{
return (nullptr == DALI_IMAGE_DIR) ? Dali::EnvironmentVariable::GetEnvironmentVariable(TOKEN_STRING(DALI_IMAGE_DIR)) : DALI_IMAGE_DIR;
}
+
+static constexpr float DEFAULT_INTENSITY = 1.0f;
} // unnamed namespace
namespace Dali
face.push_back(PixelData::New(new uint8_t[3]{0xff, 0xff, 0xff}, 3, 1, 1, Pixel::RGB888, PixelData::DELETE_ARRAY));
}
}
- else if(!LoadCubeMapData(environmentsPath + path, cd))
+ else if(!LoadCubeMapData(environmentsPath + path, cd)) // TODO: supporting EQUIRECTANGULAR
{
ExceptionFlinger(ASSERT_LOCATION) << "Failed to load cubemap texture from '" << path << "'.";
}
return textures;
}
+float EnvironmentDefinition::GetDefaultIntensity()
+{
+ return DEFAULT_INTENSITY;
+}
+
} // namespace Loader
} // namespace Scene3D
} // namespace Dali