for translation lookup. In case the lookup key formatting is forced
+  /*TODO: currently non-localized string is used as a key for translation lookup. In case the lookup key formatting is forced
           consider calling utility function for converting non-localized string into well-formatted key before lookup. */
-    return dgettext(domain, string.c_str());
+  return dgettext(domain, string.c_str());
 #else
-    return string;
+  return string;
 #endif
 }
 
@@ -66,26 +66,21 @@ static Dali::Actor CreateHighlightIndicatorActor()
 }
 } // unnamed namespace
 
-ControlAccessible::ControlAccessible(Dali::Actor self, Dali::Accessibility::Role role, bool modal)
-: ActorAccessible(self),
-  mIsModal(modal)
+ControlAccessible::ControlAccessible(Dali::Actor self)
+: ActorAccessible(self)
 {
-  auto control = Dali::Toolkit::Control::DownCast(Self());
+  auto control = Toolkit::Control::DownCast(self);
 
   Internal::Control&       internalControl = Toolkit::Internal::GetImplementation(control);
   Internal::Control::Impl& controlImpl     = Internal::Control::Impl::Get(internalControl);
-  if(controlImpl.mAccessibilityRole == Dali::Accessibility::Role::UNKNOWN)
-  {
-    controlImpl.mAccessibilityRole = role;
-  }
 
-  Self().PropertySetSignal().Connect(&controlImpl, [this, &controlImpl](Dali::Handle& handle, Dali::Property::Index index, Dali::Property::Value value) {
+  self.PropertySetSignal().Connect(&controlImpl, [this, &controlImpl](Dali::Handle& handle, Dali::Property::Index index, Dali::Property::Value value) {
     if(this->Self() != Dali::Accessibility::Accessible::GetCurrentlyHighlightedActor())
     {
       return;
     }
 
-    if(index == DevelControl::Property::ACCESSIBILITY_NAME || (index == GetNamePropertyIndex() && !controlImpl.mAccessibilityNameSet))
+    if(index == DevelControl::Property::ACCESSIBILITY_NAME || (index == GetNamePropertyIndex() && controlImpl.mAccessibilityName.empty()))
     {
       if(controlImpl.mAccessibilityGetNameSignal.Empty())
       {
@@ -93,7 +88,7 @@ ControlAccessible::ControlAccessible(Dali::Actor self, Dali::Accessibility::Role
       }
     }
 
-    if(index == DevelControl::Property::ACCESSIBILITY_DESCRIPTION || (index == GetDescriptionPropertyIndex() && !controlImpl.mAccessibilityDescriptionSet))
+    if(index == DevelControl::Property::ACCESSIBILITY_DESCRIPTION || (index == GetDescriptionPropertyIndex() && controlImpl.mAccessibilityDescription.empty()))
     {
       if(controlImpl.mAccessibilityGetDescriptionSignal.Empty())
       {
@@ -109,13 +104,13 @@ std::string ControlAccessible::GetName() const
 
   Internal::Control&       internalControl = Toolkit::Internal::GetImplementation(control);
   Internal::Control::Impl& controlImpl     = Internal::Control::Impl::Get(internalControl);
-  std::string name;
+  std::string              name;
 
   if(!controlImpl.mAccessibilityGetNameSignal.Empty())
   {
     controlImpl.mAccessibilityGetNameSignal.Emit(name);
   }
-  else if(controlImpl.mAccessibilityNameSet)
+  else if(!controlImpl.mAccessibilityName.empty())
   {
     name = controlImpl.mAccessibilityName;
   }
@@ -128,7 +123,7 @@ std::string ControlAccessible::GetName() const
     name = Self().GetProperty<std::string>(Actor::Property::NAME);
   }
 
-  if(controlImpl.mAccessibilityTranslationDomainSet)
+  if(!controlImpl.mAccessibilityTranslationDomain.empty())
   {
     return GetLocaleText(name, controlImpl.mAccessibilityTranslationDomain.c_str());
   }
@@ -147,13 +142,13 @@ std::string ControlAccessible::GetDescription() const
 
   Internal::Control&       internalControl = Toolkit::Internal::GetImplementation(control);
   Internal::Control::Impl& controlImpl     = Internal::Control::Impl::Get(internalControl);
-  std::string description;
+  std::string              description;
 
   if(!controlImpl.mAccessibilityGetDescriptionSignal.Empty())
   {
     controlImpl.mAccessibilityGetDescriptionSignal.Emit(description);
   }
-  else if(controlImpl.mAccessibilityDescriptionSet)
+  else if(!controlImpl.mAccessibilityDescription.empty())
   {
     description = controlImpl.mAccessibilityDescription;
   }
@@ -161,7 +156,8 @@ std::string ControlAccessible::GetDescription() const
   {
     description = GetDescriptionRaw();
   }
-  if(controlImpl.mAccessibilityTranslationDomainSet)
+
+  if(!controlImpl.mAccessibilityTranslationDomain.empty())
   {
     return GetLocaleText(description, controlImpl.mAccessibilityTranslationDomain.c_str());
   }
@@ -187,7 +183,7 @@ std::string ControlAccessible::GetLocalizedRoleName() const
 bool ControlAccessible::IsShowing()
 {
   Dali::Actor self = Self();
-  if(!self.GetProperty<bool>(Actor::Property::VISIBLE) || self.GetProperty<Vector4>(Actor::Property::WORLD_COLOR).a == 0 || self.GetProperty<bool>(Dali::DevelActor::Property::CULLED))
+  if(!self.GetProperty<bool>(Actor::Property::VISIBLE) || Dali::EqualsZero(self.GetProperty<Vector4>(Actor::Property::WORLD_COLOR).a) || self.GetProperty<bool>(Dali::DevelActor::Property::CULLED))
   {
     return false;
   }
@@ -199,20 +195,13 @@ bool ControlAccessible::IsShowing()
     return true;
   }
 
-  auto childExtent = child->GetExtents(Dali::Accessibility::CoordinateType::WINDOW);
   while(parent)
   {
-    auto control      = Dali::Toolkit::Control::DownCast(parent->Self());
+    auto control = Dali::Toolkit::Control::DownCast(parent->Self());
     if(!control.GetProperty<bool>(Actor::Property::VISIBLE))
     {
       return false;
     }
-    auto clipMode     = control.GetProperty(Actor::Property::CLIPPING_MODE).Get<bool>();
-    auto parentExtent = parent->GetExtents(Dali::Accessibility::CoordinateType::WINDOW);
-    if ((clipMode != ClippingMode::DISABLED) && !parentExtent.Intersects(childExtent))
-    {
-      return false;
-    }
     parent = dynamic_cast<Toolkit::DevelControl::ControlAccessible*>(parent->GetParent());
   }
 
@@ -221,32 +210,22 @@ bool ControlAccessible::IsShowing()
 
 Dali::Accessibility::States ControlAccessible::CalculateStates()
 {
-  Dali::Actor self = Self();
-  Dali::Accessibility::States state;
-  state[Dali::Accessibility::State::FOCUSABLE] = self.GetProperty<bool>(Actor::Property::KEYBOARD_FOCUSABLE);
-  state[Dali::Accessibility::State::FOCUSED]   = Toolkit::KeyboardFocusManager::Get().GetCurrentFocusActor() == self;
+  using Dali::Accessibility::State;
 
-  if(self.GetProperty(Toolkit::DevelControl::Property::ACCESSIBILITY_HIGHLIGHTABLE).GetType() == Dali::Property::NONE)
-  {
-    state[Dali::Accessibility::State::HIGHLIGHTABLE] = false;
-  }
-  else
-  {
-    state[Dali::Accessibility::State::HIGHLIGHTABLE] = self.GetProperty(Toolkit::DevelControl::Property::ACCESSIBILITY_HIGHLIGHTABLE).Get<bool>();
-  }
+  Dali::Actor                 self = Self();
+  Dali::Accessibility::States states;
 
-  state[Dali::Accessibility::State::HIGHLIGHTED] = GetCurrentlyHighlightedActor() == self;
-  state[Dali::Accessibility::State::ENABLED]     = true;
-  state[Dali::Accessibility::State::SENSITIVE]   = true;
-  state[Dali::Accessibility::State::VISIBLE]     = self.GetProperty<bool>(Actor::Property::VISIBLE);
+  states[State::FOCUSABLE]     = self.GetProperty<bool>(Actor::Property::KEYBOARD_FOCUSABLE);
+  states[State::FOCUSED]       = Toolkit::KeyboardFocusManager::Get().GetCurrentFocusActor() == self;
+  states[State::HIGHLIGHTABLE] = self.GetProperty<bool>(Toolkit::DevelControl::Property::ACCESSIBILITY_HIGHLIGHTABLE);
+  states[State::HIGHLIGHTED]   = GetCurrentlyHighlightedActor() == self;
+  states[State::ENABLED]       = true;
+  states[State::SENSITIVE]     = true;
+  states[State::VISIBLE]       = self.GetProperty<bool>(Actor::Property::VISIBLE);
+  states[State::SHOWING]       = IsShowing();
+  states[State::DEFUNCT]       = !self.GetProperty(Dali::DevelActor::Property::CONNECTED_TO_SCENE).Get<bool>();
 
-  if(mIsModal)
-  {
-    state[Dali::Accessibility::State::MODAL] = true;
-  }
-  state[Dali::Accessibility::State::SHOWING] = IsShowing();
-  state[Dali::Accessibility::State::DEFUNCT] = !self.GetProperty(Dali::DevelActor::Property::CONNECTED_TO_SCENE).Get<bool>();
-  return state;
+  return states;
 }
 
 Dali::Accessibility::States ControlAccessible::GetStates()
@@ -257,9 +236,9 @@ Dali::Accessibility::States ControlAccessible::GetStates()
 Dali::Accessibility::Attributes ControlAccessible::GetAttributes() const
 {
   std::unordered_map<std::string, std::string> attributeMap;
-  auto control = Dali::Toolkit::Control::DownCast(Self());
-  auto attribute = control.GetProperty(Dali::Toolkit::DevelControl::Property::ACCESSIBILITY_ATTRIBUTES);
-  auto map = attribute.GetMap();
+  auto                                         control   = Dali::Toolkit::Control::DownCast(Self());
+  auto                                         attribute = control.GetProperty(Dali::Toolkit::DevelControl::Property::ACCESSIBILITY_ATTRIBUTES);
+  auto                                         map       = attribute.GetMap();
 
   if(map)
   {
@@ -279,6 +258,12 @@ Dali::Accessibility::Attributes ControlAccessible::GetAttributes() const
     }
   }
 
+  auto automationId = control.GetProperty<std::string>(Dali::Toolkit::DevelControl::Property::AUTOMATION_ID);
+  if(!automationId.empty())
+  {
+    attributeMap.emplace("automationId", std::move(automationId));
+  }
+
   return attributeMap;
 }
 
@@ -299,12 +284,12 @@ bool ControlAccessible::GrabFocus()
 
 void ControlAccessible::ScrollToSelf()
 {
-  auto* child = this;
+  auto* child  = this;
   auto* parent = dynamic_cast<Toolkit::DevelControl::ControlAccessible*>(child->GetParent());
 
-  while (parent)
+  while(parent)
   {
-    if (parent->IsScrollable())
+    if(parent->IsScrollable())
     {
       parent->ScrollToChild(child->Self());
     }
@@ -331,8 +316,8 @@ void ControlAccessible::UnregisterPositionPropertyNotification()
 
 bool ControlAccessible::GrabHighlight()
 {
-  Dali::Actor self = Self();
-  auto oldHighlightedActor = GetCurrentlyHighlightedActor();
+  Dali::Actor self                = Self();
+  auto        oldHighlightedActor = GetCurrentlyHighlightedActor();
 
   if(!Dali::Accessibility::IsUp())
   {
@@ -347,10 +332,10 @@ bool ControlAccessible::GrabHighlight()
   // Clear the old highlight.
   if(oldHighlightedActor)
   {
-    auto oldHighlightObject = dynamic_cast<Dali::Accessibility::Component*>(Internal::Control::Impl::GetAccessibilityObject(oldHighlightedActor));
-    if(oldHighlightObject)
+    auto oldHighlightedObject = Dali::Accessibility::Component::DownCast(Accessible::Get(oldHighlightedActor));
+    if(oldHighlightedObject)
     {
-      oldHighlightObject->ClearHighlight();
+      oldHighlightedObject->ClearHighlight();
     }
   }
 
@@ -471,24 +456,7 @@ std::vector<Dali::Accessibility::Relation> ControlAccessible::GetRelationSet()
 {
   auto control = Dali::Toolkit::Control::DownCast(Self());
 
-  Internal::Control&       internalControl = Toolkit::Internal::GetImplementation(control);
-  Internal::Control::Impl& controlImpl     = Internal::Control::Impl::Get(internalControl);
-
-  std::vector<Dali::Accessibility::Relation> ret;
-
-  for(auto& relation : controlImpl.mAccessibilityRelations)
-  {
-    auto& targets = relation.second;
-
-    ret.emplace_back(Accessibility::Relation{relation.first, {}});
-
-    // Map every Accessible* to its Address
-    std::transform(targets.begin(), targets.end(), std::back_inserter(ret.back().targets), [](auto* x) {
-      return x->GetAddress();
-    });
-  }
-
-  return ret;
+  return DevelControl::GetAccessibilityRelations(control);
 }
 
 bool ControlAccessible::ScrollToChild(Actor child)