namespace Dali::Scene3D::Loader
{
-/*
+/**
* @brief A set of joints (stored as node indices), and an optional root node index.
+ * @SINCE_2_0.7
* @note The list of joints must not be empty and must not contain INVALID_INDEX.
* @note Client code should not change the order of joints, as they are indexed by mesh vertex data.
* @note Client code should make no assumption about the relation of the joint IDs.