// CLASS HEADER
#include <dali-scene3d/public-api/algorithm/path-finder-waypoint.h>
+// EXTERNAL INCLUDES
+#include <cinttypes>
+
// INTERNAL INCLUDES
#include <dali-scene3d/internal/algorithm/navigation-mesh-impl.h>
#include <dali-scene3d/internal/algorithm/path-finder-waypoint-data.h>
-// EXTERNAL INCLUDES
-#include <cinttypes>
-
namespace Dali::Scene3D::Algorithm
{
-
WayPoint::WayPoint()
{
mImpl = std::make_unique<Scene3D::Internal::Algorithm::WayPointData>();
WayPoint::WayPoint(const WayPoint& wp)
{
- mImpl = std::make_unique<Internal::Algorithm::WayPointData>();
+ mImpl = std::make_unique<Internal::Algorithm::WayPointData>();
*mImpl = *wp.mImpl;
}
WayPoint& WayPoint::operator=(const WayPoint& wp)
{
- mImpl = std::make_unique<Internal::Algorithm::WayPointData>();
+ mImpl = std::make_unique<Internal::Algorithm::WayPointData>();
*mImpl = *wp.mImpl;
return *this;
}
return *mImpl;
}
-}
+} // namespace Dali::Scene3D::Algorithm