return mEnvironmentMapType;
}
+ void SetMipmapLevels(uint32_t mipmapLevels)
+ {
+ mMipmapLevels = mipmapLevels;
+ }
+
+ uint32_t GetMipmapLevels()
+ {
+ return mMipmapLevels;
+ }
+
public:
std::vector<std::vector<PixelData> > mPixelData;
Dali::Texture mEnvironmentMapTexture;
Dali::Shader mEnvironmentMapShader;
Dali::Scene3D::EnvironmentMapType mEnvironmentMapType{Dali::Scene3D::EnvironmentMapType::AUTO};
+ uint32_t mMipmapLevels{1u};
};
} // namespace Dali::Scene3D::Loader