#define __DALI_TOOLKIT_UIBUILDER_H__
/*
- * Copyright (c) 2015 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2016 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
#include <dali/public-api/animation/linear-constrainer.h>
#include <dali/devel-api/animation/path-constrainer.h>
#include <dali/public-api/images/frame-buffer-image.h>
-#include <dali/public-api/shader-effects/shader-effect.h>
namespace Dali
{
void AddConstant( const std::string& key, const Property::Value& value );
/**
+ * @brief Gets all currently defined configurations.
+ *
+ * @pre The Builder has been initialized.
+ * @return A reference to the currently defined configurations.
+ */
+ const Property::Map& GetConfigurations() const;
+
+ /**
* @brief Gets all currently defined constants.
*
* e.g.
void CreateRenderTask( const std::string &name );
/**
- * Get or create ShaderEffect from the ShaderEffect instance library.
- * An empty handle is returned otherwise.
- * @pre The Builder has been initialized.
- * @param name The name of a ShaderEffect in the loaded representation
- * @return A handle to a ShaderEffect if found, otherwise empty
- */
- ShaderEffect GetShaderEffect( const std::string &name );
-
- /**
* Get or create FrameBufferImage from the FrameBufferImage instance library.
* An empty handle is returned otherwise.
* @pre The Builder has been initialized.