* @class WayPoint
*
* The class represents a public interface to the WayPoint object
+ * @SINCE_2_2.12
*/
class DALI_SCENE3D_API WayPoint
{
public:
/**
* @brief Constructor
+ * @SINCE_2_2.12
*/
WayPoint();
/**
* @brief Destructor
+ * @SINCE_2_2.12
*/
~WayPoint();
* Function returns index of face withing the NavigationMesh
* that the waypoint is associated with.
*
+ * @SINCE_2_2.12
* @return Valid index of the face
*/
[[nodiscard]] uint32_t GetNavigationMeshFaceIndex() const;
* The face space uses the face barycentre as an origin. The x-axis is
* aligned with x-axis of the NavigationMesh.
*
+ * @SINCE_2_2.12
* @return Valid 2D location vector
*/
[[nodiscard]] Dali::Vector2 GetFaceLocalSpacePosition() const;
* of associated NavigationMesh object (using transformation set with
* NavigationMesh::SetSceneTransform()).
*
+ * @SINCE_2_2.12
* @return Valid 3D location vector
*/
[[nodiscard]] Dali::Vector3 GetScenePosition() const;
* @brief Copy constructor
*
* Only copy semantics is allowed on the WayPoint object
+ * @SINCE_2_2.12
*/
WayPoint(const WayPoint&);
*
* Only copy semantics is allowed on the WayPoint object
*
+ * @SINCE_2_2.12
* @return Copy of source object
*/
WayPoint& operator=(const WayPoint&);