[dali_2.3.28] Merge branch 'devel/master'
[platform/core/uifw/dali-toolkit.git] / dali-scene3d / public-api / controls / scene-view / scene-view.cpp
index cb07590..aa4172b 100644 (file)
@@ -1,5 +1,5 @@
 /*
- * Copyright (c) 2022 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2023 Samsung Electronics Co., Ltd.
  *
  * Licensed under the Apache License, Version 2.0 (the "License");
  * you may not use this file except in compliance with the License.
@@ -31,11 +31,11 @@ SceneView::SceneView()
 
 SceneView::SceneView(const SceneView& sceneView) = default;
 
-SceneView::SceneView(SceneView&& rhs) = default;
+SceneView::SceneView(SceneView&& rhs) noexcept = default;
 
 SceneView& SceneView::operator=(const SceneView& sceneView) = default;
 
-SceneView& SceneView::operator=(SceneView&& rhs) = default;
+SceneView& SceneView::operator=(SceneView&& rhs) noexcept = default;
 
 SceneView::~SceneView()
 {
@@ -72,22 +72,22 @@ void SceneView::RemoveCamera(CameraActor camera)
   GetImpl(*this).RemoveCamera(camera);
 }
 
-uint32_t SceneView::GetCameraCount()
+uint32_t SceneView::GetCameraCount() const
 {
   return GetImpl(*this).GetCameraCount();
 }
 
-CameraActor SceneView::GetSelectedCamera()
+CameraActor SceneView::GetSelectedCamera() const
 {
   return GetImpl(*this).GetSelectedCamera();
 }
 
-CameraActor SceneView::GetCamera(uint32_t index)
+CameraActor SceneView::GetCamera(uint32_t index) const
 {
   return GetImpl(*this).GetCamera(index);
 }
 
-CameraActor SceneView::GetCamera(const std::string& name)
+CameraActor SceneView::GetCamera(const std::string& name) const
 {
   return GetImpl(*this).GetCamera(name);
 }
@@ -102,9 +102,24 @@ void SceneView::SelectCamera(const std::string& name)
   GetImpl(*this).SelectCamera(name);
 }
 
-void SceneView::SetImageBasedLightSource(const std::string& diffuse, const std::string& specular, float scaleFactor)
+void SceneView::SetImageBasedLightSource(const std::string& diffuseUrl, const std::string& specularUrl, float scaleFactor)
 {
-  GetImpl(*this).SetImageBasedLightSource(diffuse, specular, scaleFactor);
+  GetImpl(*this).SetImageBasedLightSource(diffuseUrl, specularUrl, scaleFactor);
+}
+
+void SceneView::SetImageBasedLightScaleFactor(float scaleFactor)
+{
+  GetImpl(*this).SetImageBasedLightScaleFactor(scaleFactor);
+}
+
+float SceneView::GetImageBasedLightScaleFactor() const
+{
+  return GetImpl(*this).GetImageBasedLightScaleFactor();
+}
+
+uint32_t SceneView::GetActivatedLightCount() const
+{
+  return GetImpl(*this).GetActivatedLightCount();
 }
 
 void SceneView::UseFramebuffer(bool useFramebuffer)
@@ -112,11 +127,81 @@ void SceneView::UseFramebuffer(bool useFramebuffer)
   GetImpl(*this).UseFramebuffer(useFramebuffer);
 }
 
-bool SceneView::IsUsingFramebuffer()
+bool SceneView::IsUsingFramebuffer() const
 {
   return GetImpl(*this).IsUsingFramebuffer();
 }
 
+void SceneView::SetResolution(uint32_t width, uint32_t height)
+{
+  GetImpl(*this).SetResolution(width, height);
+}
+
+uint32_t SceneView::GetResolutionWidth()
+{
+  return GetImpl(*this).GetResolutionWidth();
+}
+
+uint32_t SceneView::GetResolutionHeight()
+{
+  return GetImpl(*this).GetResolutionHeight();
+}
+
+void SceneView::ResetResolution()
+{
+  GetImpl(*this).ResetResolution();
+}
+
+void SceneView::SetFramebufferMultiSamplingLevel(uint8_t multiSamplingLevel)
+{
+  GetImpl(*this).SetFramebufferMultiSamplingLevel(multiSamplingLevel);
+}
+
+uint8_t SceneView::GetFramebufferMultiSamplingLevel() const
+{
+  return GetImpl(*this).GetFramebufferMultiSamplingLevel();
+}
+
+void SceneView::SetSkybox(const std::string& skyboxUrl)
+{
+  GetImpl(*this).SetSkybox(skyboxUrl);
+}
+
+void SceneView::SetSkyboxEnvironmentMapType(Scene3D::EnvironmentMapType skyboxEnvironmentMapType)
+{
+  GetImpl(*this).SetSkyboxEnvironmentMapType(skyboxEnvironmentMapType);
+}
+
+void SceneView::SetSkyboxIntensity(float intensity)
+{
+  GetImpl(*this).SetSkyboxIntensity(intensity);
+}
+
+float SceneView::GetSkyboxIntensity() const
+{
+  return GetImpl(*this).GetSkyboxIntensity();
+}
+
+void SceneView::SetSkyboxOrientation(const Quaternion& orientation)
+{
+  GetImpl(*this).SetSkyboxOrientation(orientation);
+}
+
+Quaternion SceneView::GetSkyboxOrientation() const
+{
+  return GetImpl(*this).GetSkyboxOrientation();
+}
+
+int32_t SceneView::Capture(Dali::CameraActor camera, const Vector2& size)
+{
+  return GetImpl(*this).Capture(camera, size);
+}
+
+SceneView::CaptureFinishedSignalType& SceneView::CaptureFinishedSignal()
+{
+  return GetImpl(*this).CaptureFinishedSignal();
+}
+
 } // namespace Scene3D
 
 } // namespace Dali