// FILE HEADER
#include <dali-scene3d/public-api/loader/resource-bundle.h>
-// EXTERNAL
+// EXTERNAL INCLUDES
#include <dali-toolkit/public-api/image-loader/sync-image-loader.h>
#include <dali/public-api/rendering/sampler.h>
#include <cstring>
: mRawResourcesLoading(false),
mResourcesGenerating(false),
mRawResourcesLoaded(false),
- mResourcesGenerated(false)
-{
-};
+ mResourcesGenerated(false){};
ResourceRefCounts ResourceBundle::CreateRefCounter() const
{