/*
- * Copyright (c) 2022 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2023 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* limitations under the License.
*
*/
-#include "dali-scene3d/public-api/loader/skinning-details.h"
-#include "dali/public-api/animation/constraints.h"
-#include "dali/public-api/object/property.h"
-#include "dali/public-api/rendering/shader.h"
-namespace Dali
-{
-namespace Scene3D
-{
-namespace Loader
+// CLASS HEADER
+#include <dali-scene3d/public-api/loader/skinning-details.h>
+
+// EXTERNAL INCLUDES
+#include <dali/public-api/animation/constraints.h>
+#include <dali/public-api/object/property.h>
+#include <dali/public-api/rendering/shader.h>
+
+namespace Dali::Scene3D::Loader
{
const unsigned int Skinning::MAX_JOINTS = 64;
const char* Skinning::BONE_UNIFORM_NAME = "uBone";
-} // namespace Loader
-} // namespace Scene3D
-} // namespace Dali
+} // namespace Dali::Scene3D::Loader