/*
- * Copyright (c) 2022 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2023 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
SceneView::SceneView(const SceneView& sceneView) = default;
-SceneView::SceneView(SceneView&& rhs) = default;
+SceneView::SceneView(SceneView&& rhs) noexcept = default;
SceneView& SceneView::operator=(const SceneView& sceneView) = default;
-SceneView& SceneView::operator=(SceneView&& rhs) = default;
+SceneView& SceneView::operator=(SceneView&& rhs) noexcept = default;
SceneView::~SceneView()
{
GetImpl(*this).RemoveCamera(camera);
}
-uint32_t SceneView::GetCameraCount()
+uint32_t SceneView::GetCameraCount() const
{
return GetImpl(*this).GetCameraCount();
}
-CameraActor SceneView::GetSelectedCamera()
+CameraActor SceneView::GetSelectedCamera() const
{
return GetImpl(*this).GetSelectedCamera();
}
-CameraActor SceneView::GetCamera(uint32_t index)
+CameraActor SceneView::GetCamera(uint32_t index) const
{
return GetImpl(*this).GetCamera(index);
}
-CameraActor SceneView::GetCamera(const std::string& name)
+CameraActor SceneView::GetCamera(const std::string& name) const
{
return GetImpl(*this).GetCamera(name);
}
GetImpl(*this).SelectCamera(name);
}
-void SceneView::SetImageBasedLightSource(const std::string& diffuse, const std::string& specular, float scaleFactor)
+void SceneView::SetImageBasedLightSource(const std::string& diffuseUrl, const std::string& specularUrl, float scaleFactor)
{
- GetImpl(*this).SetImageBasedLightSource(diffuse, specular, scaleFactor);
+ GetImpl(*this).SetImageBasedLightSource(diffuseUrl, specularUrl, scaleFactor);
+}
+
+void SceneView::SetImageBasedLightScaleFactor(float scaleFactor)
+{
+ GetImpl(*this).SetImageBasedLightScaleFactor(scaleFactor);
+}
+
+float SceneView::GetImageBasedLightScaleFactor() const
+{
+ return GetImpl(*this).GetImageBasedLightScaleFactor();
+}
+
+uint32_t SceneView::GetActivatedLightCount() const
+{
+ return GetImpl(*this).GetActivatedLightCount();
}
void SceneView::UseFramebuffer(bool useFramebuffer)
GetImpl(*this).UseFramebuffer(useFramebuffer);
}
-bool SceneView::IsUsingFramebuffer()
+bool SceneView::IsUsingFramebuffer() const
{
return GetImpl(*this).IsUsingFramebuffer();
}
+void SceneView::SetResolution(uint32_t width, uint32_t height)
+{
+ GetImpl(*this).SetResolution(width, height);
+}
+
+uint32_t SceneView::GetResolutionWidth()
+{
+ return GetImpl(*this).GetResolutionWidth();
+}
+
+uint32_t SceneView::GetResolutionHeight()
+{
+ return GetImpl(*this).GetResolutionHeight();
+}
+
+void SceneView::ResetResolution()
+{
+ GetImpl(*this).ResetResolution();
+}
+
+void SceneView::SetFramebufferMultiSamplingLevel(uint8_t multiSamplingLevel)
+{
+ GetImpl(*this).SetFramebufferMultiSamplingLevel(multiSamplingLevel);
+}
+
+uint8_t SceneView::GetFramebufferMultiSamplingLevel() const
+{
+ return GetImpl(*this).GetFramebufferMultiSamplingLevel();
+}
+
+void SceneView::SetSkybox(const std::string& skyboxUrl)
+{
+ GetImpl(*this).SetSkybox(skyboxUrl);
+}
+
+void SceneView::SetSkyboxEnvironmentMapType(Scene3D::EnvironmentMapType skyboxEnvironmentMapType)
+{
+ GetImpl(*this).SetSkyboxEnvironmentMapType(skyboxEnvironmentMapType);
+}
+
+void SceneView::SetSkyboxIntensity(float intensity)
+{
+ GetImpl(*this).SetSkyboxIntensity(intensity);
+}
+
+float SceneView::GetSkyboxIntensity() const
+{
+ return GetImpl(*this).GetSkyboxIntensity();
+}
+
+void SceneView::SetSkyboxOrientation(const Quaternion& orientation)
+{
+ GetImpl(*this).SetSkyboxOrientation(orientation);
+}
+
+Quaternion SceneView::GetSkyboxOrientation() const
+{
+ return GetImpl(*this).GetSkyboxOrientation();
+}
+
+int32_t SceneView::Capture(Dali::CameraActor camera, const Vector2& size)
+{
+ return GetImpl(*this).Capture(camera, size);
+}
+
+SceneView::CaptureFinishedSignalType& SceneView::CaptureFinishedSignal()
+{
+ return GetImpl(*this).CaptureFinishedSignal();
+}
+
} // namespace Scene3D
} // namespace Dali