#ifndef DALI_SCENE3D_LOADER_GLTF2_ASSET_H_
#define DALI_SCENE3D_LOADER_GLTF2_ASSET_H_
/*
- * Copyright (c) 2022 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2023 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
*/
// INTERNAL INCLUDES
-#include "dali-scene3d/internal/loader/json-reader.h"
-#include "dali-scene3d/public-api/loader/index.h"
+#include <dali-scene3d/internal/loader/json-reader.h>
+#include <dali-scene3d/public-api/loader/index.h>
// EXTERNAL INCLUDES
+#include <dali/devel-api/common/map-wrapper.h>
+#include <dali/public-api/common/vector-wrapper.h>
+#include <dali/public-api/math/quaternion.h>
+#include <dali/public-api/math/vector4.h>
#include <cstdint>
#include <memory>
-#include "dali/devel-api/common/map-wrapper.h"
-#include "dali/public-api/common/vector-wrapper.h"
-#include "dali/public-api/math/quaternion.h"
-#include "dali/public-api/math/vector4.h"
#define ENUM_STRING_MAPPING(t, x) \
{ \
namespace gltf2
{
-using Index = Dali::Scene3D::Loader::Index;
+using Index = Dali::Scene3D::Loader::Index;
+constexpr float UNDEFINED_FLOAT_VALUE = -1.0f; ///< Special marker for some non-negative only float values.
template<typename T>
class Ref
{
Filter::Type mMinFilter = Filter::LINEAR;
Filter::Type mMagFilter = Filter::LINEAR;
- Wrap::Type mWrapS = Wrap::CLAMP_TO_EDGE;
- Wrap::Type mWrapT = Wrap::CLAMP_TO_EDGE;
+ Wrap::Type mWrapS = Wrap::REPEAT;
+ Wrap::Type mWrapT = Wrap::REPEAT;
//TODO: extensions
//TODO: extras
};
*/
struct MaterialIor
{
- float mIor = MAXFLOAT;
+ float mIor = UNDEFINED_FLOAT_VALUE;
};
/**
{
struct Perspective
{
- float mAspectRatio;
- float mYFov;
- float mZFar;
- float mZNear;
+ float mAspectRatio = UNDEFINED_FLOAT_VALUE;
+ float mYFov = UNDEFINED_FLOAT_VALUE;
+ float mZFar = UNDEFINED_FLOAT_VALUE;
+ float mZNear = UNDEFINED_FLOAT_VALUE;
//TODO: extras
//TODO: extensions
};
struct Orthographic
{
- float mXMag;
- float mYMag;
- float mZFar;
- float mZNear;
+ float mXMag = UNDEFINED_FLOAT_VALUE;
+ float mYMag = UNDEFINED_FLOAT_VALUE;
+ float mZFar = UNDEFINED_FLOAT_VALUE;
+ float mZNear = UNDEFINED_FLOAT_VALUE;
//TODO: extras
//TODO: extensions
};